Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IvoryWarrior2
Jormungandr
Level 125
God Stats
1W - 1L
1,184 SR
Queue Stats
55W - 53L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Samosa
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,525 Elo+
Party 1
Thor
Thor
Stuntman Jesus
Thor
Level 152
God Stats
1W - 0L
1,250 SR
Queue Stats
22W - 19L
1,599 Elo+
Party 1
The Morrigan
The Morrigan
hogran
The Morrigan
Level 75
God Stats
2W - 2L
1,589 SR
Queue Stats
64W - 61L
1,537 Elo+
Party 1
Team Averages
Level 99
1,404 SR
1,542 Elo+

VS

Team Averages
Level 83
1,661 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BeastSyco
The Morrigan
Level 92
God Stats
2W - 2L
1,634 SR
Queue Stats
289W - 294L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
GargleJuice
Jormungandr
Level 65
God Stats
6W - 3L
1,708 SR
Queue Stats
127W - 114L
1,544 Elo+
Party 2
Hercules
Hercules
Oxyhaemoglobin
Hercules
Level 64
God Stats
0W - 1L
1,748 SR
Queue Stats
24W - 21L
1,517 Elo+
Solo
Kukulkan
Kukulkan
SuperMario_1227
Kukulkan
Level 68
God Stats
4W - 4L
1,715 SR
Queue Stats
433W - 453L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 16
9,562
797
7,160
17,529
18,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
IvoryWarrior2
Jormungandr
17
8 / 6 / 14
10,711
893
11,808
14,770
11,959
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Samosa
Cthulhu
16
1 / 3 / 18
9,577
798
8,429
18,467
14,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 4 / 18
11,539
962
18,981
11,057
7,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
hogran
The Morrigan
18
12 / 4 / 11
10,913
909
13,565
8,775
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
10 / 8 / 3
10,039
837
14,315
12,706
7,285
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
BeastSyco
The Morrigan
13
1 / 7 / 4
8,052
671
5,401
8,698
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GargleJuice
Jormungandr
16
3 / 5 / 7
9,617
801
10,040
20,121
16,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
17
6 / 5 / 7
9,874
823
12,173
15,524
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
16
1 / 7 / 10
9,154
763
15,141
11,062
4,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
32
Kills
21
21
Deaths
32
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
16
2.25
L
Tsukuyomi
 
Tsukuyomi
10
8
3
1.44
L
The Morrigan
BeastSyco
The Morrigan
1
7
4
0.43
L
Jormungandr
GargleJuice
Jormungandr
3
5
7
1.3
W
Jormungandr
IvoryWarrior2
Jormungandr
8
6
14
2.5
L
Hercules
6
5
7
1.9
W
Cthulhu
Samosa
Cthulhu
1
3
18
3.33
W
10
4
18
4.75
L
Kukulkan
1
7
10
0.86
W
The Morrigan
hogran
The Morrigan
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,943
Damage
57,070
70,598
Taken
68,111
56,091
Mitigated
43,818
23,564
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,160
906
550
4,359
17,529
18,976
453
8,399
8,882
11,516
0
L
Tsukuyomi
 
Tsukuyomi
14,315
4,526
13
1,226
12,706
7,285
0
6,608
6,098
0
20,058
L
The Morrigan
BeastSyco
The Morrigan
5,401
392
357
245
8,698
3,310
165
5,403
3,290
11,926
0
L
Jormungandr
GargleJuice
Jormungandr
10,040
1,776
55
4,302
20,121
16,434
0
12,060
8,061
23,981
0
W
Jormungandr
IvoryWarrior2
Jormungandr
11,808
2,524
485
1,859
14,770
11,959
642
5,799
8,778
30,570
0
L
Hercules
12,173
1,013
245
5,455
15,524
12,241
0
9,648
5,876
0
17,772
W
Cthulhu
Samosa
Cthulhu
8,429
708
2,191
6,533
18,467
14,151
194
6,952
11,263
23,795
0
W
18,981
3,473
1,785
2,055
11,057
7,135
1,197
5,272
5,643
0
31,003
L
Kukulkan
15,141
2,216
651
1,451
11,062
4,548
304
7,013
4,049
34,184
0
W
The Morrigan
hogran
The Morrigan
13,565
2,675
2,223
1,524
8,775
3,870
1,893
4,160
4,447
23,373
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
46,736
130
Minions Killed
116
0
Camps Cleared
0
1,154,915
Distance Traveled
979,908
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,562
797
3
0
0
239,504
0
L
Tsukuyomi
10,039
837
9
1
0
199,923
0
L
The Morrigan
8,052
671
17
1
0
174,569
1
L
Jormungandr
9,617
801
23
2
0
181,573
0
W
Jormungandr
10,711
893
42
4
0
209,775
0
L
Hercules
9,874
823
16
1
0
239,958
0
W
Cthulhu
9,577
798
35
3
0
245,633
0
W
Thor
11,539
962
28
2
0
226,867
2
L
Kukulkan
9,154
763
51
4
0
183,885
1
W
The Morrigan
10,913
909
22
2
0
233,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role