Player Matchup

Chronos
Chronos
AceJit
Chronos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,466 Elo+
Party 2
Yemoja
Yemoja
Kriøs7
Yemoja
Level 17
God Stats
2W - 0L
1,774 SR
Queue Stats
15W - 16L
1,432 Elo+
Party 2
Izanami
Izanami
Softboi Juju
Izanami
Level 27
God Stats
2W - 2L
1,712 SR
Queue Stats
12W - 10L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
itsOnCite
Gilgamesh
Level 96
God Stats
2W - 2L
1,849 SR
Queue Stats
53W - 47L
1,520 Elo+
Party 2
Persephone
Persephone
xXNoMoreTrouble
Persephone
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,431 Elo+
Party 2
Team Averages
Level 65
1,667 SR
1,480 Elo+

VS

Team Averages
Level 62
1,581 SR
1,502 Elo+
Artio
Artio
GavinxLG
Artio
Level 105
God Stats
1W - 4L
1,695 SR
Queue Stats
445W - 455L
1,540 Elo+
Party 1
Olorun
Olorun
ONETR1CKSOLD1ER
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,522 Elo+
Party 1
Neith
Neith
OurHill Cat
Neith
Level 32
God Stats
4W - 4L
1,612 SR
Queue Stats
122W - 124L
1,389 Elo+
Solo
Osiris
Osiris
RubyLinks
Osiris
Level 85
God Stats
22W - 28L
1,599 SR
Queue Stats
313W - 370L
1,532 Elo+
Party 1
Serqet
Serqet
Slayer x LG
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 265L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AceJit
Chronos
11
4 / 1 / 3
6,746
613
6,036
7,176
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Kriøs7
Yemoja
8
0 / 1 / 0
4,979
453
898
2,683
1,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Softboi Juju
Izanami
9
0 / 3 / 1
5,388
490
3,149
6,248
1,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
itsOnCite
Gilgamesh
12
3 / 0 / 1
7,148
650
6,330
6,984
4,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
xXNoMoreTrouble
Persephone
12
3 / 1 / 1
6,997
636
4,413
3,259
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GavinxLG
Artio
9
1 / 1 / 2
5,869
534
1,914
8,303
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,526
502
1,842
6,230
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 2
5,626
511
4,538
4,048
1,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
RubyLinks
Osiris
9
0 / 4 / 1
5,609
510
3,196
10,625
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
9
3 / 2 / 1
6,222
566
2,719
7,276
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
6
6
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
AceJit
Chronos
4
1
3
5.5
L
Artio
GavinxLG
Artio
1
1
2
2
W
Yemoja
Kriøs7
Yemoja
0
1
0
0
L
0
3
1
0.17
L
2
0
2
3
L
Osiris
RubyLinks
Osiris
0
4
1
0.13
L
Serqet
3
2
1
1.75
W
Izanami
Softboi Juju
Izanami
0
3
1
0.17
W
Gilgamesh
itsOnCite
Gilgamesh
3
0
1
3.5
W
Persephone
xXNoMoreTrouble
Persephone
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
14,209
26,350
Taken
36,482
11,306
Mitigated
18,047
7,144
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AceJit
Chronos
6,036
1,708
0
2,483
7,176
2,559
876
729
5,997
32,588
6,939
L
Artio
GavinxLG
Artio
1,914
209
198
2,592
8,303
4,121
0
1,820
6,483
18,122
0
W
Yemoja
Kriøs7
Yemoja
898
346
260
24
2,683
1,511
0
528
2,155
9,280
0
L
1,842
990
84
1,711
6,230
2,157
0
4,524
1,660
28,837
2,665
L
4,538
2,126
0
2,603
4,048
1,053
448
634
3,414
0
27,009
L
Osiris
RubyLinks
Osiris
3,196
1,051
0
4,443
10,625
7,893
0
2,946
7,252
0
25,262
L
Serqet
2,719
785
0
777
7,276
2,823
0
2,186
4,954
0
26,585
W
Izanami
Softboi Juju
Izanami
3,149
2,209
0
1,622
6,248
1,605
543
1,386
4,700
0
28,142
W
Gilgamesh
itsOnCite
Gilgamesh
6,330
1,461
0
1,803
6,984
4,699
525
0
6,984
4,628
28,220
W
Persephone
xXNoMoreTrouble
Persephone
4,413
324
0
952
3,259
932
174
822
2,436
41,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
28,852
295
Minions Killed
253
0
Camps Cleared
0
1,010,530
Distance Traveled
1,073,344
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,746
613
71
6
0
212,380
0
L
Artio
5,869
534
23
2
0
238,927
7
W
Yemoja
4,979
453
10
1
0
189,598
0
L
Olorun
5,526
502
63
6
0
202,518
2
L
Neith
5,626
511
58
5
0
192,115
2
L
Osiris
5,609
510
56
5
0
230,330
2
L
Serqet
6,222
566
53
5
0
209,454
0
W
Izanami
5,388
490
56
5
0
182,913
1
W
Gilgamesh
7,148
650
83
8
0
212,792
2
W
Persephone
6,997
636
75
7
0
212,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role