Player Matchup

Thanatos
Thanatos
Desperado HD261
Thanatos
Level 56
God Stats
4W - 5L
1,620 SR
Queue Stats
70W - 65L
1,534 Elo+
Party 1
Scylla
Scylla
I Txsty I
Scylla
Level 44
God Stats
5W - 9L
1,344 SR
Queue Stats
57W - 65L
1,373 Elo+
Solo
Athena
Athena
Izanammii
Athena
Level 40
God Stats
4W - 4L
1,148 SR
Queue Stats
133W - 71L
1,594 Elo+
Party 1
Artemis
Artemis
PandaFox UwU
Artemis
Level 99
God Stats
2W - 0L
1,407 SR
Queue Stats
71W - 73L
1,392 Elo+
Party 1
Bellona
Bellona
Tehrei
Bellona
Level 160
God Stats
14W - 4L
1,561 SR
Queue Stats
213W - 186L
1,554 Elo+
Party 1
Team Averages
Level 80
1,416 SR
1,489 Elo+

VS

Team Averages
Level 59
1,382 SR
1,464 Elo+
Jormungandr
Jormungandr
Light ZT
Jormungandr
Level 29
God Stats
0W - 5L
1,224 SR
Queue Stats
90W - 83L
1,492 Elo+
Party 2
Set
Set
OurHill Cat
Set
Level 32
God Stats
12W - 6L
1,590 SR
Queue Stats
122W - 124L
1,406 Elo+
Solo
Rama
Rama
Quyez-
Rama
Level 47
God Stats
4W - 6L
1,280 SR
Queue Stats
371W - 375L
1,422 Elo+
Solo
Merlin
Merlin
TheWrathOfAries
Merlin
Level 149
God Stats
2W - 2L
1,329 SR
Queue Stats
151W - 133L
1,500 Elo+
Party 2
Neith
Neith
Vmasta
Neith
Level 40
God Stats
0W - 2L
1,486 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 2 / 2
6,205
621
3,292
6,347
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
I Txsty I
Scylla
10
0 / 1 / 2
5,693
569
1,627
4,494
1,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
Izanammii
Athena
9
5 / 0 / 5
5,718
572
3,818
8,543
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PandaFox UwU
Artemis
9
4 / 3 / 4
5,954
595
4,471
5,306
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Tehrei
Bellona
13
7 / 0 / 0
7,237
724
5,152
4,171
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Light ZT
Jormungandr
7
0 / 4 / 2
4,581
458
1,237
7,096
2,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 4 / 0
4,940
494
2,561
7,426
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Quyez-
Rama
8
0 / 4 / 0
4,498
450
1,149
4,948
914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 3 / 0
5,556
556
4,155
4,549
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Vmasta
Neith
8
3 / 4 / 0
5,329
533
3,503
4,691
965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
6
6
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
2
2
2
W
Scylla
I Txsty I
Scylla
0
1
2
1
W
Athena
Izanammii
Athena
5
0
5
7.5
L
Jormungandr
Light ZT
Jormungandr
0
4
2
0.25
L
1
4
0
0.25
W
Artemis
PandaFox UwU
Artemis
4
3
4
2
L
Rama
Quyez-
Rama
0
4
0
0
W
Bellona
Tehrei
Bellona
7
0
0
7
L
2
3
0
0.67
L
Neith
Vmasta
Neith
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
12,605
28,861
Taken
28,710
14,947
Mitigated
7,622
13,304
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,292
1,340
0
5,208
6,347
2,401
944
944
5,283
0
32,567
W
Scylla
I Txsty I
Scylla
1,627
41
0
2,280
4,494
1,402
196
2,008
2,146
25,462
0
W
Athena
Izanammii
Athena
3,818
1,127
228
3,085
8,543
6,937
50
1,447
7,042
13,087
0
L
Jormungandr
Light ZT
Jormungandr
1,237
577
0
0
7,096
2,009
0
1,284
5,576
13,047
0
L
2,561
1,300
0
560
7,426
2,562
0
493
6,889
0
26,426
W
Artemis
PandaFox UwU
Artemis
4,471
2,288
198
453
5,306
1,515
960
686
4,620
0
29,454
L
Rama
Quyez-
Rama
1,149
847
0
1,093
4,948
914
0
0
4,948
0
14,532
W
Bellona
Tehrei
Bellona
5,152
1,584
0
1,852
4,171
2,692
0
0
4,171
0
41,957
L
4,155
90
0
540
4,549
1,172
189
1,625
2,880
26,315
0
L
Neith
Vmasta
Neith
3,503
1,465
0
882
4,691
965
0
1,484
2,972
0
17,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
24,904
284
Minions Killed
207
0
Camps Cleared
0
961,156
Distance Traveled
843,394
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,205
621
59
6
0
208,464
0
W
Scylla
5,693
569
67
7
0
181,892
0
W
Athena
5,718
572
13
1
0
191,318
1
L
Jormungandr
4,581
458
20
2
0
138,888
0
L
Set
4,940
494
55
6
0
190,361
1
W
Artemis
5,954
595
57
6
0
179,165
3
L
Rama
4,498
450
42
4
0
175,738
2
W
Bellona
7,237
724
88
9
0
200,317
0
L
Merlin
5,556
556
47
5
0
160,175
3
L
Neith
5,329
533
43
4
0
178,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role