Player Matchup

Khepri
Khepri
HNC-CodeRed
Khepri
Level 129
God Stats
90W - 44L
1,714 SR
Queue Stats
324W - 179L
1,748 Elo+
Party 2
Loki
Loki
HNC-Zechbell22
Loki
Level 151
God Stats
36W - 8L
1,760 SR
Queue Stats
245W - 150L
1,776 Elo+
Party 2
Scylla
Scylla
HNCxNoLife
Scylla
Level 29
God Stats
8W - 3L
1,604 SR
Queue Stats
136W - 59L
1,761 Elo+
Party 2
Team Averages
Level 103
1,693 SR
1,762 Elo+

VS

Team Averages
Level 80
1,392 SR
1,407 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
OG BullGarian
Gilgamesh
Level 63
God Stats
15W - 15L
1,494 SR
Queue Stats
186W - 196L
1,466 Elo+
Party 1
Hachiman
Hachiman
Ram13098
Hachiman
Level 17
God Stats
6W - 15L
1,182 SR
Queue Stats
41W - 59L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
5 / 1 / 20
9,270
773
5,604
5,647
5,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 1 / 15
9,431
786
10,368
8,094
3,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
HNCxNoLife
Scylla
14
13 / 0 / 12
10,009
834
17,778
4,045
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 7 / 1
6,417
535
3,543
14,030
8,481
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OG BullGarian
Gilgamesh
10
1 / 8 / 1
7,139
595
3,456
13,059
5,348
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Ram13098
Hachiman
9
1 / 11 / 1
6,968
581
3,714
10,644
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
26
Kills
2
2
Deaths
26
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
1
0.07
W
Khepri
5
1
20
15
W
8
1
15
15.5
W
Scylla
HNCxNoLife
Scylla
13
0
12
19
L
Gilgamesh
OG BullGarian
Gilgamesh
1
8
1
0.19
L
Hachiman
Ram13098
Hachiman
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
10,713
17,786
Taken
37,733
10,439
Mitigated
16,574
3,414
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,543
424
215
967
14,030
8,481
0
9,406
4,212
14,937
0
W
Khepri
5,604
531
741
688
5,647
5,168
166
1,122
4,525
11,955
0
W
10,368
1,276
0
960
8,094
3,607
303
1,644
6,450
0
36,212
W
Scylla
HNCxNoLife
Scylla
17,778
1,526
0
1,025
4,045
1,664
434
1,021
3,024
34,136
0
L
Gilgamesh
OG BullGarian
Gilgamesh
3,456
633
0
109
13,059
5,348
0
7,605
5,086
0
11,168
L
Hachiman
Ram13098
Hachiman
3,714
2,117
0
11
10,644
2,745
0
5,387
5,053
0
11,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
20,524
118
Minions Killed
59
7
Camps Cleared
1
684,831
Distance Traveled
521,087
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,417
535
22
2
0
169,431
2
W
Khepri
9,270
773
11
1
1
211,662
1
W
Loki
9,431
786
49
4
5
235,975
4
W
Scylla
10,009
834
58
5
1
237,194
1
L
Gilgamesh
7,139
595
23
2
1
200,584
0
L
Hachiman
6,968
581
14
1
0
151,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role