Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
BanxXx
The Morrigan
Gold II
Level 155
God Stats
1W - 6L
1,403 SR
Queue Stats
151W - 176L
1,494 MMR
Solo
Fafnir
Fafnir
Gold V
Univelt
Fafnir
Gold V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,492 MMR
Solo
Chernobog
Chernobog
Gold II
Yumsayin
Chernobog
Gold II
Level 135
God Stats
13W - 16L
1,527 SR
Queue Stats
129W - 129L
1,548 MMR
Solo
Nu Wa
Nu Wa
Gold III
xLooop
Nu Wa
Gold III
Level 109
God Stats
2W - 7L
1,241 SR
Queue Stats
253W - 270L
1,632 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,434 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,652 SR
1,535 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
BeefyMcNeckBeard
Xing Tian
Gold IV
Level 88
God Stats
9W - 3L
1,698 SR
Queue Stats
203W - 202L
1,407 MMR
Party 1
Cerberus
Cerberus
Gold V
Kaiserberus
Cerberus
Gold V
Level 142
God Stats
6W - 5L
1,542 SR
Queue Stats
21W - 21L
1,467 MMR
Solo
Sol
Sol
Gold I
Pekdon
Sol
Gold I
Level 121
God Stats
4W - 1L
1,774 SR
Queue Stats
95W - 86L
1,673 MMR
Solo
Serqet
Serqet
Gold II
cynderxsoul
Serqet
Gold II
Level 123
God Stats
10W - 3L
1,746 SR
Queue Stats
313W - 305L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 7 / 1
8,900
468
6,861
19,187
13,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
BanxXx
The Morrigan
14
1 / 5 / 2
8,881
467
4,055
10,103
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Univelt
Fafnir
11
0 / 3 / 2
8,071
425
3,882
11,320
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Yumsayin
Chernobog
15
2 / 5 / 1
9,217
485
8,220
12,998
4,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
xLooop
Nu Wa
14
1 / 3 / 0
8,708
458
8,792
6,871
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Morgan Le FaySetAthenaArtemisTiamat

VS

Bans
OdinApolloSobekTsukuyomiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 2 / 4
12,046
634
7,921
11,429
4,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
15
0 / 1 / 10
10,682
562
5,836
17,125
23,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kaiserberus
Cerberus
18
8 / 1 / 3
11,878
625
13,210
17,825
18,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Pekdon
Sol
19
3 / 0 / 7
13,010
685
8,429
12,452
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
20
8 / 0 / 3
13,048
687
7,603
9,129
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
22
23
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
1
0.07
W
Izanami
 
Izanami
3
2
4
2.5
L
The Morrigan
BanxXx
The Morrigan
1
5
2
0.4
W
Xing Tian
0
1
10
5
W
Cerberus
Kaiserberus
Cerberus
8
1
3
9.5
W
Sol
Pekdon
Sol
3
0
7
6.5
L
Fafnir
Univelt
Fafnir
0
3
2
0.33
L
Chernobog
Yumsayin
Chernobog
2
5
1
0.5
W
Serqet
8
0
3
9.5
L
Nu Wa
xLooop
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
42,999
60,479
Taken
67,960
34,974
Mitigated
56,710
11,813
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,861
1,856
0
3,309
19,187
13,768
508
8,944
9,575
5,108
54,468
W
Izanami
 
Izanami
7,921
4,506
0
4,526
11,429
4,514
4,509
3,280
7,966
0
103,130
L
The Morrigan
BanxXx
The Morrigan
4,055
292
0
2,948
10,103
3,210
0
3,673
6,254
55,906
133
W
Xing Tian
5,836
551
0
5,743
17,125
23,447
423
4,095
12,803
23,095
0
W
Cerberus
Kaiserberus
Cerberus
13,210
1,354
0
8,544
17,825
18,380
697
4,727
12,921
57,116
0
W
Sol
Pekdon
Sol
8,429
3,166
0
9,600
12,452
5,788
9,792
5,104
7,015
119,789
11,637
L
Fafnir
Univelt
Fafnir
3,882
764
0
2,254
11,320
11,145
0
5,801
5,201
14,168
0
L
Chernobog
Yumsayin
Chernobog
8,220
4,832
0
2,731
12,998
4,739
370
3,682
9,316
0
66,246
W
Serqet
7,603
1,855
0
3,384
9,129
4,581
0
2,443
6,451
0
85,242
L
Nu Wa
xLooop
Nu Wa
8,792
689
0
571
6,871
2,112
0
4,899
1,942
60,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
60,664
508
Minions Killed
642
0
Camps Cleared
0
1,746,926
Distance Traveled
1,978,452
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,900
468
123
6
0
340,694
2
W
Izanami
12,046
634
167
9
0
373,585
8
L
The Morrigan
8,881
467
118
6
0
346,317
2
W
Xing Tian
10,682
562
16
1
0
391,908
6
W
Cerberus
11,878
625
91
5
0
379,849
7
W
Sol
13,010
685
222
12
0
366,746
4
L
Fafnir
8,071
425
20
1
0
380,196
13
L
Chernobog
9,217
485
119
6
0
339,527
8
W
Serqet
13,048
687
146
8
0
466,364
8
L
Nu Wa
8,708
458
128
7
0
340,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role