Player Matchup

Fenrir
Fenrir
Dafancywalrus
Fenrir
Level 128
God Stats
19W - 8L
1,724 SR
Queue Stats
278W - 223L
1,616 Elo+
Party 2
Mulan
Mulan
Girthy_Brooks69
Mulan
Level 123
God Stats
17W - 16L
1,498 SR
Queue Stats
145W - 155L
1,504 Elo+
Solo
Hel
Hel
gdubbs1
Hel
Level 125
God Stats
7W - 3L
1,693 SR
Queue Stats
241W - 196L
1,638 Elo+
Party 2
Team Averages
Level 125
1,638 SR
1,586 Elo+

VS

Team Averages
Level 122
1,436 SR
1,565 Elo+
Bakasura
Bakasura
Magickitsune117
Bakasura
Level 97
God Stats
11W - 15L
1,512 SR
Queue Stats
276W - 329L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
xiKatakuri
Zhong Kui
Level 148
God Stats
5W - 2L
1,661 SR
Queue Stats
67W - 45L
1,628 Elo+
Party 1
Hercules
Hercules
xiSurgical
Hercules
Level 121
God Stats
1W - 3L
1,134 SR
Queue Stats
59W - 36L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
10,510
618
7,990
13,592
12,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 7
10,024
590
9,467
12,841
10,725
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
14
2 / 4 / 7
10,400
612
13,353
11,569
4,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 6 / 5
10,611
624
6,660
13,909
6,124
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xiKatakuri
Zhong Kui
16
7 / 0 / 2
11,938
702
16,172
11,380
8,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xiSurgical
Hercules
14
0 / 3 / 8
10,061
592
7,773
17,965
17,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
9
Kills
9
9
Deaths
9
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
2
2
7
2.75
W
Bakasura
2
6
5
0.75
L
Hel
2
4
7
1.38
W
Zhong Kui
xiKatakuri
Zhong Kui
7
0
2
8
W
Hercules
xiSurgical
Hercules
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
30,605
38,002
Taken
43,254
27,284
Mitigated
32,086
13,719
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,990
2,015
0
2,427
13,592
12,115
0
5,756
7,389
57
21,334
L
9,467
1,663
0
1,375
12,841
10,725
33
5,369
6,776
0
29,825
W
Bakasura
6,660
4,689
0
2,992
13,909
6,124
756
4,686
8,953
0
26,408
L
Hel
13,353
418
4,646
5,271
11,569
4,444
171
7,012
4,547
62,109
0
W
Zhong Kui
xiKatakuri
Zhong Kui
16,172
1,366
0
9,126
11,380
8,869
1,870
3,531
7,603
68,251
0
W
Hercules
xiSurgical
Hercules
7,773
2,298
0
4,689
17,965
17,093
140
4,774
12,867
5,940
15,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
32,610
206
Minions Killed
209
9
Camps Cleared
6
950,246
Distance Traveled
952,054
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,510
618
23
1
4
330,290
3
L
Mulan
10,024
590
48
3
0
298,241
4
W
Bakasura
10,611
624
53
3
6
359,909
3
L
Hel
10,400
612
135
8
5
321,715
4
W
Zhong Kui
11,938
702
136
8
0
284,824
4
W
Hercules
10,061
592
20
1
0
307,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role