Player Matchup

Sol
Sol
Bramelo
Sol
Level 66
God Stats
17W - 20L
1,522 SR
Queue Stats
39W - 37L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
Cosh8394
Hun Batz
Level 105
God Stats
1W - 0L
1,227 SR
Queue Stats
39W - 34L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
SiKx PaRaDoXx
Gilgamesh
Level 67
God Stats
18W - 15L
1,643 SR
Queue Stats
52W - 52L
1,530 Elo+
Party 1
Team Averages
Level 79
1,464 SR
1,532 Elo+

VS

Team Averages
Level 12
1,534 SR
1,419 Elo+
Thor
Thor
 
Thor
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BTS x JoJo
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
mdrndaygangster
Loki
Level 12
God Stats
0W - 2L
1,603 SR
Queue Stats
0W - 5L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
10 / 0 / 8
8,979
898
11,377
4,534
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Cosh8394
Hun Batz
10
3 / 4 / 11
7,604
760
5,832
8,004
3,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SiKx PaRaDoXx
Gilgamesh
11
5 / 1 / 12
8,268
827
6,605
17,325
13,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 6 / 3
6,652
665
5,290
9,127
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
BTS x JoJo
Bellona
9
0 / 3 / 4
6,101
610
6,264
11,966
8,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 9 / 1
6,728
673
5,096
9,000
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
3
0.58
L
Bellona
BTS x JoJo
Bellona
0
3
4
0.67
W
Sol
10
0
8
14
W
Hun Batz
Cosh8394
Hun Batz
3
4
11
2.13
W
Gilgamesh
SiKx PaRaDoXx
Gilgamesh
5
1
12
11
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
16,650
29,863
Taken
30,093
18,767
Mitigated
16,426
9,363
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,290
1,768
0
215
9,127
4,313
0
4,140
4,987
0
21,382
L
Bellona
BTS x JoJo
Bellona
6,264
1,112
0
3,004
11,966
8,940
0
4,230
7,736
21
15,164
W
Sol
11,377
3,037
268
2,104
4,534
2,174
1,093
0
4,534
30,003
2,623
W
Hun Batz
Cosh8394
Hun Batz
5,832
2,541
592
1,230
8,004
3,077
1,569
21
7,983
0
16,771
W
Gilgamesh
SiKx PaRaDoXx
Gilgamesh
6,605
1,277
363
4,806
17,325
13,516
202
573
16,056
0
15,288
L
5,096
1,509
0
370
9,000
3,173
0
2,883
6,117
0
8,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
19,481
78
Minions Killed
63
2
Camps Cleared
6
577,886
Distance Traveled
456,554
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,652
665
40
4
4
151,976
0
L
Bellona
6,101
610
19
2
2
181,193
0
W
Sol
8,979
898
46
5
2
192,067
0
W
Hun Batz
7,604
760
15
2
0
184,624
0
W
Gilgamesh
8,268
827
17
2
0
201,195
1
L
Loki
6,728
673
4
0
0
123,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role