Player Matchup

Ares
Ares
ChangedName2451
Ares
Level 128
God Stats
11W - 8L
1,687 SR
Queue Stats
718W - 493L
1,800 Elo+
Party 1
Sun Wukong
Sun Wukong
MorphisCool
Sun Wukong
Level 77
God Stats
15W - 5L
1,723 SR
Queue Stats
237W - 179L
1,645 Elo+
Solo
Osiris
Osiris
iObe
Osiris
Level 104
God Stats
2W - 0L
1,774 SR
Queue Stats
41W - 13L
1,916 Elo+
Party 1
Team Averages
Level 103
1,728 SR
1,787 Elo+

VS

Team Averages
Level 123
1,654 SR
1,661 Elo+
Tyr
Tyr
 
Tyr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BANHELLSIN
Discordia
Level 156
God Stats
4W - 7L
1,720 SR
Queue Stats
82W - 86L
1,666 Elo+
Solo
Heimdallr
Heimdallr
PeekAsneek96123
Heimdallr
Level 118
God Stats
17W - 10L
1,743 SR
Queue Stats
600W - 358L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 9
7,357
736
7,052
10,475
8,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MorphisCool
Sun Wukong
12
8 / 1 / 6
8,531
853
7,024
7,624
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
iObe
Osiris
11
5 / 1 / 8
7,591
759
6,984
9,914
13,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 6 / 1
5,704
570
2,162
8,879
9,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
BANHELLSIN
Discordia
10
3 / 5 / 1
6,935
694
7,886
6,256
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PeekAsneek96123
Heimdallr
10
1 / 4 / 3
6,766
677
6,257
8,622
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
1
0.08
L
Discordia
BANHELLSIN
Discordia
3
5
1
0.7
W
2
2
9
3.25
W
Sun Wukong
MorphisCool
Sun Wukong
8
1
6
11
L
Heimdallr
PeekAsneek96123
Heimdallr
1
4
3
0.63
W
Osiris
iObe
Osiris
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
16,305
28,013
Taken
23,757
29,593
Mitigated
14,734
4,102
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,162
491
0
1,213
8,879
9,478
0
2,758
5,786
0
8,134
L
Discordia
BANHELLSIN
Discordia
7,886
575
100
820
6,256
1,718
0
2,061
3,940
22,988
0
W
7,052
664
0
541
10,475
8,709
0
3,746
6,363
18,746
0
W
Sun Wukong
MorphisCool
Sun Wukong
7,024
2,254
0
1,887
7,624
7,079
62
1,962
5,392
0
28,136
L
Heimdallr
PeekAsneek96123
Heimdallr
6,257
3,239
0
1,640
8,622
3,538
0
2,462
5,940
0
21,109
W
Osiris
iObe
Osiris
6,984
1,629
0
1,674
9,914
13,805
181
1,664
7,967
0
19,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
19,405
90
Minions Killed
93
6
Camps Cleared
3
661,261
Distance Traveled
497,085
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,704
570
16
2
0
154,992
1
L
Discordia
6,935
694
35
4
1
174,166
2
W
Ares
7,357
736
21
2
1
193,675
4
W
Sun Wukong
8,531
853
42
4
5
210,362
2
L
Heimdallr
6,766
677
42
4
2
167,927
2
W
Osiris
7,591
759
27
3
0
257,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role