Player Matchup

Fenrir
Fenrir
Platinum IV
Alzheimër
Fenrir
Platinum IV
Level 45
God Stats
7W - 2L
1,912 SR
Queue Stats
11W - 47L
1,892 MMR
Party 2
Tiamat
Tiamat
Platinum V
CallMeBigBossWtf
Tiamat
Platinum V
Level 47
God Stats
5W - 1L
1,838 SR
Queue Stats
25W - 21L
1,916 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Lezhom
Guan Yu
Gold IV
Level 101
God Stats
12W - 4L
1,816 SR
Queue Stats
24W - 28L
1,473 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 64
1,855 SR
1,760 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,701 SR
1,604 MMR
Vulcan
Vulcan
Gold V
Chorigel
Vulcan
Gold V
Level 65
God Stats
1W - 0L
1,849 SR
Queue Stats
3W - 0L
1,614 MMR
Party 1
Anhur
Anhur
Bronze III
Kαzutorα
Anhur
Bronze III
Level 62
God Stats
2W - 0L
1,553 SR
Queue Stats
40W - 17L
1,600 MMR
Party 1
Ares
Ares
Bronze III
Tutejadodecasa
Ares
Bronze III
Level 149
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 0L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alzheimër
Fenrir
8
3 / 3 / 1
5,153
736
3,053
6,633
3,537
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 4
4,863
695
4,233
6,105
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Lezhom
Guan Yu
6
1 / 7 / 2
4,747
678
2,983
8,431
3,617
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaPersephoneGilgameshThothChang'e

VS

Bans
AphroditeOdinOsirisSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chorigel
Vulcan
9
0 / 3 / 12
5,787
827
5,777
5,107
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
11
10 / 0 / 3
7,579
1,083
8,210
4,560
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 10
6,810
973
5,011
9,012
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
13
13
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alzheimër
Fenrir
3
3
1
1.17
L
0
3
4
0.67
W
Vulcan
Chorigel
Vulcan
0
3
12
2
W
Anhur
10
0
3
11.5
L
Guan Yu
Lezhom
Guan Yu
1
7
2
0.29
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,269
Damage
18,998
21,169
Taken
18,679
10,171
Mitigated
11,909
3,250
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alzheimër
Fenrir
3,053
345
0
816
6,633
3,537
0
4,358
2,275
0
5,960
L
4,233
177
0
1,261
6,105
3,017
0
2,609
3,496
15,967
0
W
Vulcan
Chorigel
Vulcan
5,777
1,272
0
901
5,107
2,477
240
1,112
3,737
22,935
0
W
Anhur
8,210
4,188
0
1,893
4,560
1,614
1,790
1,158
3,018
0
33,979
L
Guan Yu
Lezhom
Guan Yu
2,983
520
368
805
8,431
3,617
0
3,933
4,498
0
6,129
W
5,011
348
0
3,070
9,012
7,818
240
1,115
7,667
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,763
Gold Earned
20,176
53
Minions Killed
92
1
Camps Cleared
5
385,706
Distance Traveled
419,395
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,153
736
11
2
0
129,253
2
L
Tiamat
4,863
695
31
4
1
133,425
3
W
Vulcan
5,787
827
32
5
2
144,018
2
W
Anhur
7,579
1,083
53
8
3
127,749
1
L
Guan Yu
4,747
678
11
2
0
123,028
1
W
Ares
6,810
973
7
1
0
147,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role