Player Matchup

Yemoja
Yemoja
Kenbu917
Yemoja
Level 25
God Stats
6W - 4L
1,471 SR
Queue Stats
189W - 137L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
catamat45
Nu Wa
Level 96
God Stats
3W - 3L
1,632 SR
Queue Stats
498W - 490L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
xXxLilQuestxXx
Jing Wei
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 163L
1,349 Elo+
Solo
Team Averages
Level 50
1,534 SR
1,416 Elo+

VS

Team Averages
Level 52
1,514 SR
1,291 Elo+
Hou Yi
Hou Yi
Enriicb
Hou Yi
Level 147
God Stats
1W - 0L
1,663 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Odin
Odin
knightwolf215
Odin
Level 5
God Stats
1W - 1L
1,379 SR
Queue Stats
1W - 1L
1,103 Elo+
Party 1
Ra
Ra
lilmoco215
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kenbu917
Yemoja
11
3 / 1 / 14
8,155
816
3,202
5,737
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
catamat45
Nu Wa
13
12 / 2 / 6
9,113
911
9,889
9,162
2,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
6 / 4 / 10
7,995
800
8,171
8,817
2,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Enriicb
Hou Yi
11
5 / 0 / 1
7,334
733
10,861
9,259
3,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 10 / 4
6,636
664
2,295
10,422
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 11 / 3
6,827
683
2,008
8,962
2,557

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
7
7
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Enriicb
Hou Yi
5
0
1
5.5
L
Yemoja
Kenbu917
Yemoja
3
1
14
10
L
Nu Wa
catamat45
Nu Wa
12
2
6
7.5
W
1
10
4
0.3
W
1
11
3
0.23
L
Jing Wei
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
15,164
23,716
Taken
28,643
10,492
Mitigated
10,825
8,133
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Enriicb
Hou Yi
10,861
4,183
222
1,510
9,259
3,316
0
4,264
4,995
0
31,390
L
Yemoja
Kenbu917
Yemoja
3,202
1,639
3,096
2,743
5,737
5,163
747
648
5,089
9,028
0
L
Nu Wa
catamat45
Nu Wa
9,889
3,615
176
1,770
9,162
2,779
971
1,472
7,690
24,669
0
W
2,295
625
0
0
10,422
4,952
14
4,667
5,755
0
6,356
W
2,008
537
89
160
8,962
2,557
0
4,548
4,414
11,407
0
L
Jing Wei
8,171
3,992
0
348
8,817
2,550
329
403
8,414
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
20,797
86
Minions Killed
65
5
Camps Cleared
1
471,567
Distance Traveled
422,304
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,334
733
38
4
1
176,233
2
L
Yemoja
8,155
816
18
2
0
141,257
0
L
Nu Wa
9,113
911
30
3
2
143,752
2
W
Odin
6,636
664
11
1
0
134,485
2
W
Ra
6,827
683
16
2
0
111,586
2
L
Jing Wei
7,995
800
38
4
3
186,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role