Player Matchup

Merlin
Merlin
DarkFox93
Merlin
Level 128
God Stats
12W - 4L
1,501 SR
Queue Stats
55W - 49L
1,418 Elo+
Party 2
Chaac
Chaac
Drunken_Irish_86
Chaac
Level 82
God Stats
6W - 3L
1,502 SR
Queue Stats
48W - 35L
1,486 Elo+
Party 2
Sol
Sol
Elly_Stine777
Sol
Level 88
God Stats
2W - 2L
1,473 SR
Queue Stats
19W - 30L
1,392 Elo+
Party 1
Thor
Thor
Fartin on u
Thor
Level 79
God Stats
6W - 7L
1,586 SR
Queue Stats
526W - 541L
1,382 Elo+
Solo
Hel
Hel
Nebular_Nex
Hel
Level 113
God Stats
2W - 0L
1,458 SR
Queue Stats
33W - 38L
1,462 Elo+
Party 1
Team Averages
Level 98
1,504 SR
1,428 Elo+

VS

Team Averages
Level 76
1,482 SR
1,362 Elo+
Thanatos
Thanatos
FuLLDisTurbeD
Thanatos
Level 37
God Stats
1W - 4L
1,283 SR
Queue Stats
2W - 11L
1,232 Elo+
Party 3
Hachiman
Hachiman
KingsGrizzly
Hachiman
Level 81
God Stats
0W - 1L
1,418 SR
Queue Stats
151W - 157L
1,326 Elo+
Solo
Nu Wa
Nu Wa
MysticKiller710
Nu Wa
Level 85
God Stats
125W - 127L
1,494 SR
Queue Stats
333W - 341L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
bionic-eyes
Gilgamesh
Level 94
God Stats
2W - 1L
1,717 SR
Queue Stats
29W - 13L
1,489 Elo+
Solo
Bastet
Bastet
xXxEvilCATxXx
Bastet
Level 82
God Stats
13W - 18L
1,497 SR
Queue Stats
18W - 30L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkFox93
Merlin
18
2 / 2 / 12
10,549
959
14,743
10,645
3,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 13
12,911
1,174
21,973
18,256
22,573
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 9
11,123
1,011
18,842
18,861
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 12
11,635
1,058
8,410
9,678
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 17
11,326
1,030
21,954
20,654
9,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

230

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FuLLDisTurbeD
Thanatos
16
2 / 4 / 6
9,999
909
6,392
16,240
6,013
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
KingsGrizzly
Hachiman
16
0 / 6 / 7
9,689
881
17,315
20,000
6,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 7
10,633
967
17,963
16,977
5,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bionic-eyes
Gilgamesh
16
5 / 7 / 5
11,028
1,003
18,425
21,728
18,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 5 / 7
9,966
906
10,872
16,398
5,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
26
Kills
10
10
Deaths
26
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
DarkFox93
Merlin
2
2
12
4
W
7
1
13
13.5
W
6
2
9
5.25
W
7
1
12
13
L
Thanatos
FuLLDisTurbeD
Thanatos
2
4
6
1.25
L
Hachiman
KingsGrizzly
Hachiman
0
6
7
0.58
L
2
4
7
1.38
W
4
4
17
3.13
L
Gilgamesh
bionic-eyes
Gilgamesh
5
7
5
1.07
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,922
Damage
70,967
78,094
Taken
91,343
49,960
Mitigated
41,913
34,904
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DarkFox93
Merlin
14,743
560
325
2,281
10,645
3,871
0
3,696
6,809
39,581
0
W
21,973
2,299
489
9,049
18,256
22,573
0
3,374
14,427
0
45,572
W
18,842
8,171
306
6,306
18,861
7,646
0
3,743
14,887
41,782
3,222
W
8,410
1,963
0
0
9,678
5,960
0
2,929
6,607
0
29,563
L
Thanatos
FuLLDisTurbeD
Thanatos
6,392
2,271
0
2,207
16,240
6,013
0
10,854
5,386
0
13,980
L
Hachiman
KingsGrizzly
Hachiman
17,315
8,890
0
1,846
20,000
6,956
0
10,306
9,694
0
40,457
L
17,963
4,008
1,105
2,103
16,977
5,122
0
9,767
7,210
55,881
0
W
21,954
922
7,354
8,794
20,654
9,910
0
4,657
15,766
43,493
0
L
Gilgamesh
bionic-eyes
Gilgamesh
18,425
4,413
0
2,653
21,728
18,060
0
12,558
9,170
436
30,273
L
10,872
3,453
650
547
16,398
5,762
0
10,383
6,015
0
26,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,544
Gold Earned
51,315
251
Minions Killed
208
7
Camps Cleared
4
1,061,188
Distance Traveled
1,055,465
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,549
959
37
3
1
189,153
0
W
Chaac
12,911
1,174
49
4
0
240,439
0
W
Sol
11,123
1,011
53
5
3
207,916
0
W
Thor
11,635
1,058
57
5
1
223,718
0
L
Thanatos
9,999
909
16
1
0
209,951
2
L
Hachiman
9,689
881
45
4
0
206,176
1
L
Nu Wa
10,633
967
82
7
0
192,402
2
W
Hel
11,326
1,030
55
5
2
199,962
0
L
Gilgamesh
11,028
1,003
23
2
2
207,801
0
L
Bastet
9,966
906
42
4
2
239,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role