Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CorpoCorpo
Ymir
Level 106
God Stats
9W - 9L
1,372 SR
Queue Stats
99W - 100L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
UnceenStrike
Baron Samedi
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
22W - 22L
1,410 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,484 Elo+

VS

Team Averages
Level 111
1,521 SR
1,475 Elo+
Agni
Agni
HarDiii_aka_aNo
Agni
Level 80
God Stats
4W - 11L
1,303 SR
Queue Stats
259W - 352L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
Nerdii
Guan Yu
Level 118
God Stats
1W - 1L
1,761 SR
Queue Stats
27W - 24L
1,536 Elo+
Party 1
Hachiman
Hachiman
Pogrotos
Hachiman
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 3 / 3
9,396
723
11,708
11,472
4,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 1 / 11
9,111
701
4,634
14,147
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
UnceenStrike
Baron Samedi
14
5 / 2 / 6
9,390
722
10,721
8,658
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,035
618
5,757
8,178
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nerdii
Guan Yu
11
3 / 6 / 3
8,557
658
7,344
14,943
12,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Pogrotos
Hachiman
11
2 / 3 / 4
8,095
623
14,979
9,375
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
3
2.83
W
0
1
11
5.5
L
1
3
4
1
L
Guan Yu
Nerdii
Guan Yu
3
6
3
0.75
L
Hachiman
Pogrotos
Hachiman
2
3
4
1.33
W
Baron Samedi
UnceenStrike
Baron Samedi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
28,080
34,277
Taken
32,496
27,720
Mitigated
19,257
14,137
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,708
5,880
0
3,545
11,472
4,096
1,933
2,677
8,795
0
36,761
W
4,634
932
0
4,491
14,147
16,813
0
3,648
10,499
11,532
0
L
5,757
153
560
550
8,178
2,715
0
3,853
4,325
28,822
0
L
Guan Yu
Nerdii
Guan Yu
7,344
634
805
1,120
14,943
12,930
17
7,864
7,079
6,474
11,303
L
Hachiman
Pogrotos
Hachiman
14,979
6,505
0
941
9,375
3,612
0
3,992
5,383
0
28,874
W
Baron Samedi
UnceenStrike
Baron Samedi
10,721
1,119
2,472
3,629
8,658
6,811
260
2,300
6,358
43,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
24,687
138
Minions Killed
115
5
Camps Cleared
6
670,161
Distance Traveled
706,146
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,396
723
45
3
2
202,474
3
W
Ymir
9,111
701
14
1
0
240,438
4
L
Agni
8,035
618
53
4
0
249,250
4
L
Guan Yu
8,557
658
21
2
2
234,679
0
L
Hachiman
8,095
623
41
3
4
222,217
6
W
Baron Samedi
9,390
722
79
6
3
227,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role