Player Matchup

Thor
Thor
DRAGONspiritu6
Thor
Level 17
God Stats
6W - 8L
1,480 SR
Queue Stats
6W - 8L
1,463 Elo+
Solo
Ne Zha
Ne Zha
GodlyShoty
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,438 Elo+
Solo
Hachiman
Hachiman
KamiAsashin
Hachiman
Level 11
God Stats
15W - 13L
1,731 SR
Queue Stats
43W - 43L
1,309 Elo+
Solo
Cthulhu
Cthulhu
MoltenEdu
Cthulhu
Level 29
God Stats
17W - 8L
1,791 SR
Queue Stats
130W - 120L
1,491 Elo+
Solo
Neith
Neith
tha hExd wOn
Neith
Level 26
God Stats
8W - 5L
1,523 SR
Queue Stats
30W - 25L
1,414 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,423 Elo+

VS

Team Averages
Level 18
1,442 SR
1,450 Elo+
Nemesis
Nemesis
Alwinklarius
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,325 Elo+
Solo
Xing Tian
Xing Tian
HokageLang420
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,450 Elo+
Solo
Ah Puch
Ah Puch
MarioZant
Ah Puch
Level 29
God Stats
0W - 2L
1,266 SR
Queue Stats
37W - 28L
1,469 Elo+
Solo
Cthulhu
Cthulhu
OyeComoBrah
Cthulhu
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
53W - 36L
1,545 Elo+
Solo
Set
Set
URASHISGRASS20
Set
Level 17
God Stats
0W - 6L
1,262 SR
Queue Stats
19W - 25L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 18
13,585
906
14,239
21,533
14,778
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
GodlyShoty
Ne Zha
20
9 / 10 / 18
15,890
1,059
24,306
24,673
9,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
KamiAsashin
Hachiman
20
9 / 11 / 16
16,165
1,078
40,213
25,954
8,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
MoltenEdu
Cthulhu
20
12 / 3 / 16
17,465
1,164
38,107
27,219
26,793
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 1 / 18
14,955
997
19,796
11,226
4,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alwinklarius
Nemesis
20
1 / 7 / 16
13,218
881
5,638
26,835
11,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
HokageLang420
Xing Tian
20
4 / 6 / 25
15,285
1,019
16,003
36,496
54,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
MarioZant
Ah Puch
20
6 / 5 / 17
14,621
975
25,477
22,413
8,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
OyeComoBrah
Cthulhu
20
11 / 6 / 13
15,822
1,055
35,492
28,826
14,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
13 / 12 / 17
16,584
1,106
22,332
30,952
17,842
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
123
36
Kills
35
35
Deaths
36
86
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alwinklarius
Nemesis
1
7
16
1.29
W
1
10
18
1
W
Ne Zha
GodlyShoty
Ne Zha
9
10
18
1.8
L
Xing Tian
HokageLang420
Xing Tian
4
6
25
2.75
W
Hachiman
KamiAsashin
Hachiman
9
11
16
1.55
L
Ah Puch
MarioZant
Ah Puch
6
5
17
2.9
W
Cthulhu
MoltenEdu
Cthulhu
12
3
16
6.67
L
Cthulhu
OyeComoBrah
Cthulhu
11
6
13
2.92
L
13
12
17
1.79
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,661
Damage
104,942
110,605
Taken
145,522
64,556
Mitigated
107,596
8,069
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alwinklarius
Nemesis
5,638
1,692
0
1,263
26,835
11,205
0
7,289
18,960
0
15,361
W
14,239
4,134
0
250
21,533
14,778
0
16,463
5,070
0
19,840
W
Ne Zha
GodlyShoty
Ne Zha
24,306
10,323
0
1,623
24,673
9,508
0
14,704
9,969
0
37,212
L
Xing Tian
HokageLang420
Xing Tian
16,003
2,164
429
1,802
36,496
54,579
0
6,332
27,920
34,345
0
W
Hachiman
KamiAsashin
Hachiman
40,213
20,477
0
0
25,954
8,985
0
16,284
9,670
0
71,525
L
Ah Puch
MarioZant
Ah Puch
25,477
2,390
0
2,684
22,413
8,982
0
5,361
16,639
54,204
0
W
Cthulhu
MoltenEdu
Cthulhu
38,107
2,637
912
3,448
27,219
26,793
0
21,875
5,344
72,861
0
L
Cthulhu
OyeComoBrah
Cthulhu
35,492
3,753
1,094
1,891
28,826
14,988
0
7,544
20,262
76,395
0
L
22,332
12,537
0
1,636
30,952
17,842
0
6,972
23,378
0
33,884
W
19,796
10,852
0
1,836
11,226
4,492
0
7,646
3,580
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,060
Gold Earned
75,530
265
Minions Killed
226
5
Camps Cleared
7
1,373,556
Distance Traveled
1,373,717
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,218
881
30
2
1
297,339
0
W
Thor
13,585
906
12
1
1
243,831
2
W
Ne Zha
15,890
1,059
23
2
0
263,369
0
L
Xing Tian
15,285
1,019
21
1
3
280,299
4
W
Hachiman
16,165
1,078
71
5
2
251,200
0
L
Ah Puch
14,621
975
56
4
0
222,483
0
W
Cthulhu
17,465
1,164
96
6
1
346,817
9
L
Cthulhu
15,822
1,055
95
6
1
260,576
0
L
Set
16,584
1,106
24
2
2
313,020
0
W
Neith
14,955
997
63
4
1
268,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role