Player Matchup

Sol
Sol
DarkWorld864
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 201L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
Ronin332040
Heimdallr
Level 23
God Stats
4W - 7L
1,414 SR
Queue Stats
181W - 154L
1,581 Elo+
Solo
Mercury
Mercury
TorchwoodGuy
Mercury
Level 29
God Stats
4W - 5L
1,528 SR
Queue Stats
25W - 25L
1,494 Elo+
Solo
Bellona
Bellona
VontaCapalot
Bellona
Level 23
God Stats
27W - 27L
1,511 SR
Queue Stats
200W - 236L
1,398 Elo+
Solo
Izanami
Izanami
marcosaitta64
Izanami
Level 28
God Stats
13W - 20L
1,457 SR
Queue Stats
110W - 187L
1,340 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,459 Elo+

VS

Team Averages
Level 18
1,519 SR
1,558 Elo+
Anubis
Anubis
DaviNick2
Anubis
Level 14
God Stats
7W - 4L
1,719 SR
Queue Stats
27W - 35L
1,735 Elo+
Solo
Cu Chulainn
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
Level 28
God Stats
14W - 12L
1,467 SR
Queue Stats
292W - 275L
1,486 Elo+
Solo
Charybdis
Charybdis
PanatigerLS
Charybdis
Level 22
God Stats
15W - 8L
1,625 SR
Queue Stats
51W - 54L
1,529 Elo+
Solo
Thanatos
Thanatos
ThcNeon
Thanatos
Level 18
God Stats
39W - 20L
1,552 SR
Queue Stats
68W - 49L
1,542 Elo+
Solo
Hel
Hel
azul_rame
Hel
Level 9
God Stats
1W - 0L
1,233 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 9
9,472
395
9,020
16,014
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ronin332040
Heimdallr
14
6 / 7 / 2
10,215
426
15,003
18,651
4,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
TorchwoodGuy
Mercury
19
5 / 8 / 2
12,495
521
12,906
22,732
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
VontaCapalot
Bellona
13
2 / 5 / 5
9,518
397
7,487
12,297
5,726
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
17
7 / 12 / 6
11,224
468
9,029
20,130
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaviNick2
Anubis
20
14 / 2 / 10
15,091
629
23,870
15,825
10,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
18
6 / 2 / 11
13,365
557
9,586
17,938
14,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
PanatigerLS
Charybdis
18
5 / 7 / 13
13,257
552
13,575
16,598
6,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ThcNeon
Thanatos
20
11 / 4 / 5
15,330
639
16,589
20,115
11,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 7 / 10
12,761
532
3,770
14,664
6,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
22
Kills
41
42
Deaths
22
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
W
Anubis
DaviNick2
Anubis
14
2
10
9.5
W
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
6
2
11
5.75
W
Charybdis
PanatigerLS
Charybdis
5
7
13
1.64
L
Heimdallr
Ronin332040
Heimdallr
6
7
2
1
W
Thanatos
ThcNeon
Thanatos
11
4
5
3.38
L
Mercury
TorchwoodGuy
Mercury
5
8
2
0.75
L
Bellona
VontaCapalot
Bellona
2
5
5
0.9
W
5
7
10
1.43
L
Izanami
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
67,390
89,824
Taken
85,140
26,426
Mitigated
48,908
15,639
Healing
43,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,020
2,784
0
1,739
16,014
3,670
615
3,792
12,222
30,344
0
W
Anubis
DaviNick2
Anubis
23,870
430
0
10,435
15,825
10,299
1,237
974
14,783
106,201
0
W
Cu Chulainn
Namikaze_Lord4th
Cu Chulainn
9,586
1,549
0
214
17,938
14,214
1,493
2,997
14,811
7,464
43,609
W
Charybdis
PanatigerLS
Charybdis
13,575
7,305
0
345
16,598
6,582
9,142
2,091
14,317
0
72,194
L
Heimdallr
Ronin332040
Heimdallr
15,003
9,379
0
5,311
18,651
4,629
338
9,412
9,239
0
49,938
W
Thanatos
ThcNeon
Thanatos
16,589
4,317
0
20,309
20,115
11,763
2,696
52
20,063
0
130,676
L
Mercury
TorchwoodGuy
Mercury
12,906
8,770
42
5,552
22,732
7,688
0
5,130
17,602
0
90,603
L
Bellona
VontaCapalot
Bellona
7,487
2,357
0
878
12,297
5,726
0
3,171
9,126
0
43,444
W
3,770
1,225
7,827
4,542
14,664
6,050
1,767
2,378
12,146
25,090
0
L
Izanami
9,029
5,454
202
1,915
20,130
4,713
715
7,532
12,598
0
77,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
69,804
500
Minions Killed
555
0
Camps Cleared
0
1,849,152
Distance Traveled
2,192,505
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,472
395
37
2
0
391,362
0
W
Anubis
15,091
629
143
6
0
472,742
3
W
Cu Chulainn
13,365
557
87
4
0
476,703
2
W
Charybdis
13,257
552
123
5
0
361,212
2
L
Heimdallr
10,215
426
79
3
0
298,826
3
W
Thanatos
15,330
639
160
7
0
469,442
4
L
Mercury
12,495
521
145
6
0
402,974
2
L
Bellona
9,518
397
81
3
0
364,596
1
W
Hel
12,761
532
42
2
0
412,406
0
L
Izanami
11,224
468
158
7
0
391,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role