Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Hidriel
Odin
Level 153
God Stats
2W - 0L
1,933 SR
Queue Stats
224W - 68L
1,890 Elo+
Party 1
Jing Wei
Jing Wei
Zumakai
Jing Wei
Level 158
God Stats
53W - 15L
1,677 SR
Queue Stats
519W - 226L
1,772 Elo+
Party 1
Team Averages
Level 156
1,703 SR
1,721 Elo+

VS

Team Averages
Level 142
1,586 SR
1,559 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alone-ln-Tokyo
Kuzenbo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,602 Elo+
Solo
Fenrir
Fenrir
zamyrocs
Fenrir
Level 151
God Stats
14W - 12L
1,759 SR
Queue Stats
513W - 503L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
5 / 0 / 7
7,526
753
7,854
3,357
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Hidriel
Odin
12
4 / 0 / 8
7,580
758
6,513
8,908
5,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Zumakai
Jing Wei
11
4 / 0 / 8
7,474
747
8,810
6,066
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 7 / 0
5,674
567
4,804
8,133
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,473
547
3,359
9,233
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
zamyrocs
Fenrir
10
0 / 1 / 0
6,344
634
2,253
10,655
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
7
8.5
L
Eset
 
Eset
0
7
0
0
L
0
5
0
0
W
Odin
Hidriel
Odin
4
0
8
8
W
Jing Wei
Zumakai
Jing Wei
4
0
8
8
L
Fenrir
zamyrocs
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
10,416
18,331
Taken
28,021
8,329
Mitigated
18,509
3,508
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,854
857
480
756
3,357
1,150
287
2,449
848
24,173
0
L
Eset
 
Eset
4,804
520
112
1,233
8,133
3,028
0
2,079
5,886
19,621
0
L
3,359
707
0
1,000
9,233
7,224
11
2,350
6,679
12,911
0
W
Odin
Hidriel
Odin
6,513
1,879
0
500
8,908
5,044
0
3,360
5,372
0
13,145
W
Jing Wei
Zumakai
Jing Wei
8,810
5,992
0
1,772
6,066
2,135
908
2,183
3,711
0
27,351
L
Fenrir
zamyrocs
Fenrir
2,253
642
0
2,201
10,655
8,257
0
3,292
7,119
0
8,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
17,491
110
Minions Killed
82
5
Camps Cleared
4
535,378
Distance Traveled
495,770
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,526
753
38
4
2
172,798
3
L
Eset
5,674
567
40
4
2
148,199
1
L
Kuzenbo
5,473
547
20
2
1
166,142
2
W
Odin
7,580
758
20
2
0
183,281
2
W
Jing Wei
7,474
747
52
5
3
179,299
3
L
Fenrir
6,344
634
22
2
1
181,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role