Player Matchup

Kukulkan
Kukulkan
Jusatachillgamer
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,741 Elo+
Party 1
Bacchus
Bacchus
SPACENTIME
Bacchus
Level 23
God Stats
0W - 1L
1,696 SR
Queue Stats
14W - 16L
1,587 Elo+
Solo
Anubis
Anubis
Th3FoRgOtT3N117
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,382 Elo+
Solo
Fenrir
Fenrir
XxACE68
Fenrir
Level 4
God Stats
3W - 3L
1,871 SR
Queue Stats
3W - 3L
1,741 Elo+
Party 1
Charybdis
Charybdis
brick-worried366
Charybdis
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 17L
1,458 Elo+
Solo
Team Averages
Level 15
1,613 SR
1,582 Elo+

VS

Team Averages
Level 22
1,607 SR
1,530 Elo+
Hera
Hera
CFHerbo
Hera
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
155W - 144L
1,524 Elo+
Solo
Bacchus
Bacchus
MoltenEdu
Bacchus
Level 29
God Stats
4W - 3L
1,775 SR
Queue Stats
130W - 120L
1,467 Elo+
Solo
Medusa
Medusa
OyeComoBrah
Medusa
Level 16
God Stats
6W - 2L
1,675 SR
Queue Stats
53W - 36L
1,552 Elo+
Solo
Odin
Odin
SK1LLTASTROPHE
Odin
Level 27
God Stats
20W - 11L
1,536 SR
Queue Stats
161W - 172L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
palomares10_04
Ao Kuang
Level 8
God Stats
21W - 8L
1,817 SR
Queue Stats
22W - 12L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,101
1,010
14,026
17,371
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SPACENTIME
Bacchus
15
1 / 2 / 1
8,792
879
4,563
6,117
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 11 / 6
10,062
1,006
6,199
18,726
16,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XxACE68
Fenrir
15
3 / 12 / 2
10,276
1,028
13,255
27,593
18,172
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
16
0 / 9 / 4
9,481
948
6,823
15,984
6,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

10

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CFHerbo
Hera
19
3 / 0 / 24
11,580
1,158
15,007
4,734
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
MoltenEdu
Bacchus
18
7 / 1 / 19
11,859
1,186
14,953
13,553
15,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
18
12 / 3 / 13
13,116
1,312
24,732
11,948
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 18
10,980
1,098
9,931
11,588
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
19
15 / 3 / 10
12,499
1,250
16,379
13,603
4,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
7
Kills
41
41
Deaths
8
16
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hera
CFHerbo
Hera
3
0
24
15
L
2
7
3
0.5
W
Bacchus
MoltenEdu
Bacchus
7
1
19
16.5
W
Medusa
12
3
13
6.17
W
4
1
18
13
L
Bacchus
SPACENTIME
Bacchus
1
2
1
0.75
L
1
11
6
0.36
L
Fenrir
XxACE68
Fenrir
3
12
2
0.33
L
Charybdis
0
9
4
0.22
W
Ao Kuang
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
81,002
85,791
Taken
55,426
51,232
Mitigated
39,924
2,975
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
CFHerbo
Hera
15,007
4,358
0
0
4,734
1,990
0
1,708
2,910
36,676
0
L
14,026
2,463
0
852
17,371
7,781
0
10,487
6,842
45,437
0
W
Bacchus
MoltenEdu
Bacchus
14,953
1,763
0
0
13,553
15,459
0
5,579
7,857
24,187
0
W
Medusa
24,732
15,121
0
1,701
11,948
4,846
0
5,609
6,231
0
55,440
W
9,931
2,342
0
1,116
11,588
12,647
0
4,810
6,598
2,319
15,265
L
Bacchus
SPACENTIME
Bacchus
4,563
381
0
730
6,117
2,275
0
2,501
3,410
11,154
0
L
6,199
298
0
692
18,726
16,491
0
9,037
9,521
18,051
0
L
Fenrir
XxACE68
Fenrir
13,255
3,610
0
664
27,593
18,172
0
14,000
13,335
0
24,724
L
Charybdis
6,823
3,382
0
37
15,984
6,513
0
10,987
4,855
0
25,560
W
Ao Kuang
16,379
5,596
651
3,003
13,603
4,982
0
6,491
5,587
30,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
60,034
155
Minions Killed
217
4
Camps Cleared
12
785,320
Distance Traveled
998,683
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,580
1,158
74
7
3
208,356
0
L
Kukulkan
10,101
1,010
70
7
1
178,453
2
W
Bacchus
11,859
1,186
27
3
0
234,037
7
W
Medusa
13,116
1,312
78
8
3
160,421
0
W
Odin
10,980
1,098
16
2
1
203,550
0
L
Bacchus
8,792
879
18
2
0
109,107
0
L
Anubis
10,062
1,006
22
2
0
138,171
0
L
Fenrir
10,276
1,028
22
2
1
215,594
0
L
Charybdis
9,481
948
23
2
2
143,995
0
W
Ao Kuang
12,499
1,250
22
2
5
192,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role