Player Matchup

Ymir
Ymir
AGayFox
Ymir
Level 25
God Stats
3W - 0L
1,688 SR
Queue Stats
38W - 29L
1,564 Elo+
Solo
Anubis
Anubis
HAPK420
Anubis
Level 25
God Stats
69W - 60L
1,561 SR
Queue Stats
133W - 136L
1,560 Elo+
Party 2
Mercury
Mercury
KoeleKnaapKarel
Mercury
Level 26
God Stats
28W - 27L
1,522 SR
Queue Stats
251W - 261L
1,545 Elo+
Solo
Osiris
Osiris
SobakaSTALINa
Osiris
Level 24
God Stats
8W - 11L
1,417 SR
Queue Stats
68W - 57L
1,531 Elo+
Party 2
Neith
Neith
SztywnyNaWejściu
Neith
Level 29
God Stats
20W - 11L
1,680 SR
Queue Stats
104W - 91L
1,591 Elo+
Solo
Team Averages
Level 26
1,574 SR
1,558 Elo+

VS

Team Averages
Level 13
1,672 SR
1,625 Elo+
Set
Set
DEHESAGAMES
Set
Level 3
God Stats
2W - 1L
1,769 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Merlin
Merlin
Feroz
Merlin
Level 28
God Stats
31W - 17L
1,652 SR
Queue Stats
86W - 59L
1,631 Elo+
Solo
Ymir
Ymir
ILoveBadesalZz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
PINK25XD
Kuzenbo
Level 4
God Stats
2W - 1L
1,769 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lpaz03
Tsukuyomi
Level 28
God Stats
2W - 2L
1,669 SR
Queue Stats
78W - 68L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AGayFox
Ymir
9
4 / 1 / 6
6,277
628
4,438
6,592
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
HAPK420
Anubis
12
3 / 0 / 3
6,573
657
4,619
6,201
3,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 3
5,892
589
3,161
6,196
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
7 / 1 / 2
6,501
650
6,254
5,959
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
6 / 2 / 4
6,814
681
7,886
6,527
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 0
4,844
484
2,920
6,930
2,085
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Feroz
Merlin
9
1 / 2 / 0
5,133
513
5,385
6,156
1,684
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 8 / 0
4,134
413
2,277
9,300
2,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PINK25XD
Kuzenbo
8
0 / 4 / 2
5,135
514
1,752
7,224
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
lpaz03
Tsukuyomi
9
2 / 4 / 2
5,834
583
5,163
7,062
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
6
6
Deaths
25
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
AGayFox
Ymir
4
1
6
7
L
2
7
0
0.29
L
Merlin
Feroz
Merlin
1
2
0
0.5
W
Anubis
HAPK420
Anubis
3
0
3
4.5
L
1
8
0
0.13
W
3
2
3
2.25
L
Kuzenbo
PINK25XD
Kuzenbo
0
4
2
0.25
W
7
1
2
8
W
6
2
4
4
L
Tsukuyomi
lpaz03
Tsukuyomi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
17,497
31,475
Taken
36,672
17,730
Mitigated
13,871
11,966
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AGayFox
Ymir
4,438
1,661
0
1,329
6,592
4,632
137
2,876
3,716
12,353
0
L
2,920
1,206
0
283
6,930
2,085
0
339
6,591
0
12,247
L
Merlin
Feroz
Merlin
5,385
397
0
1,542
6,156
1,684
0
3,799
2,357
33,326
0
W
Anubis
HAPK420
Anubis
4,619
88
0
4,500
6,201
3,245
0
3,090
3,111
46,689
0
L
2,277
577
0
674
9,300
2,433
0
3,684
5,616
9,520
0
W
3,161
1,619
0
976
6,196
1,866
0
827
5,369
0
33,537
L
Kuzenbo
PINK25XD
Kuzenbo
1,752
668
0
770
7,224
5,001
0
663
6,561
18,669
0
W
6,254
2,366
0
2,022
5,959
6,062
532
728
5,231
0
25,882
W
7,886
4,812
0
3,139
6,527
1,925
1,221
1,893
4,634
0
36,181
L
Tsukuyomi
lpaz03
Tsukuyomi
5,163
1,334
0
1,096
7,062
2,668
0
572
6,490
0
26,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
25,080
318
Minions Killed
174
0
Camps Cleared
0
893,716
Distance Traveled
870,359
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,277
628
13
1
0
194,818
4
L
Set
4,844
484
18
2
0
163,955
2
L
Merlin
5,133
513
64
6
0
175,443
2
W
Anubis
6,573
657
100
10
0
164,806
5
L
Ymir
4,134
413
14
1
0
158,704
0
W
Mercury
5,892
589
69
7
0
195,320
1
L
Kuzenbo
5,135
514
27
3
0
184,866
0
W
Osiris
6,501
650
59
6
0
174,414
0
W
Neith
6,814
681
77
8
0
164,358
3
L
Tsukuyomi
5,834
583
51
5
0
187,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role