Player Matchup

Cerberus
Cerberus
BrattySub
Cerberus
Level 25
God Stats
11W - 0L
2,220 SR
Queue Stats
83W - 5L
2,049 Elo+
Party 2
Heimdallr
Heimdallr
DominantTop
Heimdallr
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 23L
1,994 Elo+
Party 2
Baron Samedi
Baron Samedi
Tacamahac
Baron Samedi
Level 160
God Stats
6W - 0L
1,653 SR
Queue Stats
95W - 29L
1,976 Elo+
Party 2
Team Averages
Level 115
1,791 SR
2,006 Elo+

VS

Team Averages
Level 67
1,817 SR
1,538 Elo+
Izanami
Izanami
GarthonTech
Izanami
Level 27
God Stats
3W - 3L
1,846 SR
Queue Stats
28W - 28L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
PawnToE4
Baron Samedi
Level 146
God Stats
3W - 1L
1,889 SR
Queue Stats
46W - 47L
1,554 Elo+
Party 1
Cerberus
Cerberus
lilmcweedy
Cerberus
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
30W - 35L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrattySub
Cerberus
13
5 / 1 / 16
9,375
852
9,806
10,362
8,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heimdallr
DominantTop
Heimdallr
14
11 / 1 / 13
9,936
903
17,578
7,950
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Tacamahac
Baron Samedi
14
9 / 1 / 14
9,866
897
10,014
7,432
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GarthonTech
Izanami
12
3 / 7 / 0
8,860
805
6,403
10,949
2,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
PawnToE4
Baron Samedi
10
0 / 10 / 2
6,801
618
4,744
14,312
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lilmcweedy
Cerberus
10
0 / 8 / 3
7,000
636
2,168
16,582
9,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
25
Kills
3
3
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrattySub
Cerberus
5
1
16
13
W
Heimdallr
DominantTop
Heimdallr
11
1
13
17.5
L
Izanami
GarthonTech
Izanami
3
7
0
0.43
L
Baron Samedi
PawnToE4
Baron Samedi
0
10
2
0.1
W
Baron Samedi
Tacamahac
Baron Samedi
9
1
14
16
L
Cerberus
lilmcweedy
Cerberus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
13,315
25,744
Taken
41,843
15,676
Mitigated
22,556
10,745
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrattySub
Cerberus
9,806
405
0
4,117
10,362
8,740
571
2,733
7,629
24,079
0
W
Heimdallr
DominantTop
Heimdallr
17,578
8,709
0
1,706
7,950
3,562
1,050
2,212
5,738
0
52,771
L
Izanami
GarthonTech
Izanami
6,403
4,096
0
34
10,949
2,729
0
5,421
5,528
0
20,214
L
Baron Samedi
PawnToE4
Baron Samedi
4,744
259
428
1,096
14,312
10,217
0
8,603
5,709
23,476
0
W
Baron Samedi
Tacamahac
Baron Samedi
10,014
1,148
1,487
3,435
7,432
3,374
335
2,806
4,626
35,096
0
L
Cerberus
lilmcweedy
Cerberus
2,168
211
0
1,322
16,582
9,610
0
5,901
10,680
8,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
22,661
157
Minions Killed
85
10
Camps Cleared
1
624,244
Distance Traveled
582,525
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,375
852
47
4
3
197,087
7
W
Heimdallr
9,936
903
69
6
4
212,893
9
L
Izanami
8,860
805
41
4
1
184,694
3
L
Baron Samedi
6,801
618
27
2
0
160,665
2
W
Baron Samedi
9,866
897
41
4
3
214,264
3
L
Cerberus
7,000
636
17
2
0
237,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role