Player Matchup

Hel
Hel
AdYTRi28
Hel
Level 68
God Stats
1W - 3L
1,285 SR
Queue Stats
349W - 120L
1,712 Elo+
Party 1
Neith
Neith
Alvarossc_19
Neith
Level 69
God Stats
16W - 6L
1,669 SR
Queue Stats
93W - 41L
1,658 Elo+
Party 1
Tyr
Tyr
Ivanssm
Tyr
Level 123
God Stats
10W - 9L
1,604 SR
Queue Stats
321W - 115L
1,712 Elo+
Party 1
Team Averages
Level 87
1,519 SR
1,694 Elo+

VS

Team Averages
Level 124
1,600 SR
1,517 Elo+
Chiron
Chiron
AloneXbox
Chiron
Level 140
God Stats
10W - 13L
1,510 SR
Queue Stats
374W - 414L
1,486 Elo+
Solo
Tiamat
Tiamat
Bartodudef90
Tiamat
Level 125
God Stats
10W - 4L
1,834 SR
Queue Stats
168W - 134L
1,531 Elo+
Party 2
Geb
Geb
TheGibShow31
Geb
Level 108
God Stats
5W - 3L
1,458 SR
Queue Stats
74W - 61L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,076
538
6,532
12,697
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 2 / 0
8,538
569
6,739
10,494
4,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
12
0 / 2 / 1
8,289
553
5,771
13,150
10,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AloneXbox
Chiron
14
5 / 0 / 4
10,278
685
17,695
7,377
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
14
4 / 1 / 5
9,983
666
11,288
9,246
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 8
10,035
669
3,549
9,238
9,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chiron
AloneXbox
Chiron
5
0
4
7
L
1
2
0
0.5
W
Tiamat
4
1
5
6.5
L
Tyr
0
2
1
0.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
32,532
36,341
Taken
25,861
20,850
Mitigated
18,056
15,560
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
451
6,581
6,828
12,697
5,544
45
5,577
6,688
27,755
0
W
Chiron
AloneXbox
Chiron
17,695
4,980
2,170
4,188
7,377
2,939
2,087
2,055
5,322
0
49,716
L
6,739
632
0
1,261
10,494
4,663
748
4,150
6,022
0
42,617
W
Tiamat
11,288
659
82
3,073
9,246
6,057
251
2,437
6,809
47,178
0
L
Tyr
5,771
473
0
890
13,150
10,643
135
4,487
8,381
0
16,959
W
3,549
177
0
2,753
9,238
9,060
293
2,602
6,636
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
30,296
167
Minions Killed
196
6
Camps Cleared
8
860,844
Distance Traveled
883,630
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,076
538
62
4
6
284,057
1
W
Chiron
10,278
685
73
5
1
295,383
5
L
Neith
8,538
569
81
5
0
271,182
0
W
Tiamat
9,983
666
94
6
6
289,351
6
L
Tyr
8,289
553
24
2
0
305,605
0
W
Geb
10,035
669
29
2
1
298,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role