Player Matchup

Medusa
Medusa
DJspense
Medusa
Level 88
God Stats
2W - 5L
1,458 SR
Queue Stats
134W - 176L
1,431 Elo+
Party 1
Tiamat
Tiamat
Nocobro
Tiamat
Level 88
God Stats
1W - 3L
1,691 SR
Queue Stats
9W - 13L
1,337 Elo+
Solo
Hercules
Hercules
PorkPapi
Hercules
Level 69
God Stats
2W - 4L
1,263 SR
Queue Stats
79W - 126L
1,399 Elo+
Party 1
Team Averages
Level 82
1,470 SR
1,389 Elo+

VS

Team Averages
Level 85
1,479 SR
1,489 Elo+
Chaac
Chaac
Distora
Chaac
Level 127
God Stats
3W - 2L
1,665 SR
Queue Stats
68W - 117L
1,361 Elo+
Solo
Charybdis
Charybdis
SAOanime
Charybdis
Level 29
God Stats
8W - 13L
1,525 SR
Queue Stats
99W - 84L
1,546 Elo+
Solo
Anubis
Anubis
TheCristianxD123
Anubis
Level 100
God Stats
2W - 0L
1,248 SR
Queue Stats
10W - 9L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJspense
Medusa
14
2 / 6 / 4
10,775
567
9,986
14,057
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Nocobro
Tiamat
15
3 / 5 / 5
11,438
602
14,003
16,136
8,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PorkPapi
Hercules
14
3 / 6 / 5
11,277
594
13,597
20,111
12,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Distora
Chaac
16
7 / 2 / 8
12,781
673
16,115
20,902
20,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Charybdis
SAOanime
Charybdis
15
1 / 4 / 13
11,687
615
9,661
14,592
4,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 6
13,048
687
15,386
12,240
5,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
17
17
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
DJspense
Medusa
2
6
4
0.67
W
Chaac
Distora
Chaac
7
2
8
5.5
L
Tiamat
Nocobro
Tiamat
3
5
5
1.1
L
Hercules
PorkPapi
Hercules
3
6
5
0.92
W
Charybdis
SAOanime
Charybdis
1
4
13
1.88
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
41,162
50,304
Taken
47,734
25,341
Mitigated
30,478
6,125
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DJspense
Medusa
9,986
2,910
0
1,123
14,057
4,442
412
4,161
9,429
0
49,235
W
Chaac
Distora
Chaac
16,115
2,346
0
14,046
20,902
20,463
998
7,213
13,121
0
47,057
L
Tiamat
Nocobro
Tiamat
14,003
566
0
1,860
16,136
8,575
37
3,922
11,381
46,749
0
L
Hercules
PorkPapi
Hercules
13,597
3,493
164
2,978
20,111
12,324
0
7,707
12,053
0
25,208
W
Charybdis
SAOanime
Charybdis
9,661
4,632
0
3,107
14,592
4,969
766
2,597
11,697
0
46,646
W
15,386
92
0
3,711
12,240
5,046
593
3,734
8,346
43,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
37,516
188
Minions Killed
202
6
Camps Cleared
10
989,023
Distance Traveled
1,023,156
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,775
567
80
4
3
312,406
4
W
Chaac
12,781
673
51
3
1
374,474
4
L
Tiamat
11,438
602
86
5
2
345,658
0
L
Hercules
11,277
594
22
1
1
330,959
0
W
Charybdis
11,687
615
84
4
6
317,048
6
W
Anubis
13,048
687
67
4
3
331,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role