Player Matchup

Janus
Janus
CCube69
Janus
Level 28
God Stats
7W - 4L
1,632 SR
Queue Stats
162W - 163L
1,638 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingGeorgelll
Kumbhakarna
Level 29
God Stats
4W - 6L
1,588 SR
Queue Stats
268W - 195L
1,576 Elo+
Solo
Osiris
Osiris
isishasrights
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,823 Elo+
Solo
Chernobog
Chernobog
naldington
Chernobog
Level 18
God Stats
3W - 8L
1,391 SR
Queue Stats
30W - 36L
1,468 Elo+
Solo
Achilles
Achilles
宫崎老贼杀疯了
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,611 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,623 Elo+

VS

Team Averages
Level 19
1,657 SR
1,565 Elo+
Cabrakan
Cabrakan
DENOM77
Cabrakan
Level 12
God Stats
16W - 12L
1,677 SR
Queue Stats
16W - 12L
1,555 Elo+
Solo
Thanatos
Thanatos
FynionThePK
Thanatos
Level 29
God Stats
13W - 11L
1,682 SR
Queue Stats
96W - 100L
1,531 Elo+
Solo
Jing Wei
Jing Wei
MrDaxson
Jing Wei
Level 23
God Stats
5W - 2L
1,629 SR
Queue Stats
68W - 71L
1,582 Elo+
Solo
Hercules
Hercules
Zandizull
Hercules
Level 28
God Stats
21W - 8L
1,796 SR
Queue Stats
150W - 133L
1,679 Elo+
Solo
Ares
Ares
pLaTiNuMdIsCo21
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CCube69
Janus
15
5 / 7 / 8
9,616
481
12,737
12,266
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
KingGeorgelll
Kumbhakarna
13
3 / 4 / 11
8,955
448
7,143
20,885
13,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 6 / 6
11,205
560
17,363
17,187
16,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
naldington
Chernobog
17
7 / 5 / 7
10,785
539
14,962
11,738
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
7,781
389
6,895
15,826
19,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DENOM77
Cabrakan
14
2 / 7 / 8
9,622
481
8,975
24,211
16,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
FynionThePK
Thanatos
15
5 / 6 / 10
10,264
513
9,882
13,724
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
MrDaxson
Jing Wei
17
10 / 7 / 9
11,625
581
20,110
15,243
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Zandizull
Hercules
18
6 / 1 / 8
11,215
561
9,909
13,416
14,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 9 / 8
9,103
455
9,613
19,263
16,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
29
Kills
26
26
Deaths
30
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
CCube69
Janus
5
7
8
1.29
W
Cabrakan
DENOM77
Cabrakan
2
7
8
0.86
W
Thanatos
FynionThePK
Thanatos
5
6
10
1.67
L
Kumbhakarna
KingGeorgelll
Kumbhakarna
3
4
11
2.13
W
Jing Wei
MrDaxson
Jing Wei
10
7
9
2.07
W
Hercules
Zandizull
Hercules
6
1
8
10
L
13
6
6
2.67
L
Chernobog
naldington
Chernobog
7
5
7
2.1
W
3
9
8
0.78
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,100
Damage
58,489
77,902
Taken
85,857
57,708
Mitigated
56,860
17,049
Healing
30,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CCube69
Janus
12,737
1,645
0
1,654
12,266
4,615
224
3,187
8,987
66,046
0
W
Cabrakan
DENOM77
Cabrakan
8,975
1,160
0
6,818
24,211
16,070
109
7,392
16,341
43,972
0
W
Thanatos
FynionThePK
Thanatos
9,882
2,454
0
9,519
13,724
4,969
196
2,107
11,504
0
56,426
L
Kumbhakarna
KingGeorgelll
Kumbhakarna
7,143
1,208
99
3,751
20,885
13,310
48
7,030
13,803
26,414
0
W
Jing Wei
MrDaxson
Jing Wei
20,110
12,709
392
3,344
15,243
5,293
1,165
2,702
12,451
0
71,953
W
Hercules
Zandizull
Hercules
9,909
3,216
0
6,631
13,416
14,259
36
637
12,241
0
67,662
L
17,363
8,615
0
3,137
17,187
16,052
0
2,317
14,641
0
74,448
L
Chernobog
naldington
Chernobog
14,962
9,823
0
2,750
11,738
4,226
1,489
2,280
9,354
0
74,882
W
9,613
762
0
4,054
19,263
16,269
206
6,243
12,470
36,434
0
L
6,895
1,822
416
5,242
15,826
19,505
542
3,939
11,560
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
51,829
418
Minions Killed
428
0
Camps Cleared
0
1,813,312
Distance Traveled
1,758,054
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,616
481
115
6
0
326,188
3
W
Cabrakan
9,622
481
75
4
0
322,775
0
W
Thanatos
10,264
513
79
4
0
379,321
6
L
Kumbhakarna
8,955
448
37
2
0
365,412
1
W
Jing Wei
11,625
581
104
5
0
384,829
4
W
Hercules
11,215
561
124
6
0
368,807
1
L
Osiris
11,205
560
105
5
0
392,010
3
L
Chernobog
10,785
539
110
6
0
360,163
0
W
Ares
9,103
455
46
2
0
302,322
5
L
Achilles
7,781
389
51
3
0
369,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role