Player Matchup

Fenrir
Fenrir
Joczovsky
Fenrir
Level 28
God Stats
1W - 2L
1,436 SR
Queue Stats
95W - 84L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
JuvenSzef
Gilgamesh
Level 27
God Stats
5W - 2L
1,675 SR
Queue Stats
72W - 60L
1,623 Elo+
Party 1
Ravana
Ravana
Munnerzz
Ravana
Level 17
God Stats
5W - 1L
1,929 SR
Queue Stats
31W - 21L
1,645 Elo+
Solo
Anubis
Anubis
Vichkata1
Anubis
Level 29
God Stats
21W - 14L
1,691 SR
Queue Stats
141W - 155L
1,556 Elo+
Solo
Hachiman
Hachiman
YeahImPrettyBad
Hachiman
Level 28
God Stats
2W - 8L
1,357 SR
Queue Stats
208W - 200L
1,612 Elo+
Solo
Team Averages
Level 26
1,617 SR
1,607 Elo+

VS

Team Averages
Level 20
1,737 SR
1,614 Elo+
Ra
Ra
Goldsilver200
Ra
Level 37
God Stats
7W - 3L
1,747 SR
Queue Stats
45W - 33L
1,655 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ParnasusWP
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,859 SR
Queue Stats
75W - 63L
1,634 Elo+
Solo
Sol
Sol
TempestTraps
Sol
Level 8
God Stats
12W - 9L
1,420 SR
Queue Stats
67W - 60L
1,471 Elo+
Solo
Charybdis
Charybdis
fmm01
Charybdis
Level 18
God Stats
6W - 2L
1,791 SR
Queue Stats
27W - 23L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
luiGiBeats
Gilgamesh
Level 12
God Stats
3W - 3L
1,869 SR
Queue Stats
27W - 21L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Joczovsky
Fenrir
11
3 / 3 / 4
7,728
552
7,873
14,748
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
JuvenSzef
Gilgamesh
9
1 / 6 / 1
5,950
425
4,425
10,547
7,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Munnerzz
Ravana
12
2 / 3 / 1
7,336
524
2,604
7,342
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Vichkata1
Anubis
13
4 / 6 / 2
7,823
559
5,043
11,323
5,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
12
2 / 6 / 2
7,180
513
6,095
8,927
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,457
533
2,812
6,944
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
ParnasusWP
Morgan Le Fay
15
7 / 3 / 3
9,092
649
9,848
8,412
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 8
7,816
558
10,413
9,890
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
fmm01
Charybdis
16
4 / 1 / 4
9,305
665
6,553
6,538
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
luiGiBeats
Gilgamesh
14
9 / 2 / 6
8,915
637
7,933
9,183
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
24
24
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Fenrir
Joczovsky
Fenrir
3
3
4
1.67
L
Gilgamesh
JuvenSzef
Gilgamesh
1
6
1
0.25
L
Ravana
Munnerzz
Ravana
2
3
1
0.83
W
Morgan Le Fay
ParnasusWP
Morgan Le Fay
7
3
3
2.83
W
2
3
8
2
L
Anubis
Vichkata1
Anubis
4
6
2
0.83
L
Hachiman
2
6
2
0.5
W
Charybdis
fmm01
Charybdis
4
1
4
6
W
Gilgamesh
luiGiBeats
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
37,559
52,887
Taken
40,967
26,742
Mitigated
14,860
12,272
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,812
521
698
1,757
6,944
2,982
575
446
6,498
26,770
0
L
Fenrir
Joczovsky
Fenrir
7,873
2,466
0
4,765
14,748
7,738
0
8,771
5,977
0
26,029
L
Gilgamesh
JuvenSzef
Gilgamesh
4,425
949
0
423
10,547
7,981
0
1,338
9,209
1,552
19,353
L
Ravana
Munnerzz
Ravana
2,604
615
0
2,935
7,342
2,967
0
900
6,442
0
54,555
W
Morgan Le Fay
ParnasusWP
Morgan Le Fay
9,848
1,113
0
1,594
8,412
2,776
162
2,940
5,389
53,957
0
W
10,413
5,346
0
5,556
9,890
2,649
1,689
0
9,890
39,829
0
L
Anubis
Vichkata1
Anubis
5,043
504
0
2,368
11,323
5,268
0
6,544
4,779
37,453
0
L
Hachiman
6,095
3,070
0
1,781
8,927
2,788
0
5,692
3,235
0
50,440
W
Charybdis
fmm01
Charybdis
6,553
3,039
0
4,351
6,538
2,498
2,510
243
6,006
0
60,574
W
Gilgamesh
luiGiBeats
Gilgamesh
7,933
3,055
0
2,319
9,183
3,955
776
1,811
7,205
0
46,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
42,585
337
Minions Killed
422
0
Camps Cleared
0
1,211,609
Distance Traveled
1,324,720
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,457
533
47
3
0
280,915
2
L
Fenrir
7,728
552
34
2
0
261,698
1
L
Gilgamesh
5,950
425
38
3
0
193,121
0
L
Ravana
7,336
524
102
7
0
293,346
2
W
Morgan Le Fay
9,092
649
85
6
0
255,975
1
W
Sol
7,816
558
80
6
0
252,511
5
L
Anubis
7,823
559
72
5
0
215,097
3
L
Hachiman
7,180
513
91
7
0
248,347
3
W
Charybdis
9,305
665
135
10
0
239,169
5
W
Gilgamesh
8,915
637
75
5
0
296,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role