Player Matchup

Thor
Thor
CoyoteXLI
Thor
Level 14
God Stats
1W - 0L
1,709 SR
Queue Stats
11W - 9L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
ParnasusWP
Gilgamesh
Level 27
God Stats
3W - 0L
1,706 SR
Queue Stats
75W - 63L
1,621 Elo+
Solo
Ymir
Ymir
Rubicity1
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,670 Elo+
Solo
Janus
Janus
Zaрbarra
Janus
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 13L
1,844 Elo+
Solo
Neith
Neith
serzhik2
Neith
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 11L
1,652 Elo+
Solo
Team Averages
Level 13
1,630 SR
1,671 Elo+

VS

Team Averages
Level 21
1,600 SR
1,718 Elo+
Serqet
Serqet
Bloodflesh
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,979 Elo+
Party 1
Janus
Janus
Feelinarax3
Janus
Level 21
God Stats
3W - 8L
1,462 SR
Queue Stats
57W - 58L
1,618 Elo+
Party 1
Ao Kuang
Ao Kuang
Harneec
Ao Kuang
Level 24
God Stats
4W - 6L
1,769 SR
Queue Stats
64W - 51L
1,628 Elo+
Party 1
Athena
Athena
Morniealantie
Athena
Level 26
God Stats
17W - 18L
1,731 SR
Queue Stats
49W - 41L
1,803 Elo+
Solo
Anhur
Anhur
Vichkata1
Anhur
Level 29
God Stats
6W - 5L
1,536 SR
Queue Stats
141W - 155L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 6 / 8
13,271
553
10,218
17,583
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
ParnasusWP
Gilgamesh
20
9 / 5 / 11
16,048
669
19,593
22,386
16,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
19
3 / 4 / 16
13,598
567
14,674
25,666
30,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Zaрbarra
Janus
20
10 / 8 / 8
14,414
601
18,956
19,320
7,814
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
serzhik2
Neith
17
6 / 6 / 13
12,543
523
15,788
12,769
4,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bloodflesh
Serqet
18
6 / 6 / 12
11,737
489
12,109
20,464
22,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
4 / 9 / 9
12,212
509
16,823
17,555
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Harneec
Ao Kuang
19
13 / 8 / 7
12,926
539
24,089
26,928
12,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 5 / 7
8,694
362
3,668
17,250
9,086
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Vichkata1
Anhur
17
3 / 7 / 5
10,764
449
8,371
18,847
5,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
68
34
Kills
28
29
Deaths
35
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bloodflesh
Serqet
6
6
12
2
W
Thor
6
6
8
1.67
L
4
9
9
0.94
L
Ao Kuang
Harneec
Ao Kuang
13
8
7
2.06
L
2
5
7
1.1
W
Gilgamesh
ParnasusWP
Gilgamesh
9
5
11
2.9
W
Ymir
3
4
16
2.75
L
Anhur
Vichkata1
Anhur
3
7
5
0.79
W
Janus
Zaрbarra
Janus
10
8
8
1.75
W
Neith
serzhik2
Neith
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,229
Damage
65,060
97,724
Taken
101,044
64,861
Mitigated
55,155
24,903
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bloodflesh
Serqet
12,109
1,703
0
2,008
20,464
22,131
46
3,600
16,864
0
47,804
W
Thor
10,218
2,473
0
2,030
17,583
5,953
2,688
6,542
10,422
0
94,920
L
16,823
1,071
0
1,923
17,555
5,627
112
8,953
8,602
78,689
0
L
Ao Kuang
Harneec
Ao Kuang
24,089
6,818
0
10,417
26,928
12,312
596
9,468
17,460
75,585
15,082
L
3,668
1,050
207
2,788
17,250
9,086
0
5,001
12,249
9,324
0
W
Gilgamesh
ParnasusWP
Gilgamesh
19,593
6,579
0
7,343
22,386
16,272
844
8,379
11,650
0
110,564
W
Ymir
14,674
2,827
980
6,882
25,666
30,599
1,249
13,682
10,836
51,964
0
L
Anhur
Vichkata1
Anhur
8,371
3,321
0
3,576
18,847
5,999
1,254
6,608
12,239
0
67,230
W
Janus
Zaрbarra
Janus
18,956
1,509
0
4,651
19,320
7,814
2,068
10,844
7,960
114,658
0
W
Neith
serzhik2
Neith
15,788
7,750
0
3,017
12,769
4,223
4,590
7,326
4,275
0
53,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,874
Gold Earned
56,333
567
Minions Killed
434
0
Camps Cleared
0
2,297,520
Distance Traveled
2,002,299
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,737
489
69
3
0
442,464
2
W
Thor
13,271
553
129
5
0
456,910
6
L
Janus
12,212
509
149
6
0
435,181
1
L
Ao Kuang
12,926
539
113
5
0
427,079
1
L
Athena
8,694
362
8
0
0
292,703
2
W
Gilgamesh
16,048
669
155
6
0
501,951
1
W
Ymir
13,598
567
48
2
0
450,054
6
L
Anhur
10,764
449
95
4
0
404,872
4
W
Janus
14,414
601
170
7
0
437,094
3
W
Neith
12,543
523
65
3
0
451,511
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role