Player Matchup

Tiamat
Tiamat
Lordofmadness96
Tiamat
Level 37
God Stats
1W - 3L
1,363 SR
Queue Stats
61W - 68L
1,444 Elo+
Party 2
Janus
Janus
Quinceeey
Janus
Level 31
God Stats
4W - 8L
1,387 SR
Queue Stats
82W - 83L
1,452 Elo+
Solo
Bellona
Bellona
SuperKamyGuru
Bellona
Level 59
God Stats
1W - 1L
1,689 SR
Queue Stats
57W - 66L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Vixa22
Guan Yu
Level 121
God Stats
244W - 210L
1,488 SR
Queue Stats
1,248W - 1,294L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iFatal1ty
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,250 SR
Queue Stats
12W - 29L
1,342 Elo+
Solo
Team Averages
Level 59
1,435 SR
1,433 Elo+

VS

Team Averages
Level 85
1,439 SR
1,548 Elo+
Terra
Terra
Metamorpholord
Terra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 3
Ao Kuang
Ao Kuang
MrJoseph25
Ao Kuang
Level 28
God Stats
2W - 2L
1,343 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 3
Tiamat
Tiamat
NonMagdy
Tiamat
Level 119
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 28L
1,691 Elo+
Party 1
Mercury
Mercury
Yulgarr
Mercury
Level 88
God Stats
2W - 2L
1,321 SR
Queue Stats
91W - 82L
1,568 Elo+
Solo
Danzaburou
Danzaburou
shat0
Danzaburou
Level 103
God Stats
1W - 0L
1,315 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 11
11,777
981
16,249
20,928
14,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Quinceeey
Janus
18
2 / 9 / 9
11,649
971
14,818
15,721
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
18
8 / 7 / 5
12,991
1,083
22,165
27,425
26,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Vixa22
Guan Yu
18
3 / 10 / 10
11,904
992
13,011
31,565
29,398
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
iFatal1ty
Ah Muzen Cab
19
2 / 11 / 11
12,578
1,048
25,700
24,225
11,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 30
11,925
994
4,870
18,531
22,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MrJoseph25
Ao Kuang
20
21 / 2 / 18
16,334
1,361
35,718
27,448
13,760
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
NonMagdy
Tiamat
20
3 / 6 / 29
13,226
1,102
17,936
16,118
11,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Yulgarr
Mercury
20
19 / 5 / 15
16,172
1,348
34,582
19,608
9,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
shat0
Danzaburou
20
4 / 4 / 25
13,117
1,093
19,236
17,619
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
164
17
Kills
47
47
Deaths
17
46
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
10
11
0.75
W
0
0
30
15
W
Ao Kuang
MrJoseph25
Ao Kuang
21
2
18
15
W
Tiamat
NonMagdy
Tiamat
3
6
29
2.92
L
Janus
Quinceeey
Janus
2
9
9
0.72
L
Bellona
8
7
5
1.5
L
Guan Yu
Vixa22
Guan Yu
3
10
10
0.8
W
Mercury
Yulgarr
Mercury
19
5
15
5.3
L
Ah Muzen Cab
iFatal1ty
Ah Muzen Cab
2
11
11
0.68
W
Danzaburou
shat0
Danzaburou
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,943
Damage
112,342
119,864
Taken
99,324
87,321
Mitigated
67,449
17,360
Healing
41,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,249
722
0
1,774
20,928
14,446
0
13,382
7,546
28,956
0
W
4,870
983
7,057
5,651
18,531
22,953
0
5,719
12,471
9,667
0
W
Ao Kuang
MrJoseph25
Ao Kuang
35,718
13,495
0
12,387
27,448
13,760
0
9,699
17,282
55,818
0
W
Tiamat
NonMagdy
Tiamat
17,936
774
992
3,995
16,118
11,873
0
5,512
10,460
36,345
0
L
Janus
Quinceeey
Janus
14,818
852
0
11
15,721
6,123
0
8,081
7,640
36,214
0
L
Bellona
22,165
5,408
0
2,326
27,425
26,230
0
11,861
15,564
0
46,853
L
Guan Yu
Vixa22
Guan Yu
13,011
2,692
2,514
7,427
31,565
29,398
0
15,829
15,736
0
23,929
W
Mercury
Yulgarr
Mercury
34,582
21,367
0
6,502
19,608
9,875
0
5,140
14,244
0
57,823
L
Ah Muzen Cab
iFatal1ty
Ah Muzen Cab
25,700
11,055
0
3,308
24,225
11,124
0
9,371
14,854
0
58,933
W
Danzaburou
shat0
Danzaburou
19,236
12,096
324
4,280
17,619
8,988
0
3,660
13,701
0
41,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,899
Gold Earned
70,774
238
Minions Killed
238
6
Camps Cleared
10
1,220,814
Distance Traveled
1,219,748
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,777
981
26
2
1
226,804
0
W
Terra
11,925
994
16
1
2
236,946
0
W
Ao Kuang
16,334
1,361
73
6
1
273,473
0
W
Tiamat
13,226
1,102
36
3
1
236,400
0
L
Janus
11,649
971
64
5
1
249,519
1
L
Bellona
12,991
1,083
36
3
3
261,998
0
L
Guan Yu
11,904
992
20
2
1
269,605
0
W
Mercury
16,172
1,348
57
5
4
290,737
1
L
Ah Muzen Cab
12,578
1,048
92
8
0
212,888
0
W
Danzaburou
13,117
1,093
56
5
2
182,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role