Player Matchup

Athena
Athena
CakeyBoi
Athena
Level 14
God Stats
5W - 2L
1,321 SR
Queue Stats
14W - 9L
1,225 Elo+
Party 2
Artemis
Artemis
Exochrome
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,176 Elo+
Party 2
Nike
Nike
Glitchnoob
Nike
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 67L
1,820 Elo+
Solo
Yemoja
Yemoja
KiLeRFeeD
Yemoja
Level 17
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Odin
Odin
Magikios
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,176 Elo+
Party 2
Team Averages
Level 14
1,506 SR
1,380 Elo+

VS

Team Averages
Level 25
1,570 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Arlangis
Mercury
Level 18
God Stats
7W - 12L
1,500 SR
Queue Stats
58W - 46L
1,196 Elo+
Solo
Hachiman
Hachiman
Cethfisto
Hachiman
Level 17
God Stats
23W - 18L
1,596 SR
Queue Stats
107W - 96L
1,416 Elo+
Solo
Nemesis
Nemesis
Teoman
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 1
Anubis
Anubis
xTogo
Anubis
Level 27
God Stats
18W - 9L
1,754 SR
Queue Stats
40W - 31L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CakeyBoi
Athena
16
3 / 6 / 22
11,111
505
8,701
19,801
17,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Exochrome
Artemis
20
13 / 4 / 9
13,593
618
23,626
13,885
5,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
16 / 3 / 13
14,669
667
23,009
18,725
10,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
KiLeRFeeD
Yemoja
14
0 / 5 / 18
9,540
434
3,688
12,340
9,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
16
3 / 5 / 15
10,283
467
6,802
15,111
10,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 8 / 13
9,209
419
7,897
15,953
6,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Arlangis
Mercury
17
5 / 8 / 4
10,468
476
10,453
17,250
5,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Cethfisto
Hachiman
14
2 / 7 / 7
9,189
418
6,519
16,793
4,873
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Teoman
Nemesis
15
2 / 7 / 5
9,390
427
9,553
17,548
13,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
xTogo
Anubis
18
12 / 5 / 3
11,928
542
16,659
18,614
9,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
35
Kills
22
23
Deaths
35
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
13
0.94
L
Mercury
Arlangis
Mercury
5
8
4
0.88
W
Athena
CakeyBoi
Athena
3
6
22
2.33
L
Hachiman
Cethfisto
Hachiman
2
7
7
0.79
W
Artemis
Exochrome
Artemis
13
4
9
4.38
W
16
3
13
7.5
W
Yemoja
KiLeRFeeD
Yemoja
0
5
18
1.8
W
Odin
3
5
15
2.1
L
Nemesis
Teoman
Nemesis
2
7
5
0.64
L
Anubis
xTogo
Anubis
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,826
Damage
51,081
79,862
Taken
86,158
53,921
Mitigated
39,113
12,098
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,897
2,097
0
956
15,953
6,026
74
3,836
12,117
25,466
0
L
Mercury
Arlangis
Mercury
10,453
6,575
0
2,436
17,250
5,561
0
2,269
14,981
0
77,263
W
Athena
CakeyBoi
Athena
8,701
1,492
0
0
19,801
17,301
1,528
9,211
10,590
35,893
0
L
Hachiman
Cethfisto
Hachiman
6,519
4,012
0
4,099
16,793
4,873
1,620
2,931
13,862
0
53,353
W
Artemis
Exochrome
Artemis
23,626
14,839
0
6,821
13,885
5,981
3,501
2,746
11,139
0
80,415
W
23,009
5,625
0
500
18,725
10,417
1,907
2,551
16,174
0
141,600
W
Yemoja
KiLeRFeeD
Yemoja
3,688
628
3,628
785
12,340
9,912
894
3,874
8,466
13,739
0
W
Odin
6,802
2,325
0
364
15,111
10,310
1,636
6,174
8,937
7,595
24,687
L
Nemesis
Teoman
Nemesis
9,553
3,868
0
2,703
17,548
13,239
440
2,872
14,676
0
50,915
L
Anubis
xTogo
Anubis
16,659
1,211
0
6,777
18,614
9,414
224
2,354
16,260
77,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
50,184
450
Minions Killed
475
0
Camps Cleared
0
2,041,793
Distance Traveled
1,718,665
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,209
419
44
2
0
292,278
4
L
Mercury
10,468
476
115
5
0
385,565
0
W
Athena
11,111
505
40
2
0
422,317
4
L
Hachiman
9,189
418
93
4
0
335,563
1
W
Artemis
13,593
618
132
6
0
378,970
1
W
Nike
14,669
667
211
10
0
468,836
3
W
Yemoja
9,540
434
9
0
0
369,409
4
W
Odin
10,283
467
58
3
0
402,261
0
L
Nemesis
9,390
427
86
4
0
370,895
0
L
Anubis
11,928
542
137
6
0
334,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role