Player Matchup

Set
Set
Kosz_Mar
Set
Level 57
God Stats
4W - 8L
1,317 SR
Queue Stats
74W - 94L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
MEGSON7
Zhong Kui
Level 122
God Stats
4W - 5L
1,591 SR
Queue Stats
244W - 216L
1,562 Elo+
Solo
Danzaburou
Danzaburou
VindalooSpicyPoo
Danzaburou
Level 82
God Stats
61W - 43L
1,576 SR
Queue Stats
63W - 49L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
WH1SP3RX
Heimdallr
Level 61
God Stats
5W - 6L
1,413 SR
Queue Stats
42W - 43L
1,375 Elo+
Solo
Terra
Terra
WeepyBoii
Terra
Level 123
God Stats
54W - 40L
1,568 SR
Queue Stats
168W - 137L
1,578 Elo+
Party 1
Team Averages
Level 89
1,493 SR
1,476 Elo+

VS

Team Averages
Level 113
1,461 SR
1,464 Elo+
Ymir
Ymir
BullDog_VII
Ymir
Level 129
God Stats
3W - 6L
1,383 SR
Queue Stats
221W - 226L
1,501 Elo+
Solo
Anhur
Anhur
DimaGrustniy
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,439 Elo+
Solo
Awilix
Awilix
SDW_pp
Awilix
Level 124
God Stats
4W - 14L
1,366 SR
Queue Stats
574W - 614L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
SynDam
Baba Yaga
Level 126
God Stats
1W - 4L
1,406 SR
Queue Stats
1,004W - 1,047L
1,375 Elo+
Solo
Cupid
Cupid
wojak876
Cupid
Level 125
God Stats
7W - 4L
1,651 SR
Queue Stats
227W - 228L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,709
512
4,281
12,669
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
MEGSON7
Zhong Kui
16
4 / 2 / 0
9,810
577
9,246
10,764
7,750
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VindalooSpicyPoo
Danzaburou
16
11 / 1 / 4
10,410
612
8,708
9,921
4,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
WH1SP3RX
Heimdallr
15
2 / 6 / 0
8,837
520
11,338
11,412
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
WeepyBoii
Terra
14
3 / 0 / 13
9,101
535
5,107
8,503
7,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,433
555
6,433
12,762
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 10 / 1
6,156
362
1,470
12,010
2,737
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SDW_pp
Awilix
13
4 / 3 / 3
8,901
524
7,222
11,565
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
SynDam
Baba Yaga
14
2 / 3 / 1
8,578
505
5,933
12,098
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
wojak876
Cupid
14
0 / 4 / 1
8,239
485
6,626
7,561
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
10
10
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
0
10
1
0.05
W
1
1
6
4
W
Zhong Kui
MEGSON7
Zhong Kui
4
2
0
2
L
Awilix
SDW_pp
Awilix
4
3
3
1.83
L
Baba Yaga
SynDam
Baba Yaga
2
3
1
0.83
W
Danzaburou
VindalooSpicyPoo
Danzaburou
11
1
4
13
W
Heimdallr
WH1SP3RX
Heimdallr
2
6
0
0.33
W
Terra
WeepyBoii
Terra
3
0
13
9.5
L
Cupid
wojak876
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
27,684
53,269
Taken
55,996
29,260
Mitigated
24,309
14,549
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,433
1,571
0
5,010
12,762
9,804
148
0
12,762
51,382
2,282
L
1,470
205
0
105
12,010
2,737
0
2,167
9,843
0
17,684
W
4,281
1,582
0
377
12,669
5,760
0
2,290
10,261
0
72,112
W
Zhong Kui
MEGSON7
Zhong Kui
9,246
1,365
0
5,446
10,764
7,750
1,471
4,109
6,374
56,986
0
L
Awilix
SDW_pp
Awilix
7,222
2,673
0
3,894
11,565
4,235
0
4,249
7,316
0
46,295
L
Baba Yaga
SynDam
Baba Yaga
5,933
702
0
3,374
12,098
5,113
0
5,963
6,135
58,917
0
W
Danzaburou
VindalooSpicyPoo
Danzaburou
8,708
2,853
0
4,933
9,921
4,519
1,113
147
9,754
0
73,972
W
Heimdallr
WH1SP3RX
Heimdallr
11,338
4,950
0
2,163
11,412
4,077
604
5,206
6,206
0
51,185
W
Terra
WeepyBoii
Terra
5,107
447
639
991
8,503
7,154
0
192
8,291
32,588
0
L
Cupid
wojak876
Cupid
6,626
3,232
32
1,588
7,561
2,420
0
1,974
5,587
0
54,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
41,307
476
Minions Killed
456
0
Camps Cleared
0
1,552,721
Distance Traveled
1,545,756
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,433
555
105
6
0
321,895
4
L
Anhur
6,156
362
34
2
0
240,968
3
W
Set
8,709
512
99
6
0
328,750
0
W
Zhong Kui
9,810
577
127
7
0
315,619
2
L
Awilix
8,901
524
90
5
0
399,361
0
L
Baba Yaga
8,578
505
105
6
0
313,101
1
W
Danzaburou
10,410
612
132
8
0
307,407
2
W
Heimdallr
8,837
520
83
5
0
232,942
1
W
Terra
9,101
535
35
2
0
368,003
3
L
Cupid
8,239
485
122
7
0
270,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role