Player Matchup

Anubis
Anubis
BexelGSK
Anubis
Level 27
God Stats
24W - 27L
1,342 SR
Queue Stats
89W - 100L
1,308 Elo+
Solo
Scylla
Scylla
Gen_Shishio
Scylla
Level 14
God Stats
9W - 10L
1,274 SR
Queue Stats
11W - 18L
1,199 Elo+
Solo
Neith
Neith
Kunivaa-
Neith
Level 26
God Stats
5W - 1L
1,547 SR
Queue Stats
7W - 6L
1,649 Elo+
Solo
Nike
Nike
bigbangattack93
Nike
Level 17
God Stats
2W - 3L
1,371 SR
Queue Stats
41W - 44L
1,209 Elo+
Solo
Olorun
Olorun
savage_uchiha21
Olorun
Level 14
God Stats
1W - 1L
1,497 SR
Queue Stats
14W - 23L
1,305 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,334 Elo+

VS

Team Averages
Level 20
1,457 SR
1,334 Elo+
Odin
Odin
EG Dango
Odin
Level 27
God Stats
0W - 1L
1,448 SR
Queue Stats
18W - 24L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Paquito-1132
Kukulkan
Level 20
God Stats
3W - 2L
1,521 SR
Queue Stats
16W - 23L
1,251 Elo+
Solo
Cerberus
Cerberus
demon_uchiha999
Cerberus
Level 9
God Stats
2W - 4L
1,294 SR
Queue Stats
10W - 13L
1,187 Elo+
Solo
Medusa
Medusa
hadesman158
Medusa
Level 29
God Stats
1W - 1L
1,523 SR
Queue Stats
65W - 86L
1,298 Elo+
Solo
Bakasura
Bakasura
xDWxWolfy
Bakasura
Level 15
God Stats
22W - 18L
1,500 SR
Queue Stats
77W - 94L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BexelGSK
Anubis
19
10 / 4 / 11
12,477
594
21,477
13,897
7,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
17
2 / 6 / 0
10,895
519
4,306
10,222
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Kunivaa-
Neith
15
5 / 3 / 4
10,038
478
6,650
11,226
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 4 / 6
10,272
489
6,583
11,314
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
9 / 4 / 7
11,130
530
12,200
11,238
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 6 / 7
9,106
434
7,135
13,619
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Paquito-1132
Kukulkan
12
5 / 3 / 2
8,754
417
7,466
7,752
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
13
2 / 8 / 3
8,411
401
5,009
18,940
10,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
13
2 / 10 / 8
9,169
437
8,896
16,731
4,357
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
xDWxWolfy
Bakasura
16
7 / 6 / 1
10,413
496
7,869
18,229
7,054
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
33
Kills
19
21
Deaths
33
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
BexelGSK
Anubis
10
4
11
3.88
L
Odin
3
6
7
1.08
W
Scylla
2
6
0
0.33
W
Neith
Kunivaa-
Neith
5
3
4
2.33
L
Kukulkan
Paquito-1132
Kukulkan
5
3
2
2
W
7
4
6
2.5
L
Cerberus
2
8
3
0.44
L
Medusa
2
10
8
0.6
W
9
4
7
3.13
L
Bakasura
xDWxWolfy
Bakasura
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,216
Damage
36,375
57,897
Taken
75,271
25,364
Mitigated
28,516
17,103
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BexelGSK
Anubis
21,477
679
0
6,769
13,897
7,174
328
5,153
8,184
82,854
0
L
Odin
7,135
3,261
0
2,033
13,619
4,089
602
7,632
5,987
0
32,118
W
Scylla
4,306
163
0
2,018
10,222
3,554
2,348
478
9,092
62,583
0
W
Neith
Kunivaa-
Neith
6,650
2,161
0
3,634
11,226
3,229
2,575
2,401
8,420
0
47,365
L
Kukulkan
Paquito-1132
Kukulkan
7,466
909
0
107
7,752
2,091
396
3,871
3,881
37,202
0
W
6,583
1,352
0
776
11,314
7,266
2,846
2,483
8,691
0
35,749
L
Cerberus
5,009
418
0
2,018
18,940
10,925
464
7,761
11,179
37,300
0
L
Medusa
8,896
3,997
0
0
16,731
4,357
538
10,314
6,417
0
40,992
W
12,200
6,701
0
3,906
11,238
4,141
1,983
1,754
9,138
43,446
4,713
L
Bakasura
xDWxWolfy
Bakasura
7,869
5,882
0
6,083
18,229
7,054
1,010
6,914
11,315
0
47,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
45,853
440
Minions Killed
403
0
Camps Cleared
0
1,823,114
Distance Traveled
1,758,510
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,477
594
117
6
0
360,173
1
L
Odin
9,106
434
65
3
0
394,773
4
W
Scylla
10,895
519
110
5
0
326,793
1
W
Neith
10,038
478
65
3
0
321,623
6
L
Kukulkan
8,754
417
67
3
0
281,841
2
W
Nike
10,272
489
60
3
0
424,397
1
L
Cerberus
8,411
401
84
4
0
347,415
1
L
Medusa
9,169
437
72
3
0
341,786
0
W
Olorun
11,130
530
88
4
0
390,128
1
L
Bakasura
10,413
496
115
5
0
392,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role