Player Matchup

Baron Samedi
Baron Samedi
Benjino1151
Baron Samedi
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 48L
1,410 Elo+
Party 2
Ymir
Ymir
RyRyMuffinCakes
Ymir
Level 55
God Stats
7W - 2L
1,525 SR
Queue Stats
8W - 8L
1,387 Elo+
Party 2
Hachiman
Hachiman
psydeux
Hachiman
Level 61
God Stats
6W - 6L
1,406 SR
Queue Stats
22W - 21L
1,513 Elo+
Party 2
Team Averages
Level 65
1,477 SR
1,437 Elo+

VS

Team Averages
Level 68
1,574 SR
1,289 Elo+
Xing Tian
Xing Tian
Chronic Deity
Xing Tian
Level 67
God Stats
37W - 39L
1,526 SR
Queue Stats
404W - 542L
1,304 Elo+
Solo
Merlin
Merlin
Un4givingReaper
Merlin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 123L
1,293 Elo+
Party 1
Izanami
Izanami
WhiteFoxLilly
Izanami
Level 69
God Stats
3W - 1L
1,696 SR
Queue Stats
15W - 37L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benjino1151
Baron Samedi
16
1 / 2 / 9
11,557
608
23,264
16,377
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 7
11,319
596
7,583
16,462
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
psydeux
Hachiman
16
7 / 2 / 2
12,498
658
12,358
12,852
4,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chronic Deity
Xing Tian
14
3 / 5 / 5
11,996
631
8,807
26,088
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 7
11,223
591
12,931
10,871
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
15
2 / 2 / 3
11,236
591
11,932
11,432
4,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
6
8
Deaths
10
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Benjino1151
Baron Samedi
1
2
9
2.75
L
Xing Tian
Chronic Deity
Xing Tian
3
5
5
1.1
W
2
4
7
1.38
L
1
3
7
1.5
L
Izanami
2
2
3
1.75
W
Hachiman
psydeux
Hachiman
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
33,670
45,691
Taken
48,391
19,570
Mitigated
35,666
15,248
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Benjino1151
Baron Samedi
23,264
1,986
2,408
6,533
16,377
7,501
478
7,531
8,846
81,627
0
L
Xing Tian
Chronic Deity
Xing Tian
8,807
356
414
3,890
26,088
27,948
0
16,159
9,929
15,534
0
W
7,583
1,582
0
2,602
16,462
7,260
676
8,548
7,914
18,274
0
L
12,931
224
468
1,663
10,871
3,604
230
8,235
2,636
52,575
0
L
Izanami
11,932
4,923
613
1,209
11,432
4,114
1,036
7,026
4,406
0
45,455
W
Hachiman
psydeux
Hachiman
12,358
7,069
0
3,705
12,852
4,809
1,735
6,356
6,496
0
53,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
34,455
227
Minions Killed
191
9
Camps Cleared
7
970,779
Distance Traveled
953,735
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,557
608
107
6
6
323,032
1
L
Xing Tian
11,996
631
7
0
0
336,805
1
W
Ymir
11,319
596
30
2
1
333,010
1
L
Merlin
11,223
591
88
5
5
314,900
0
L
Izanami
11,236
591
96
5
2
302,030
0
W
Hachiman
12,498
658
90
5
2
314,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role