Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HollowManAC130
Kukulkan
Level 144
God Stats
8W - 9L
1,451 SR
Queue Stats
412W - 386L
1,596 Elo+
Solo
Cabrakan
Cabrakan
Little Bill4801
Cabrakan
Level 160
God Stats
1W - 3L
1,168 SR
Queue Stats
126W - 101L
1,610 Elo+
Party 2
Hercules
Hercules
PiLL780
Hercules
Level 148
God Stats
2W - 2L
1,702 SR
Queue Stats
102W - 103L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
oImprovised
Ah Puch
Level 126
God Stats
2W - 0L
1,397 SR
Queue Stats
100W - 100L
1,541 Elo+
Solo
Team Averages
Level 147
1,443 SR
1,553 Elo+

VS

Team Averages
Level 109
1,572 SR
1,569 Elo+
Bellona
Bellona
 
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Gabesan049
Ravana
Level 78
God Stats
0W - 1L
1,621 SR
Queue Stats
66W - 44L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
SaveThePoptarts
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 3
Sol
Sol
TrunkBurglar
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ne Zha
Ne Zha
gerblerb
Ne Zha
Level 41
God Stats
1W - 2L
1,740 SR
Queue Stats
40W - 26L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 12
10,853
775
8,707
12,907
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
18
9 / 4 / 12
11,741
839
13,058
11,932
6,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
18
5 / 3 / 22
11,300
807
9,976
16,111
23,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
PiLL780
Hercules
20
10 / 1 / 15
11,608
829
15,783
24,689
29,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
oImprovised
Ah Puch
19
3 / 1 / 21
11,094
792
20,215
12,201
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 6 / 5
9,389
671
10,483
18,811
21,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ravana
Gabesan049
Ravana
18
7 / 5 / 2
10,446
746
17,488
13,856
11,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 5 / 10
10,168
726
12,460
15,744
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 7 / 4
9,653
690
10,616
11,834
5,406
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
gerblerb
Ne Zha
13
1 / 9 / 4
8,327
595
9,467
18,263
11,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
31
Kills
13
14
Deaths
32
82
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
12
2
L
Bellona
 
Bellona
3
6
5
0.92
L
Ravana
Gabesan049
Ravana
7
5
2
1.6
W
Kukulkan
9
4
12
3.75
W
Cabrakan
5
3
22
5.33
W
Hercules
PiLL780
Hercules
10
1
15
17.5
L
0
5
10
1
L
2
7
4
0.57
L
Ne Zha
gerblerb
Ne Zha
1
9
4
0.33
W
Ah Puch
oImprovised
Ah Puch
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,739
Damage
60,514
77,840
Taken
78,508
71,591
Mitigated
70,930
28,977
Healing
23,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,707
411
1,476
1,084
12,907
5,352
967
3,356
9,327
23,726
0
L
Bellona
 
Bellona
10,483
1,185
881
4,982
18,811
21,027
0
11,459
6,442
0
13,106
L
Ravana
Gabesan049
Ravana
17,488
5,901
1,543
4,344
13,856
11,958
0
9,480
3,667
0
25,893
W
Kukulkan
13,058
1,484
1,666
1,741
11,932
6,444
1,887
2,266
9,475
41,531
0
W
Cabrakan
9,976
1,148
387
2,504
16,111
23,808
934
5,412
10,488
17,377
0
W
Hercules
PiLL780
Hercules
15,783
3,314
1,786
11,691
24,689
29,987
385
8,823
15,323
0
20,260
L
12,460
279
1,113
3,275
15,744
21,240
0
10,664
4,552
28,218
0
L
10,616
1,914
1,045
1,641
11,834
5,406
0
7,467
3,733
30,611
0
L
Ne Zha
gerblerb
Ne Zha
9,467
1,554
605
4,514
18,263
11,299
0
11,462
6,260
0
20,578
W
Ah Puch
oImprovised
Ah Puch
20,215
815
1,981
4,661
12,201
6,000
721
3,219
8,689
34,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,596
Gold Earned
47,983
150
Minions Killed
147
0
Camps Cleared
0
1,343,163
Distance Traveled
1,259,806
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,853
775
35
3
0
242,852
0
L
Bellona
9,389
671
8
1
0
272,052
1
L
Ravana
10,446
746
34
2
0
246,072
4
W
Kukulkan
11,741
839
60
4
0
280,378
1
W
Cabrakan
11,300
807
16
1
0
234,890
2
W
Hercules
11,608
829
6
0
0
297,837
0
L
Cthulhu
10,168
726
39
3
0
258,723
0
L
Sol
9,653
690
56
4
0
223,101
0
L
Ne Zha
8,327
595
10
1
0
259,858
0
W
Ah Puch
11,094
792
33
2
0
287,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role