Player Matchup

Scylla
Scylla
ArcuateBog1
Scylla
Level 27
God Stats
20W - 23L
1,445 SR
Queue Stats
64W - 73L
1,317 Elo+
Party 2
Nike
Nike
Costt_W
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
R3 zGhostJisus1
Cthulhu
Level 28
God Stats
22W - 19L
1,421 SR
Queue Stats
158W - 176L
1,255 Elo+
Party 2
Gilgamesh
Gilgamesh
SnowBerserker
Gilgamesh
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
162W - 165L
1,340 Elo+
Party 2
Sol
Sol
klubay
Sol
Level 22
God Stats
12W - 12L
1,642 SR
Queue Stats
28W - 45L
1,296 Elo+
Party 1
Team Averages
Level 25
1,459 SR
1,305 Elo+

VS

Team Averages
Level 15
1,495 SR
1,358 Elo+
Heimdallr
Heimdallr
BerserkRobin411
Heimdallr
Level 24
God Stats
0W - 2L
1,202 SR
Queue Stats
9W - 21L
1,330 Elo+
Solo
Loki
Loki
Lazy Killer3968
Loki
Level 7
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 5L
1,142 Elo+
Solo
Poseidon
Poseidon
Ravilal
Poseidon
Level 17
God Stats
5W - 10L
1,500 SR
Queue Stats
65W - 72L
1,339 Elo+
Solo
Ymir
Ymir
Trentriffic
Ymir
Level 18
God Stats
1W - 1L
1,851 SR
Queue Stats
4W - 2L
1,271 Elo+
Solo
Bellona
Bellona
Twosted66
Bellona
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
12 / 0 / 2
10,154
597
12,289
6,664
2,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Costt_W
Nike
12
0 / 3 / 8
7,773
457
3,305
9,401
2,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 2
8,780
516
4,189
11,296
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SnowBerserker
Gilgamesh
14
11 / 0 / 2
9,609
565
9,895
8,623
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
klubay
Sol
13
6 / 2 / 3
8,825
519
10,548
9,269
2,494
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BerserkRobin411
Heimdallr
13
4 / 5 / 2
8,407
495
7,284
10,202
3,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 8 / 1
6,891
405
4,878
11,347
3,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
Ravilal
Poseidon
9
0 / 10 / 1
6,233
367
4,828
10,824
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 4 / 0
7,657
450
5,477
12,182
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Twosted66
Bellona
12
0 / 8 / 0
6,979
411
2,415
12,781
7,856
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
32
Kills
8
8
Deaths
35
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
0
2
13
L
Heimdallr
BerserkRobin411
Heimdallr
4
5
2
1
W
Nike
Costt_W
Nike
0
3
8
1.33
L
0
8
1
0.06
W
3
3
2
1.33
L
Poseidon
Ravilal
Poseidon
0
10
1
0.05
W
Gilgamesh
SnowBerserker
Gilgamesh
11
0
2
12
L
4
4
0
1
L
Bellona
Twosted66
Bellona
0
8
0
0
W
Sol
klubay
Sol
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
24,882
45,253
Taken
57,336
24,198
Mitigated
28,305
5,538
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,289
1,568
0
1,727
6,664
2,633
2,048
2,472
4,084
40,970
0
L
Heimdallr
BerserkRobin411
Heimdallr
7,284
2,928
0
1,352
10,202
3,118
0
6,837
3,365
0
34,101
W
Nike
Costt_W
Nike
3,305
1,071
0
0
9,401
2,965
1,499
2,172
7,139
0
23,921
L
4,878
858
0
0
11,347
3,474
0
4,142
7,205
0
27,424
W
4,189
426
0
441
11,296
12,956
525
473
10,741
29,150
0
L
Poseidon
Ravilal
Poseidon
4,828
221
0
999
10,824
2,677
0
4,020
6,804
28,622
0
W
Gilgamesh
SnowBerserker
Gilgamesh
9,895
3,663
0
565
8,623
3,150
1,164
2,059
6,472
0
39,066
L
5,477
1,850
0
564
12,182
11,180
302
4,062
8,120
23,086
0
L
Bellona
Twosted66
Bellona
2,415
937
0
284
12,781
7,856
1,237
7,965
4,816
0
25,280
W
Sol
klubay
Sol
10,548
3,708
0
2,805
9,269
2,494
3,989
2,641
6,512
46,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
36,167
326
Minions Killed
242
0
Camps Cleared
0
1,645,611
Distance Traveled
1,407,992
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,154
597
70
4
0
315,287
2
L
Heimdallr
8,407
495
65
4
0
290,407
3
W
Nike
7,773
457
44
3
0
330,010
1
L
Loki
6,891
405
54
3
0
280,654
0
W
Cthulhu
8,780
516
54
3
0
379,388
0
L
Poseidon
6,233
367
44
3
0
251,854
1
W
Gilgamesh
9,609
565
66
4
0
342,704
0
L
Ymir
7,657
450
28
2
0
304,965
0
L
Bellona
6,979
411
51
3
0
280,112
1
W
Sol
8,825
519
92
5
0
278,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role