Player Matchup

Mulan
Mulan
Drewmoon
Mulan
Level 62
God Stats
64W - 69L
1,549 SR
Queue Stats
292W - 286L
1,565 Elo+
Party 2
Ares
Ares
Faq2
Ares
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 41L
1,767 Elo+
Party 3
Olorun
Olorun
NlQGER
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 23L
1,786 Elo+
Party 3
Cabrakan
Cabrakan
StraightEdgeChkn
Cabrakan
Level 26
God Stats
3W - 1L
1,943 SR
Queue Stats
63W - 48L
1,661 Elo+
Party 2
Hel
Hel
TEERUCK
Hel
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
24W - 19L
1,721 Elo+
Party 2
Team Averages
Level 31
1,649 SR
1,700 Elo+

VS

Team Averages
Level 25
1,502 SR
1,477 Elo+
Hercules
Hercules
LIlGFlexing365
Hercules
Level 24
God Stats
42W - 49L
1,304 SR
Queue Stats
89W - 110L
1,448 Elo+
Solo
Nemesis
Nemesis
Livid_Aulderon19
Nemesis
Level 22
God Stats
3W - 5L
1,494 SR
Queue Stats
5W - 8L
1,430 Elo+
Solo
Aphrodite
Aphrodite
NotSmurfingSmite
Aphrodite
Level 27
God Stats
16W - 11L
1,731 SR
Queue Stats
36W - 37L
1,487 Elo+
Party 1
Ymir
Ymir
Pyrrhon15
Ymir
Level 25
God Stats
2W - 8L
1,500 SR
Queue Stats
160W - 105L
1,564 Elo+
Party 1
Izanami
Izanami
unknownslash97
Izanami
Level 28
God Stats
3W - 4L
1,480 SR
Queue Stats
21W - 23L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drewmoon
Mulan
16
5 / 1 / 4
10,686
562
13,447
12,707
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Faq2
Ares
15
13 / 0 / 10
11,016
580
18,460
15,936
16,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
NlQGER
Olorun
17
4 / 2 / 10
10,932
575
10,382
13,998
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 4 / 8
10,777
567
9,580
13,344
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
16
2 / 3 / 9
10,154
534
6,869
12,192
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 3 / 1
6,905
363
3,122
15,145
6,687
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 11 / 3
7,953
419
4,299
16,384
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
12
3 / 7 / 4
7,934
418
6,349
18,790
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
3 / 5 / 3
8,625
454
11,304
18,114
23,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 5 / 0
8,213
432
2,197
8,329
2,336
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
31
Kills
9
10
Deaths
31
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
Drewmoon
Mulan
5
1
4
7
W
Ares
Faq2
Ares
13
0
10
18
L
Hercules
1
3
1
0.5
L
2
11
3
0.32
W
Olorun
NlQGER
Olorun
4
2
10
4.5
L
Aphrodite
3
7
4
0.71
L
Ymir
3
5
3
0.9
W
7
4
8
2.75
W
Hel
2
3
9
2.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
27,271
68,177
Taken
76,762
47,278
Mitigated
46,624
35,826
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Drewmoon
Mulan
13,447
3,558
0
4,895
12,707
9,682
1,526
4,696
7,858
0
62,513
W
Ares
Faq2
Ares
18,460
1,123
263
1,383
15,936
16,712
648
3,453
12,256
39,169
0
L
Hercules
3,122
1,670
0
5,482
15,145
6,687
0
5,826
8,690
0
22,220
L
4,299
1,990
0
2,614
16,384
4,356
0
9,055
6,949
0
23,243
W
Olorun
NlQGER
Olorun
10,382
6,681
552
7,549
13,998
7,360
4,299
2,936
10,958
80,700
0
L
Aphrodite
6,349
533
4,436
7,756
18,790
9,645
0
13,804
4,814
38,855
0
L
Ymir
11,304
2,957
0
607
18,114
23,600
0
11,321
6,589
39,207
0
W
9,580
958
0
4,822
13,344
8,288
521
4,716
8,427
60,113
0
W
Hel
6,869
124
8,640
7,722
12,192
5,236
1,437
5,008
6,780
67,366
0
L
2,197
937
0
964
8,329
2,336
0
5,203
3,126
0
50,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,565
Gold Earned
39,630
486
Minions Killed
316
0
Camps Cleared
0
1,832,657
Distance Traveled
1,543,971
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,686
562
120
6
0
343,703
3
W
Ares
11,016
580
33
2
0
401,183
4
L
Hercules
6,905
363
46
2
0
259,744
1
L
Nemesis
7,953
419
43
2
0
311,245
1
W
Olorun
10,932
575
123
6
0
350,434
1
L
Aphrodite
7,934
418
51
3
0
318,740
5
L
Ymir
8,625
454
68
4
0
314,351
6
W
Cabrakan
10,777
567
102
5
0
357,441
1
W
Hel
10,154
534
108
6
0
379,896
3
L
Izanami
8,213
432
108
6
0
339,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role