Player Matchup

Cabrakan
Cabrakan
BLACKSHAGGY9188
Cabrakan
Level 89
God Stats
2W - 3L
1,619 SR
Queue Stats
60W - 62L
1,517 Elo+
Party 1
Pele
Pele
Paragon14
Pele
Level 102
God Stats
0W - 3L
1,483 SR
Queue Stats
152W - 191L
1,267 Elo+
Solo
Medusa
Medusa
asSaSsIn DJ10
Medusa
Level 36
God Stats
4W - 5L
1,720 SR
Queue Stats
27W - 32L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
blood rush57
Sylvanus
Level 69
God Stats
21W - 16L
1,630 SR
Queue Stats
57W - 53L
1,535 Elo+
Party 1
Zeus
Zeus
chickenkingdom1
Zeus
Level 83
God Stats
2W - 1L
1,839 SR
Queue Stats
43W - 49L
1,448 Elo+
Party 1
Team Averages
Level 76
1,658 SR
1,462 Elo+

VS

Team Averages
Level 56
1,528 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Balinor540
Charybdis
Level 79
God Stats
4W - 2L
1,705 SR
Queue Stats
117W - 116L
1,381 Elo+
Solo
Amaterasu
Amaterasu
LeonPanzaVerde
Amaterasu
Level 81
God Stats
15W - 9L
1,607 SR
Queue Stats
56W - 53L
1,468 Elo+
Party 2
Sobek
Sobek
curti666
Sobek
Level 24
God Stats
1W - 4L
1,094 SR
Queue Stats
24W - 24L
1,490 Elo+
Party 2
Loki
Loki
mastodont2
Loki
Level 29
God Stats
3W - 2L
1,734 SR
Queue Stats
51W - 39L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
1 / 1 / 2
4,841
484
2,889
5,925
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
7
1 / 4 / 2
4,905
491
3,166
7,224
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 1
5,555
556
4,141
2,643
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
blood rush57
Sylvanus
11
1 / 2 / 0
5,990
599
3,331
5,918
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 5 / 0
5,402
540
2,616
4,752
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
7 / 1 / 2
6,815
682
6,587
4,868
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Balinor540
Charybdis
7
0 / 2 / 0
4,517
452
2,652
4,012
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
LeonPanzaVerde
Amaterasu
9
0 / 1 / 4
4,538
454
2,796
5,889
2,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
curti666
Sobek
7
0 / 1 / 0
4,089
409
1,065
6,406
3,027
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 4
6,572
657
3,825
5,629
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
2
8
L
Cabrakan
1
1
2
2
W
Charybdis
Balinor540
Charybdis
0
2
0
0
W
Amaterasu
LeonPanzaVerde
Amaterasu
0
1
4
2
L
Pele
1
4
2
0.5
L
2
0
1
2.5
L
Sylvanus
blood rush57
Sylvanus
1
2
0
0.5
L
0
5
0
0
W
Sobek
curti666
Sobek
0
1
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
16,925
26,462
Taken
26,804
11,474
Mitigated
9,477
6,426
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,587
2,301
0
490
4,868
1,264
0
2,094
2,649
31,486
0
L
Cabrakan
2,889
640
241
1,548
5,925
4,080
0
1,353
4,551
11,401
0
W
Charybdis
Balinor540
Charybdis
2,652
1,378
0
433
4,012
924
0
881
3,053
0
23,364
W
Amaterasu
LeonPanzaVerde
Amaterasu
2,796
1,097
0
2,666
5,889
2,571
0
1,773
4,116
0
11,818
L
Pele
3,166
751
0
1,742
7,224
2,356
0
3,144
3,760
0
21,884
L
4,141
2,063
0
125
2,643
796
44
141
2,502
0
36,251
L
Sylvanus
blood rush57
Sylvanus
3,331
861
213
2,557
5,918
3,150
0
2,279
3,319
26,037
7,456
L
2,616
102
0
0
4,752
1,092
0
352
4,300
26,967
0
W
Sobek
curti666
Sobek
1,065
136
0
1,984
6,406
3,027
0
1,322
4,842
6,116
0
W
3,825
832
0
2,610
5,629
1,691
0
1,802
3,676
0
32,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
26,531
261
Minions Killed
229
0
Camps Cleared
0
882,591
Distance Traveled
912,729
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,815
682
68
7
0
179,719
7
L
Cabrakan
4,841
484
14
1
0
176,119
3
W
Charybdis
4,517
452
47
5
0
153,297
2
W
Amaterasu
4,538
454
29
3
0
162,735
4
L
Pele
4,905
491
45
5
0
200,462
2
L
Medusa
5,555
556
68
7
0
170,516
3
L
Sylvanus
5,990
599
67
7
0
184,296
3
L
Zeus
5,402
540
67
7
0
151,198
2
W
Sobek
4,089
409
7
1
0
191,958
3
W
Loki
6,572
657
78
8
0
225,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role