Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MRRISI
Athena
Level 128
God Stats
0W - 1L
1,389 SR
Queue Stats
51W - 58L
1,477 Elo+
Party 1
Loki
Loki
SehFreitas
Loki
Level 144
God Stats
0W - 1L
1,371 SR
Queue Stats
193W - 261L
1,494 Elo+
Party 1
Yemoja
Yemoja
jerrson
Yemoja
Level 148
God Stats
0W - 1L
1,264 SR
Queue Stats
28W - 24L
1,513 Elo+
Solo
Team Averages
Level 126
1,405 SR
1,497 Elo+

VS

Team Averages
Level 93
1,459 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Mezenga06
Hel
Level 104
God Stats
1W - 1L
1,315 SR
Queue Stats
8W - 14L
1,347 Elo+
Party 2
Erlang Shen
Erlang Shen
RolandGil
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,633 Elo+
Solo
Neith
Neith
xDDuck
Neith
Level 121
God Stats
2W - 0L
1,483 SR
Queue Stats
8W - 14L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 6 / 6
7,022
702
8,282
10,535
3,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
12
0 / 4 / 9
7,006
701
8,132
14,380
19,665
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
MRRISI
Athena
14
1 / 3 / 9
7,034
703
7,322
16,165
17,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
5 / 6 / 4
8,085
809
10,166
11,678
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
jerrson
Yemoja
13
2 / 2 / 7
7,366
737
10,996
8,718
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 4 / 10
8,474
847
11,194
10,524
5,594
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
 
Kumbhakarna
14
2 / 2 / 14
8,309
831
4,871
14,470
16,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 1 / 14
8,837
884
6,889
9,937
10,486
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
RolandGil
Erlang Shen
17
8 / 2 / 10
9,568
957
10,475
15,749
13,747
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
xDDuck
Neith
16
5 / 1 / 12
9,733
973
20,114
12,763
7,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
9
Kills
21
21
Deaths
10
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
6
0.67
L
Sobek
 
Sobek
0
4
9
1.13
W
Cernunnos
 
Cernunnos
3
4
10
2
W
Kumbhakarna
 
Kumbhakarna
2
2
14
4.5
L
Athena
MRRISI
Athena
1
3
9
1.83
W
3
1
14
10
W
Erlang Shen
RolandGil
Erlang Shen
8
2
10
6.5
L
5
6
4
1.17
L
Yemoja
jerrson
Yemoja
2
2
7
2.75
W
Neith
xDDuck
Neith
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
53,543
61,476
Taken
63,443
50,250
Mitigated
53,363
25,510
Healing
30,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,282
4,928
717
1,021
10,535
3,686
819
2,297
8,238
0
21,752
L
Sobek
 
Sobek
8,132
198
1,714
2,318
14,380
19,665
0
2,438
11,942
15,528
0
W
Cernunnos
 
Cernunnos
11,194
6,696
1,312
590
10,524
5,594
2,258
5,476
5,048
0
21,050
W
Kumbhakarna
 
Kumbhakarna
4,871
254
1,590
1,856
14,470
16,369
562
5,619
8,851
11,786
0
L
Athena
MRRISI
Athena
7,322
1,811
1,777
1,690
16,165
17,577
0
3,230
12,935
9,470
0
W
6,889
689
10,840
4,909
9,937
10,486
376
4,603
5,334
12,807
0
W
Erlang Shen
RolandGil
Erlang Shen
10,475
3,315
837
3,642
15,749
13,747
391
4,498
11,251
0
18,075
L
10,166
2,105
1,174
580
11,678
4,619
327
1,731
9,947
0
17,431
L
Yemoja
jerrson
Yemoja
10,996
2,871
11,447
3,072
8,718
4,703
84
2,064
6,654
20,690
0
W
Neith
xDDuck
Neith
20,114
9,003
708
4,371
12,763
7,167
1,194
6,254
6,509
0
36,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
44,921
87
Minions Killed
105
0
Camps Cleared
0
842,943
Distance Traveled
987,768
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,022
702
26
3
0
155,323
1
L
Sobek
7,006
701
21
2
0
199,443
1
W
Cernunnos
8,474
847
32
3
0
162,008
0
W
Kumbhakarna
8,309
831
3
0
0
206,540
0
L
Athena
7,034
703
5
1
0
174,980
1
W
Hel
8,837
884
16
2
0
222,370
0
W
Erlang Shen
9,568
957
14
1
0
211,448
2
L
Loki
8,085
809
16
2
0
166,094
0
L
Yemoja
7,366
737
19
2
0
147,103
3
W
Neith
9,733
973
40
4
0
185,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role