Player Matchup

Set
Set
 
Set
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Adwenn
Danzaburou
Level 42
God Stats
1W - 5L
1,151 SR
Queue Stats
112W - 113L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
LucieChausette
Nu Wa
Level 47
God Stats
27W - 46L
1,412 SR
Queue Stats
112W - 113L
1,459 Elo+
Party 2
Ra
Ra
RaiNgZz
Ra
Level 51
God Stats
11W - 7L
1,416 SR
Queue Stats
49W - 36L
1,590 Elo+
Party 3
Odin
Odin
yarakusaurus
Odin
Level 58
God Stats
13W - 11L
1,451 SR
Queue Stats
220W - 220L
1,390 Elo+
Party 3
Team Averages
Level 67
1,386 SR
1,480 Elo+

VS

Team Averages
Level 61
1,430 SR
1,319 Elo+
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigKaktus94
Ah Puch
Level 45
God Stats
1W - 3L
1,381 SR
Queue Stats
112W - 227L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
Deidara9874
Sun Wukong
Level 46
God Stats
2W - 3L
1,551 SR
Queue Stats
6W - 8L
1,428 Elo+
Solo
Charybdis
Charybdis
GoldPatii
Charybdis
Level 56
God Stats
2W - 6L
1,250 SR
Queue Stats
173W - 295L
1,228 Elo+
Party 1
Nemesis
Nemesis
Wilgor
Nemesis
Level 57
God Stats
14W - 26L
1,468 SR
Queue Stats
167W - 287L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
11 / 2 / 2
8,250
635
9,484
8,907
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Adwenn
Danzaburou
10
4 / 2 / 3
6,778
521
3,579
5,743
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 1 / 8
6,561
505
6,740
3,535
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 4
7,729
595
3,529
5,542
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 4
7,282
560
4,973
8,585
5,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
3 / 6 / 1
7,018
540
5,736
9,616
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
BigKaktus94
Ah Puch
10
1 / 6 / 1
6,122
471
4,543
6,924
1,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Deidara9874
Sun Wukong
10
2 / 2 / 1
6,434
495
3,519
8,525
3,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
GoldPatii
Charybdis
9
0 / 5 / 3
5,437
418
2,168
5,435
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Wilgor
Nemesis
9
1 / 3 / 4
6,029
464
4,305
8,720
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
7
9
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
2
2
6
L
Eset
 
Eset
3
6
1
0.58
W
Danzaburou
Adwenn
Danzaburou
4
2
3
2.75
L
Ah Puch
BigKaktus94
Ah Puch
1
6
1
0.25
L
Sun Wukong
Deidara9874
Sun Wukong
2
2
1
1.25
L
Charybdis
GoldPatii
Charybdis
0
5
3
0.3
W
2
1
8
6
W
3
1
4
5
L
Nemesis
Wilgor
Nemesis
1
3
4
1
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
20,271
32,312
Taken
39,220
13,367
Mitigated
14,553
7,599
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,484
4,288
0
614
8,907
3,431
0
3,313
5,594
0
47,385
L
Eset
 
Eset
5,736
969
207
2,151
9,616
5,348
0
2,881
6,483
32,406
0
W
Danzaburou
Adwenn
Danzaburou
3,579
1,456
0
1,396
5,743
1,565
280
1,722
4,021
0
19,701
L
Ah Puch
BigKaktus94
Ah Puch
4,543
532
0
730
6,924
1,963
0
1,254
5,413
28,098
0
L
Sun Wukong
Deidara9874
Sun Wukong
3,519
865
0
1,217
8,525
3,334
0
1,779
6,409
0
28,601
L
Charybdis
GoldPatii
Charybdis
2,168
1,128
0
816
5,435
1,162
0
1,608
3,703
0
15,679
W
6,740
1,308
0
604
3,535
867
629
1,101
2,434
27,595
0
W
3,529
528
181
1,861
5,542
2,129
621
1,853
3,689
52,838
0
L
Nemesis
Wilgor
Nemesis
4,305
1,952
0
3,268
8,720
2,746
0
2,015
6,457
0
29,860
W
4,973
1,218
0
2,943
8,585
5,375
0
2,290
6,295
0
40,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
31,040
392
Minions Killed
257
0
Camps Cleared
0
1,271,416
Distance Traveled
1,128,714
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,250
635
93
7
0
270,837
0
L
Eset
7,018
540
55
4
0
217,704
5
W
Danzaburou
6,778
521
40
3
0
252,051
0
L
Ah Puch
6,122
471
44
3
0
207,956
3
L
Sun Wukong
6,434
495
68
5
0
212,140
0
L
Charybdis
5,437
418
28
2
0
218,959
1
W
Nu Wa
6,561
505
58
4
0
241,554
4
W
Ra
7,729
595
114
9
0
265,714
1
L
Nemesis
6,029
464
62
5
0
271,955
0
W
Odin
7,282
560
87
7
0
241,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role