Player Matchup

Guan Yu
Guan Yu
DiughGxd
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
HavikWolf 40
Janus
Level 12
God Stats
1W - 2L
1,640 SR
Queue Stats
6W - 11L
1,150 Elo+
Party 1
Bacchus
Bacchus
Havikstrike
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
971 Elo+
Party 1
Ratatoskr
Ratatoskr
elperezidente182
Ratatoskr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,215 Elo+
Solo
Fenrir
Fenrir
zerante83
Fenrir
Level 6
God Stats
1W - 3L
1,224 SR
Queue Stats
3W - 6L
1,161 Elo+
Party 1
Team Averages
Level 7
1,473 SR
1,200 Elo+

VS

Team Averages
Level 32
1,458 SR
1,283 Elo+
Nike
Nike
EucalyptusPie
Nike
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,211 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Eymak Hunt
Cu Chulainn
Level 66
God Stats
3W - 3L
1,291 SR
Queue Stats
33W - 39L
1,223 Elo+
Party 3
Pele
Pele
GuerreiroSayajin
Pele
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
65W - 70L
1,284 Elo+
Party 2
Arachne
Arachne
Jjean_007
Arachne
Level 27
God Stats
15W - 13L
1,500 SR
Queue Stats
67W - 77L
1,308 Elo+
Party 2
Hera
Hera
docfimbres
Hera
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 160L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DiughGxd
Guan Yu
6
0 / 11 / 0
4,249
425
1,248
9,208
4,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 7 / 0
5,387
539
4,245
7,013
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Havikstrike
Bacchus
5
0 / 7 / 1
4,243
424
1,752
8,533
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
8
0 / 3 / 1
5,089
509
1,138
6,939
2,070
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
zerante83
Fenrir
6
0 / 8 / 1
4,227
423
3,093
9,095
3,403
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 5
5,080
508
1,601
4,236
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Eymak Hunt
Cu Chulainn
11
5 / 1 / 1
6,446
645
3,195
4,904
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 1 / 5
6,457
646
5,482
4,425
1,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Jjean_007
Arachne
11
5 / 1 / 9
6,515
652
3,920
5,801
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
17 / 1 / 4
7,523
752
10,182
4,529
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
34
36
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DiughGxd
Guan Yu
0
11
0
0
W
0
2
5
1.25
W
Cu Chulainn
Eymak Hunt
Cu Chulainn
5
1
1
5.5
W
7
1
5
9.5
L
3
7
0
0.43
L
Bacchus
Havikstrike
Bacchus
0
7
1
0.07
W
Arachne
Jjean_007
Arachne
5
1
9
9.5
W
17
1
4
19
L
Ratatoskr
0
3
1
0.17
L
Fenrir
zerante83
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
24,380
40,788
Taken
23,895
16,153
Mitigated
9,229
1,568
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DiughGxd
Guan Yu
1,248
695
71
387
9,208
4,040
0
3,061
5,767
0
11,243
W
1,601
163
195
1,334
4,236
1,318
344
1,188
2,922
0
15,038
W
Cu Chulainn
Eymak Hunt
Cu Chulainn
3,195
904
0
1,600
4,904
3,307
664
0
4,904
3,907
23,024
W
5,482
1,703
0
1,000
4,425
1,370
477
1,126
3,185
0
24,353
L
4,245
296
0
0
7,013
1,598
0
2,359
4,528
16,422
0
L
Bacchus
Havikstrike
Bacchus
1,752
494
0
0
8,533
5,042
0
2,400
5,972
5,640
0
W
Arachne
Jjean_007
Arachne
3,920
3,025
0
1,352
5,801
1,955
954
1,442
4,245
0
29,378
W
10,182
2,621
0
69
4,529
1,279
730
1,687
2,642
26,691
0
L
Ratatoskr
1,138
68
0
740
6,939
2,070
0
886
5,958
0
28,256
L
Fenrir
zerante83
Fenrir
3,093
854
0
370
9,095
3,403
0
1,031
7,844
0
9,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
32,021
135
Minions Killed
249
0
Camps Cleared
0
930,809
Distance Traveled
877,644
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,249
425
23
2
0
197,481
0
W
Nike
5,080
508
34
3
0
145,311
0
W
Cu Chulainn
6,446
645
55
6
0
175,082
4
W
Pele
6,457
646
55
6
0
186,789
1
L
Janus
5,387
539
34
3
0
180,837
0
L
Bacchus
4,243
424
5
1
0
194,129
0
W
Arachne
6,515
652
70
7
0
188,444
0
W
Hera
7,523
752
35
4
0
182,018
0
L
Ratatoskr
5,089
509
60
6
0
163,560
0
L
Fenrir
4,227
423
13
1
0
194,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role