Player Matchup

Serqet
Serqet
BabyDragon1
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,466 Elo+
Party 2
Chaac
Chaac
FrostyBird720
Chaac
Level 29
God Stats
6W - 6L
1,629 SR
Queue Stats
45W - 67L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
LAVENDERWINDSONG
Kukulkan
Level 108
God Stats
0W - 4L
1,323 SR
Queue Stats
17W - 31L
1,271 Elo+
Solo
Tiamat
Tiamat
viipor
Tiamat
Level 127
God Stats
6W - 9L
1,478 SR
Queue Stats
57W - 72L
1,436 Elo+
Party 2
Team Averages
Level 73
1,482 SR
1,380 Elo+

VS

Team Averages
Level 81
1,777 SR
1,562 Elo+
Anhur
Anhur
Braveheart234
Anhur
Level 29
God Stats
1W - 0L
1,945 SR
Queue Stats
31W - 12L
1,700 Elo+
Party 1
Kali
Kali
Frxst RBLX
Kali
Level 27
God Stats
1W - 0L
1,779 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Withyr
Baron Samedi
Level 143
God Stats
1W - 0L
1,882 SR
Queue Stats
124W - 76L
1,648 Elo+
Party 1
Odin
Odin
jacw212
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 6 / 1
7,349
735
2,969
8,107
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 4 / 4
8,476
848
6,085
10,088
11,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 0
7,504
750
4,552
5,073
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
viipor
Tiamat
15
4 / 5 / 2
9,316
932
9,919
9,913
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
9,299
930
7,826
7,791
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 5
10,799
1,080
7,548
12,610
4,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Withyr
Baron Samedi
16
6 / 1 / 7
9,852
985
8,861
9,346
6,743
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
jacw212
Odin
14
1 / 3 / 4
8,679
868
3,810
9,281
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
19
19
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
6
1
0.42
W
3
3
8
2.33
L
1
4
4
0.75
W
9
1
5
11.5
L
1
4
0
0.25
W
Baron Samedi
Withyr
Baron Samedi
6
1
7
9.5
W
Odin
jacw212
Odin
1
3
4
1
L
Tiamat
viipor
Tiamat
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
28,045
33,181
Taken
39,028
22,321
Mitigated
21,176
5,876
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,969
778
0
0
8,107
2,505
621
1,966
6,011
0
4,564
W
7,826
4,204
0
828
7,791
2,806
1,071
1,855
5,596
0
23,260
L
6,085
672
0
3,699
10,088
11,757
0
2,274
7,719
397
24,972
W
7,548
3,341
0
6,280
12,610
4,792
1,419
4,993
7,455
0
34,288
L
4,552
41
0
0
5,073
1,558
96
3,070
2,003
19,125
0
W
Baron Samedi
Withyr
Baron Samedi
8,861
1,099
135
4,164
9,346
6,743
724
3,995
5,351
33,660
0
W
Odin
jacw212
Odin
3,810
360
0
2,516
9,281
6,835
1,212
4,665
4,552
0
23,470
L
Tiamat
viipor
Tiamat
9,919
808
0
2,177
9,913
6,501
0
1,992
7,648
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
38,629
152
Minions Killed
195
8
Camps Cleared
12
719,568
Distance Traveled
782,652
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,349
735
4
0
0
168,184
0
W
Anhur
9,299
930
41
4
3
157,681
2
L
Chaac
8,476
848
40
4
2
184,084
0
W
Kali
10,799
1,080
47
5
6
246,551
0
L
Kukulkan
7,504
750
44
4
1
192,294
1
W
Baron Samedi
9,852
985
61
6
1
189,838
1
W
Odin
8,679
868
46
5
2
188,582
1
L
Tiamat
9,316
932
64
6
5
175,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role