Player Matchup

Artemis
Artemis
DaRk-GeRaRd1026
Artemis
Level 19
God Stats
4W - 5L
1,745 SR
Queue Stats
314W - 359L
1,422 Elo+
Party 1
Fenrir
Fenrir
DaRk-chonchijr
Fenrir
Level 15
God Stats
1W - 7L
1,302 SR
Queue Stats
222W - 258L
1,446 Elo+
Party 1
Neith
Neith
ItsMeRokasBTW
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,616 Elo+
Solo
Osiris
Osiris
genkum_god
Osiris
Level 29
God Stats
2W - 1L
1,858 SR
Queue Stats
286W - 297L
1,477 Elo+
Solo
Pele
Pele
mexicantacopower
Pele
Level 15
God Stats
2W - 9L
1,679 SR
Queue Stats
4W - 15L
1,384 Elo+
Solo
Team Averages
Level 16
1,617 SR
1,469 Elo+

VS

Team Averages
Level 18
1,450 SR
1,478 Elo+
Sun Wukong
Sun Wukong
MsrOLE
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
RLT-2603
Tsukuyomi
Level 29
God Stats
9W - 15L
1,268 SR
Queue Stats
111W - 122L
1,494 Elo+
Solo
Xbalanque
Xbalanque
RoadRay556
Xbalanque
Level 27
God Stats
5W - 0L
1,472 SR
Queue Stats
43W - 58L
1,442 Elo+
Solo
Da Ji
Da Ji
Sr Konchito
Da Ji
Level 14
God Stats
3W - 5L
1,508 SR
Queue Stats
11W - 11L
1,513 Elo+
Solo
Sol
Sol
jarvid21
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,497
500
3,621
6,138
1,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 9 / 1
4,238
385
2,209
10,062
2,397
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 2
4,708
428
2,614
3,874
748
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
genkum_god
Osiris
9
2 / 4 / 4
5,795
527
2,791
6,375
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 5 / 2
5,658
514
3,752
7,125
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MsrOLE
Sun Wukong
9
4 / 3 / 3
5,766
524
3,233
6,209
2,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
RLT-2603
Tsukuyomi
10
3 / 2 / 5
5,843
531
4,497
5,556
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
RoadRay556
Xbalanque
11
2 / 1 / 1
6,276
571
3,424
6,085
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 2 / 6
6,877
625
6,036
6,403
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
8 / 0 / 0
7,349
668
7,104
5,692
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
23
23
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
9
1
0.06
L
1
3
2
0.67
W
Sun Wukong
MsrOLE
Sun Wukong
4
3
3
1.83
W
Tsukuyomi
RLT-2603
Tsukuyomi
3
2
5
2.75
W
Xbalanque
RoadRay556
Xbalanque
2
1
1
2.5
W
6
2
6
4.5
L
Osiris
genkum_god
Osiris
2
4
4
1
W
8
0
0
8
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
24,294
33,574
Taken
29,945
10,961
Mitigated
10,048
3,047
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,621
1,524
0
430
6,138
1,520
0
475
5,621
0
25,486
L
2,209
1,291
0
421
10,062
2,397
0
5,318
4,394
0
9,715
L
2,614
928
0
219
3,874
748
74
0
3,874
0
12,128
W
Sun Wukong
MsrOLE
Sun Wukong
3,233
241
0
1,562
6,209
2,456
0
0
6,209
0
18,225
W
Tsukuyomi
RLT-2603
Tsukuyomi
4,497
634
0
1,721
5,556
1,546
21
0
5,556
0
24,119
W
Xbalanque
RoadRay556
Xbalanque
3,424
1,816
0
2,780
6,085
1,845
693
0
6,085
0
31,766
W
6,036
1,673
0
1,549
6,403
2,715
0
0
6,403
0
33,314
L
Osiris
genkum_god
Osiris
2,791
739
0
1,497
6,375
4,640
16
0
6,375
0
19,658
W
7,104
2,381
0
2,661
5,692
1,486
2,166
0
5,692
39,867
0
L
3,752
853
0
480
7,125
1,656
0
837
6,206
0
15,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
32,111
150
Minions Killed
268
0
Camps Cleared
0
916,432
Distance Traveled
1,007,230
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,497
500
49
4
0
170,176
0
L
Fenrir
4,238
385
13
1
0
165,542
1
L
Neith
4,708
428
18
2
0
185,361
0
W
Sun Wukong
5,766
524
39
4
0
220,313
0
W
Tsukuyomi
5,843
531
35
3
0
186,166
1
W
Xbalanque
6,276
571
62
6
0
183,884
0
W
Da Ji
6,877
625
54
5
0
223,248
4
L
Osiris
5,795
527
39
4
0
191,123
0
W
Sol
7,349
668
78
7
0
193,619
1
L
Pele
5,658
514
31
3
0
204,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role