Player Matchup

Nox
Nox
Bambihoe
Nox
Level 117
God Stats
21W - 28L
1,459 SR
Queue Stats
47W - 53L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
CageFight41
Sun Wukong
Level 85
God Stats
15W - 4L
1,698 SR
Queue Stats
227W - 182L
1,506 Elo+
Party 3
Cerberus
Cerberus
GladiatorOnVHS
Cerberus
Level 77
God Stats
48W - 32L
1,547 SR
Queue Stats
198W - 166L
1,495 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OD Shadow
Tsukuyomi
Level 117
God Stats
2W - 3L
1,576 SR
Queue Stats
39W - 57L
1,428 Elo+
Solo
Medusa
Medusa
hunterfistpump
Medusa
Level 88
God Stats
7W - 4L
1,482 SR
Queue Stats
46W - 53L
1,437 Elo+
Party 2
Team Averages
Level 97
1,552 SR
1,468 Elo+

VS

Team Averages
Level 92
1,435 SR
1,434 Elo+
Hou Yi
Hou Yi
FALLENANGEL959
Hou Yi
Level 108
God Stats
4W - 2L
1,689 SR
Queue Stats
34W - 34L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
GH Mr Chorizo
Baron Samedi
Level 89
God Stats
2W - 5L
1,387 SR
Queue Stats
248W - 244L
1,498 Elo+
Solo
Nu Wa
Nu Wa
LadiiLanae123
Nu Wa
Level 75
God Stats
25W - 25L
1,346 SR
Queue Stats
201W - 268L
1,349 Elo+
Party 1
Mercury
Mercury
MajinTorabisu
Mercury
Level 128
God Stats
12W - 18L
1,354 SR
Queue Stats
510W - 602L
1,388 Elo+
Party 1
Charybdis
Charybdis
TheDarkWaffle
Charybdis
Level 62
God Stats
38W - 58L
1,399 SR
Queue Stats
359W - 344L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
14,921
1,066
15,237
8,243
4,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CageFight41
Sun Wukong
20
2 / 7 / 23
13,976
998
13,503
26,271
25,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
20
8 / 4 / 22
15,262
1,090
15,683
32,706
49,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
OD Shadow
Tsukuyomi
20
11 / 9 / 20
16,090
1,149
30,176
21,018
8,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 7 / 19
15,283
1,092
24,618
19,626
8,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,190
728
0
0
0
Baron Samedi
GH Mr Chorizo
Baron Samedi
20
6 / 13 / 20
15,448
1,103
23,821
33,894
23,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 7 / 23
14,515
1,037
17,608
19,083
6,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
20
3 / 8 / 18
14,018
1,001
12,776
22,245
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
TheDarkWaffle
Charybdis
20
18 / 10 / 10
18,106
1,293
46,591
28,807
10,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
101
38
Kills
30
30
Deaths
38
98
Assists
71
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
W
Sun Wukong
CageFight41
Sun Wukong
2
7
23
1.93
L
0
0
0
0
L
Baron Samedi
GH Mr Chorizo
Baron Samedi
6
13
20
1.23
W
Cerberus
8
4
22
4.75
L
3
7
23
2.07
L
Mercury
3
8
18
1.5
W
Tsukuyomi
OD Shadow
Tsukuyomi
11
9
20
2.33
L
Charybdis
TheDarkWaffle
Charybdis
18
10
10
2.3
W
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,217
Damage
100,796
107,864
Taken
104,029
96,283
Mitigated
49,523
12,960
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,237
166
0
0
8,243
4,147
0
3,578
4,665
42,453
0
W
Sun Wukong
CageFight41
Sun Wukong
13,503
3,754
0
1,541
26,271
25,232
0
9,431
16,840
0
34,598
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
GH Mr Chorizo
Baron Samedi
23,821
2,701
1,265
5,532
33,894
23,090
0
11,221
22,395
61,946
0
W
Cerberus
15,683
407
0
5,426
32,706
49,268
0
9,410
23,296
35,788
0
L
17,608
4,342
0
710
19,083
6,748
0
4,165
14,824
45,669
0
L
Mercury
12,776
9,605
0
1,368
22,245
8,838
0
7,707
14,422
0
33,020
W
Tsukuyomi
OD Shadow
Tsukuyomi
30,176
7,565
656
1,954
21,018
8,953
0
7,413
13,605
0
65,165
L
Charybdis
TheDarkWaffle
Charybdis
46,591
24,231
184
2,347
28,807
10,847
0
7,211
21,468
0
79,840
W
24,618
8,886
104
3,279
19,626
8,683
0
11,597
8,029
0
69,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,532
Gold Earned
72,277
312
Minions Killed
257
8
Camps Cleared
3
1,323,824
Distance Traveled
1,027,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,921
1,066
84
6
0
286,952
0
W
Sun Wukong
13,976
998
52
4
0
251,487
0
L
Hou Yi
10,190
728
0
0
0
0
0
L
Baron Samedi
15,448
1,103
89
6
0
238,541
0
W
Cerberus
15,262
1,090
26
2
1
262,743
2
L
Nu Wa
14,515
1,037
57
4
0
242,387
0
L
Mercury
14,018
1,001
40
3
2
314,261
0
W
Tsukuyomi
16,090
1,149
55
4
3
279,879
1
L
Charybdis
18,106
1,293
71
5
1
232,449
0
W
Medusa
15,283
1,092
95
7
4
242,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role