Player Matchup

Danzaburou
Danzaburou
Afro Muscle
Danzaburou
Level 56
God Stats
1W - 2L
1,267 SR
Queue Stats
2W - 8L
1,117 Elo+
Party 2
Sylvanus
Sylvanus
Vivumus
Sylvanus
Level 8
God Stats
1W - 1L
1,218 SR
Queue Stats
2W - 6L
1,121 Elo+
Party 2
Chaac
Chaac
Zanthorr
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,081 Elo+
Party 2
Team Averages
Level 42
1,328 SR
1,106 Elo+

VS

Team Averages
Level 45
1,420 SR
1,228 Elo+
Bacchus
Bacchus
Hyper0i
Bacchus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 63L
1,517 Elo+
Solo
Anubis
Anubis
SnipinSofz
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,084 Elo+
Party 1
Loki
Loki
itzjustfaris
Loki
Level 8
God Stats
1W - 7L
1,261 SR
Queue Stats
5W - 13L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Afro Muscle
Danzaburou
15
4 / 5 / 3
13,108
570
11,402
20,831
9,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Vivumus
Sylvanus
16
1 / 0 / 8
12,816
557
10,232
16,182
18,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Zanthorr
Chaac
17
7 / 4 / 4
14,221
618
22,629
27,781
34,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hyper0i
Bacchus
16
1 / 1 / 8
13,778
599
16,404
24,570
54,543
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SnipinSofz
Anubis
11
1 / 4 / 4
11,626
505
9,941
7,980
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 7 / 1
13,651
594
25,576
21,752
13,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
9
9
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Afro Muscle
Danzaburou
4
5
3
1.1
L
Bacchus
Hyper0i
Bacchus
1
1
8
5
L
Anubis
SnipinSofz
Anubis
1
4
4
0.75
W
Sylvanus
Vivumus
Sylvanus
1
0
8
5
W
Chaac
Zanthorr
Chaac
7
4
4
2.25
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
51,921
64,794
Taken
54,302
62,251
Mitigated
71,879
19,967
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Afro Muscle
Danzaburou
11,402
5,118
0
2,346
20,831
9,657
1,082
9,460
11,371
0
47,922
L
Bacchus
Hyper0i
Bacchus
16,404
2,275
0
1,235
24,570
54,543
252
5,836
18,734
49,740
0
L
Anubis
SnipinSofz
Anubis
9,941
582
0
785
7,980
4,100
472
784
7,196
23,426
0
W
Sylvanus
Vivumus
Sylvanus
10,232
3,309
5,088
5,014
16,182
18,519
155
7,945
8,237
26,183
0
W
Chaac
Zanthorr
Chaac
22,629
6,243
0
7,519
27,781
34,075
1,379
9,949
17,832
0
69,405
L
25,576
9,972
354
2,097
21,752
13,236
719
4,104
17,648
0
61,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
39,055
181
Minions Killed
190
9
Camps Cleared
6
1,059,009
Distance Traveled
969,653
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,108
570
58
3
5
320,645
3
L
Bacchus
13,778
599
74
3
2
407,785
4
L
Anubis
11,626
505
41
2
1
199,171
0
W
Sylvanus
12,816
557
35
2
1
334,241
3
W
Chaac
14,221
618
88
4
3
404,123
5
L
Loki
13,651
594
75
3
3
362,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role