Player Matchup

Nox
Nox
ChenHarris
Nox
Level 66
God Stats
19W - 14L
1,537 SR
Queue Stats
22W - 21L
1,470 Elo+
Solo
Serqet
Serqet
ShadowTorrent2
Serqet
Level 45
God Stats
1W - 3L
1,708 SR
Queue Stats
262W - 299L
1,395 Elo+
Solo
Hel
Hel
mariaMx
Hel
Level 81
God Stats
10W - 7L
1,595 SR
Queue Stats
153W - 155L
1,462 Elo+
Solo
Discordia
Discordia
shadow1316
Discordia
Level 46
God Stats
8W - 6L
1,767 SR
Queue Stats
380W - 380L
1,485 Elo+
Solo
Terra
Terra
zombie_spanker69
Terra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 150L
1,390 Elo+
Solo
Team Averages
Level 55
1,621 SR
1,441 Elo+

VS

Team Averages
Level 108
1,478 SR
1,514 Elo+
Artio
Artio
ArseniOwO
Artio
Level 109
God Stats
49W - 31L
1,645 SR
Queue Stats
383W - 316L
1,518 Elo+
Party 1
Thanatos
Thanatos
GodGhostedMe
Thanatos
Level 108
God Stats
19W - 11L
1,595 SR
Queue Stats
254W - 186L
1,534 Elo+
Party 1
Hera
Hera
KitKatAttak
Hera
Level 101
God Stats
8W - 11L
1,366 SR
Queue Stats
61W - 85L
1,440 Elo+
Solo
Chiron
Chiron
RealCowboyHours
Chiron
Level 65
God Stats
1W - 1L
1,419 SR
Queue Stats
344W - 249L
1,525 Elo+
Party 1
Ra
Ra
tails670
Ra
Level 156
God Stats
1W - 3L
1,367 SR
Queue Stats
225W - 181L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
12,394
953
19,187
26,192
10,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 10 / 6
11,612
893
10,827
23,410
11,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
18
2 / 7 / 7
11,906
916
15,936
26,356
13,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
shadow1316
Discordia
18
5 / 8 / 2
12,956
997
20,170
20,347
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 6
10,968
844
4,696
20,987
25,868
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArseniOwO
Artio
20
3 / 0 / 17
13,598
1,046
16,641
24,177
29,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
GodGhostedMe
Thanatos
20
10 / 2 / 12
13,936
1,072
16,873
17,273
7,260
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 4 / 8
13,354
1,027
32,361
11,701
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 0 / 19
13,782
1,060
20,400
8,964
6,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
3 / 3 / 19
13,221
1,017
25,003
16,414
8,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
9
Kills
32
32
Deaths
9
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Artio
ArseniOwO
Artio
3
0
17
11.5
L
2
4
7
1.38
W
Thanatos
GodGhostedMe
Thanatos
10
2
12
8
W
9
4
8
3.25
W
7
0
19
16.5
L
0
10
6
0.3
L
Hel
2
7
7
0.79
L
Discordia
shadow1316
Discordia
5
8
2
0.75
W
3
3
19
4.17
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,816
Damage
111,278
117,292
Taken
78,529
67,996
Mitigated
56,382
23,814
Healing
39,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ArseniOwO
Artio
16,641
167
6,187
7,356
24,177
29,329
0
16,542
5,179
29,253
0
L
19,187
2,340
0
627
26,192
10,386
0
17,674
8,518
37,175
0
W
Thanatos
GodGhostedMe
Thanatos
16,873
4,077
0
7,871
17,273
7,260
0
12,691
4,442
0
27,761
W
32,361
7,532
681
1,529
11,701
5,261
0
9,653
2,048
56,929
0
W
20,400
6,913
2,328
2,377
8,964
6,010
0
7,192
1,772
0
45,699
L
10,827
2,259
0
0
23,410
11,066
0
14,108
9,302
0
26,248
L
Hel
15,936
1,424
7,842
9,411
26,356
13,168
0
19,312
7,044
46,014
0
L
Discordia
shadow1316
Discordia
20,170
2,096
0
0
20,347
7,508
0
10,590
9,757
62,027
0
W
25,003
1,288
6,458
5,106
16,414
8,522
0
13,911
2,458
55,254
0
L
4,696
1,648
2,172
3,762
20,987
25,868
0
12,321
8,666
9,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,836
Gold Earned
67,891
238
Minions Killed
249
8
Camps Cleared
10
1,233,029
Distance Traveled
1,353,957
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,598
1,046
21
2
0
290,474
0
L
Nox
12,394
953
36
3
0
264,105
1
W
Thanatos
13,936
1,072
18
1
6
272,814
1
W
Hera
13,354
1,027
73
6
0
245,123
1
W
Chiron
13,782
1,060
63
5
3
260,595
0
L
Serqet
11,612
893
27
2
8
254,329
3
L
Hel
11,906
916
53
4
0
238,164
2
L
Discordia
12,956
997
112
9
0
266,849
3
W
Ra
13,221
1,017
74
6
1
284,951
0
L
Terra
10,968
844
10
1
0
209,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role