Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
DJPierd
Guan Yu
Bronze IV
Level 44
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 13L
1,126 MMR
Party 1
Ymir
Ymir
Silver IV
JaiimeManger
Ymir
Silver IV
Level 80
God Stats
0W - 1L
1,734 SR
Queue Stats
21W - 38L
1,028 MMR
Solo
Izanami
Izanami
Bronze V
MrsDupa
Izanami
Bronze V
Level 37
God Stats
0W - 12L
1,196 SR
Queue Stats
0W - 21L
987 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
NashSkraf20
Danzaburou
Bronze IV
Level 89
God Stats
5W - 11L
1,506 SR
Queue Stats
94W - 164L
-411 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,435 SR
846 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,520 SR
844 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
Grott
Discordia
Silver I
Level 124
God Stats
4W - 7L
1,647 SR
Queue Stats
189W - 188L
1,157 MMR
Solo
Xing Tian
Xing Tian
Bronze II
JPH22
Xing Tian
Bronze II
Level 123
God Stats
13W - 9L
1,500 SR
Queue Stats
241W - 257L
176 MMR
Solo
Kali
Kali
Bronze I
Jajey
Kali
Bronze I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 87L
300 MMR
Solo
Bellona
Bellona
Silver V
Meirat
Bellona
Silver V
Level 67
God Stats
9W - 11L
1,452 SR
Queue Stats
14W - 22L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 2
6,771
484
7,606
7,105
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DJPierd
Guan Yu
11
0 / 3 / 2
6,121
437
1,940
7,026
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 1
5,823
416
2,594
8,680
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MrsDupa
Izanami
11
3 / 5 / 0
6,610
472
4,875
7,841
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NashSkraf20
Danzaburou
7
0 / 6 / 1
5,082
363
3,017
7,432
2,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaGilgameshArtemisSobek

VS

Bans
PersephoneTsukuyomiSetArachneTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 0 / 4
7,636
545
7,703
9,756
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Grott
Discordia
14
4 / 0 / 5
8,086
578
7,002
4,522
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JPH22
Xing Tian
11
3 / 1 / 7
7,430
531
3,058
9,520
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Jajey
Kali
12
4 / 5 / 5
7,529
538
5,982
12,440
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Meirat
Bellona
12
2 / 0 / 1
7,049
504
3,474
7,580
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
19
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Sol
 
Sol
6
0
4
8
L
Guan Yu
DJPierd
Guan Yu
0
3
2
0.33
W
Discordia
Grott
Discordia
4
0
5
6.5
W
Xing Tian
JPH22
Xing Tian
3
1
7
6.5
L
0
2
1
0.25
W
Kali
Jajey
Kali
4
5
5
1.3
W
Bellona
Meirat
Bellona
2
0
1
2.5
L
Izanami
MrsDupa
Izanami
3
5
0
0.6
L
Danzaburou
NashSkraf20
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
27,219
38,084
Taken
43,818
19,002
Mitigated
24,760
7,780
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,606
368
0
1,392
7,105
2,215
0
2,354
4,447
49,487
0
W
Sol
 
Sol
7,703
1,520
0
7,143
9,756
2,752
3,054
2,033
7,723
59,832
0
L
Guan Yu
DJPierd
Guan Yu
1,940
27
0
2,163
7,026
5,889
0
1,775
4,524
0
21,056
W
Discordia
Grott
Discordia
7,002
383
0
1,544
4,522
1,498
81
2,099
2,377
47,386
0
W
Xing Tian
JPH22
Xing Tian
3,058
183
427
3,423
9,520
7,447
182
2,402
7,118
14,033
0
L
2,594
323
0
2,000
8,680
5,724
0
5,515
2,991
20,274
0
W
Kali
Jajey
Kali
5,982
2,929
0
4,850
12,440
4,255
40
3,384
9,013
0
36,932
W
Bellona
Meirat
Bellona
3,474
243
0
2,286
7,580
8,808
619
282
6,926
3,158
23,459
L
Izanami
MrsDupa
Izanami
4,875
2,511
0
980
7,841
2,895
0
2,544
4,966
0
36,432
L
Danzaburou
NashSkraf20
Danzaburou
3,017
879
0
1,245
7,432
2,279
0
4,961
2,331
0
23,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
37,730
280
Minions Killed
354
0
Camps Cleared
0
1,179,028
Distance Traveled
1,274,464
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,771
484
92
7
0
255,152
4
W
Sol
7,636
545
111
8
0
244,217
2
L
Guan Yu
6,121
437
47
3
0
267,155
2
W
Discordia
8,086
578
105
8
0
279,327
5
W
Xing Tian
7,430
531
18
1
0
251,425
4
L
Ymir
5,823
416
32
2
0
213,012
2
W
Kali
7,529
538
64
5
0
273,974
8
W
Bellona
7,049
504
56
4
0
225,521
4
L
Izanami
6,610
472
70
5
0
220,338
3
L
Danzaburou
5,082
363
39
3
0
223,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role