Player Matchup

Discordia
Discordia
Aligold
Discordia
Level 17
God Stats
3W - 1L
1,841 SR
Queue Stats
20W - 28L
1,459 Elo+
Party 2
Eset
Eset
MorbidenAngel
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,437 Elo+
Solo
Da Ji
Da Ji
Ra4ilo
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Solo
Mercury
Mercury
falafelfred
Mercury
Level 29
God Stats
5W - 11L
1,297 SR
Queue Stats
97W - 124L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
milxable
Kumbhakarna
Level 18
God Stats
7W - 3L
1,741 SR
Queue Stats
19W - 25L
1,450 Elo+
Party 2
Team Averages
Level 24
1,576 SR
1,418 Elo+

VS

Team Averages
Level 40
1,476 SR
1,405 Elo+
Cernunnos
Cernunnos
UbuntuX
Cernunnos
Level 121
God Stats
4W - 1L
1,499 SR
Queue Stats
48W - 38L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Vulcanjp
Hun Batz
Level 6
God Stats
12W - 8L
1,676 SR
Queue Stats
18W - 16L
1,584 Elo+
Party 1
Athena
Athena
Zer0XIII
Athena
Level 23
God Stats
5W - 3L
1,560 SR
Queue Stats
17W - 12L
1,452 Elo+
Party 1
Hel
Hel
chachatje1
Hel
Level 26
God Stats
14W - 13L
1,120 SR
Queue Stats
108W - 149L
1,268 Elo+
Solo
Osiris
Osiris
trypyk
Osiris
Level 24
God Stats
3W - 2L
1,523 SR
Queue Stats
4W - 7L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aligold
Discordia
20
2 / 2 / 20
15,776
986
33,657
17,355
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 12
15,195
950
19,645
16,965
7,136
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Ra4ilo
Da Ji
20
7 / 14 / 14
15,490
968
22,796
29,820
14,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
falafelfred
Mercury
20
4 / 10 / 16
14,936
934
25,560
31,850
16,556
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
milxable
Kumbhakarna
20
6 / 5 / 13
16,638
1,040
12,632
31,047
50,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
UbuntuX
Cernunnos
20
17 / 5 / 14
19,266
1,204
57,438
31,746
14,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Vulcanjp
Hun Batz
20
7 / 4 / 14
15,346
959
19,183
19,282
7,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Zer0XIII
Athena
20
6 / 3 / 23
16,242
1,015
21,204
27,052
42,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
2 / 10 / 18
14,539
909
8,010
24,767
16,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
trypyk
Osiris
20
3 / 2 / 17
14,595
912
13,966
21,484
26,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
121
24
Kills
35
35
Deaths
24
75
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aligold
Discordia
2
2
20
6
L
5
4
12
2.75
L
Da Ji
Ra4ilo
Da Ji
7
14
14
1
W
Cernunnos
UbuntuX
Cernunnos
17
5
14
4.8
W
Hun Batz
Vulcanjp
Hun Batz
7
4
14
3.5
W
Athena
Zer0XIII
Athena
6
3
23
5.83
W
2
10
18
1.1
L
Mercury
falafelfred
Mercury
4
10
16
1.2
L
Kumbhakarna
milxable
Kumbhakarna
6
5
13
2.5
W
Osiris
trypyk
Osiris
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,290
Damage
119,801
127,037
Taken
124,331
95,780
Mitigated
106,779
12,635
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aligold
Discordia
33,657
2,096
683
2,489
17,355
6,614
0
3,874
13,481
81,363
0
L
19,645
2,184
2,162
2,296
16,965
7,136
0
4,134
12,666
54,119
0
L
Da Ji
Ra4ilo
Da Ji
22,796
6,553
0
590
29,820
14,983
0
9,495
20,325
0
32,266
W
Cernunnos
UbuntuX
Cernunnos
57,438
36,580
0
8,782
31,746
14,051
0
16,643
15,103
0
113,155
W
Hun Batz
Vulcanjp
Hun Batz
19,183
5,107
0
662
19,282
7,443
0
9,470
9,812
0
37,029
W
Athena
Zer0XIII
Athena
21,204
5,075
0
274
27,052
42,396
0
15,341
11,711
39,939
0
W
8,010
2,179
4,632
4,513
24,767
16,393
0
14,205
10,562
27,043
0
L
Mercury
falafelfred
Mercury
25,560
16,301
0
3,070
31,850
16,556
0
8,085
23,711
0
49,333
L
Kumbhakarna
milxable
Kumbhakarna
12,632
904
0
1,345
31,047
50,491
0
8,721
22,326
26,490
0
W
Osiris
trypyk
Osiris
13,966
2,464
0
165
21,484
26,496
0
10,275
10,306
14,693
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,035
Gold Earned
79,988
276
Minions Killed
269
6
Camps Cleared
12
1,589,944
Distance Traveled
1,533,639
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,776
986
112
7
2
314,101
3
L
Eset
15,195
950
78
5
0
301,779
0
L
Da Ji
15,490
968
18
1
2
304,541
0
W
Cernunnos
19,266
1,204
137
9
5
290,540
2
W
Hun Batz
15,346
959
35
2
3
335,333
0
W
Athena
16,242
1,015
36
2
1
316,265
2
W
Hel
14,539
909
41
3
1
247,039
0
L
Mercury
14,936
934
54
3
1
355,496
0
L
Kumbhakarna
16,638
1,040
14
1
1
314,027
6
W
Osiris
14,595
912
20
1
2
344,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role