Player Matchup

Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FierYRus
Odin
Level 112
God Stats
8W - 6L
1,634 SR
Queue Stats
28W - 24L
1,470 Elo+
Party 1
Hachiman
Hachiman
SpeedRunToGM69
Hachiman
Level 29
God Stats
4W - 0L
1,958 SR
Queue Stats
198W - 17L
1,999 Elo+
Solo
Team Averages
Level 84
1,698 SR
1,656 Elo+

VS

Team Averages
Level 94
1,530 SR
1,576 Elo+
Merlin
Merlin
BlyatSensei
Merlin
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 34L
1,556 Elo+
Solo
Danzaburou
Danzaburou
RikaTem
Danzaburou
Level 106
God Stats
7W - 9L
1,460 SR
Queue Stats
145W - 136L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
Rozsomaaak
Cabrakan
Level 160
God Stats
6W - 6L
1,628 SR
Queue Stats
319W - 227L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 13
6,669
834
3,999
2,175
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
12
4 / 2 / 14
8,286
1,036
3,035
6,345
6,180
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
14
16 / 0 / 4
8,897
1,112
15,682
5,150
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 6 / 1
6,035
754
3,049
7,299
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RikaTem
Danzaburou
8
1 / 8 / 0
5,563
695
2,379
9,220
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Rozsomaaak
Cabrakan
8
0 / 6 / 1
5,674
709
2,214
9,337
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
13
6.5
L
Merlin
1
6
1
0.25
W
Odin
4
2
14
5.5
L
Danzaburou
RikaTem
Danzaburou
1
8
0
0.13
L
Cabrakan
Rozsomaaak
Cabrakan
0
6
1
0.08
W
Hachiman
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
7,642
13,670
Taken
25,856
8,615
Mitigated
13,368
5,700
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,999
108
0
627
2,175
664
701
1,087
1,088
16,574
0
L
Merlin
3,049
264
0
335
7,299
2,457
0
1,218
6,081
20,528
0
W
Odin
3,035
768
221
1,668
6,345
6,180
225
2,186
4,159
245
12,459
L
Danzaburou
RikaTem
Danzaburou
2,379
326
0
897
9,220
3,030
0
1,252
7,968
0
12,027
L
Cabrakan
Rozsomaaak
Cabrakan
2,214
380
0
1,866
9,337
7,881
0
1,843
7,494
6,183
0
W
Hachiman
15,682
8,000
0
3,184
5,150
1,771
1,827
2,207
2,943
0
48,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
17,272
121
Minions Killed
63
7
Camps Cleared
1
472,767
Distance Traveled
387,087
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,669
834
26
3
2
155,307
2
L
Merlin
6,035
754
33
4
1
145,028
2
W
Odin
8,286
1,036
27
3
1
159,441
2
L
Danzaburou
5,563
695
23
3
0
120,568
1
L
Cabrakan
5,674
709
7
1
0
121,491
4
W
Hachiman
8,897
1,112
68
9
4
158,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role