Player Matchup

Zhong Kui
Zhong Kui
Custos44
Zhong Kui
Level 100
God Stats
23W - 27L
1,467 SR
Queue Stats
153W - 147L
1,530 Elo+
Solo
Ymir
Ymir
H4rry22
Ymir
Level 86
God Stats
2W - 0L
1,268 SR
Queue Stats
44W - 40L
1,442 Elo+
Solo
Charybdis
Charybdis
Thunder HEX
Charybdis
Level 67
God Stats
7W - 10L
1,507 SR
Queue Stats
82W - 105L
1,478 Elo+
Solo
Chaac
Chaac
iSvtth
Chaac
Level 93
God Stats
42W - 42L
1,561 SR
Queue Stats
186W - 193L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
luciismite
Ao Kuang
Level 83
God Stats
1W - 0L
1,607 SR
Queue Stats
18W - 16L
1,491 Elo+
Solo
Team Averages
Level 86
1,482 SR
1,487 Elo+

VS

Team Averages
Level 130
1,462 SR
1,450 Elo+
Chaac
Chaac
Brave_Baboon
Chaac
Level 159
God Stats
2W - 1L
1,551 SR
Queue Stats
472W - 482L
1,522 Elo+
Solo
Charybdis
Charybdis
Maverick_015
Charybdis
Level 104
God Stats
0W - 1L
1,075 SR
Queue Stats
6W - 13L
1,332 Elo+
Solo
Thor
Thor
Torvarr
Thor
Level 137
God Stats
1W - 2L
1,614 SR
Queue Stats
110W - 111L
1,453 Elo+
Solo
Eset
Eset
ringlerx500x
Eset
Level 124
God Stats
59W - 45L
1,665 SR
Queue Stats
1,151W - 1,034L
1,494 Elo+
Solo
Cerberus
Cerberus
y PieTloVisk
Cerberus
Level 126
God Stats
8W - 15L
1,407 SR
Queue Stats
203W - 229L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Custos44
Zhong Kui
13
2 / 1 / 2
7,821
559
4,438
6,933
4,750
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
H4rry22
Ymir
11
2 / 2 / 2
7,225
516
4,958
11,459
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Thunder HEX
Charybdis
12
2 / 3 / 2
6,941
496
6,787
6,458
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
iSvtth
Chaac
16
5 / 0 / 5
9,114
651
10,638
11,616
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
luciismite
Ao Kuang
14
5 / 1 / 2
8,141
582
7,637
13,547
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,395
457
3,083
11,490
5,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Maverick_015
Charybdis
11
1 / 3 / 2
6,887
492
3,562
6,391
1,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Torvarr
Thor
12
2 / 3 / 2
7,465
533
5,940
10,784
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
7,283
520
4,662
6,903
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
y PieTloVisk
Cerberus
12
3 / 2 / 2
7,222
516
7,541
13,319
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zhong Kui
Custos44
Zhong Kui
2
1
2
3
W
Ymir
H4rry22
Ymir
2
2
2
1.5
L
Charybdis
Maverick_015
Charybdis
1
3
2
0.67
W
Charybdis
Thunder HEX
Charybdis
2
3
2
1
L
Thor
Torvarr
Thor
2
3
2
1
W
Chaac
iSvtth
Chaac
5
0
5
7.5
W
Ao Kuang
luciismite
Ao Kuang
5
1
2
6
L
1
3
0
0.33
L
Cerberus
y PieTloVisk
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
24,788
50,013
Taken
48,887
27,819
Mitigated
25,620
19,729
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,083
1,023
0
3,045
11,490
5,874
0
2,643
8,151
0
30,347
W
Zhong Kui
Custos44
Zhong Kui
4,438
238
88
4,211
6,933
4,750
341
1,867
4,752
45,358
0
W
Ymir
H4rry22
Ymir
4,958
608
0
2,357
11,459
8,063
0
4,226
7,207
30,446
0
L
Charybdis
Maverick_015
Charybdis
3,562
1,373
0
1,391
6,391
1,664
1,028
1,578
4,813
0
40,821
W
Charybdis
Thunder HEX
Charybdis
6,787
3,762
0
1,806
6,458
1,324
1,307
3,099
3,327
0
34,289
L
Thor
Torvarr
Thor
5,940
2,257
0
4,032
10,784
5,269
0
4,059
6,585
0
44,483
W
Chaac
iSvtth
Chaac
10,638
2,360
0
6,045
11,616
9,224
504
794
10,716
0
56,198
W
Ao Kuang
luciismite
Ao Kuang
7,637
2,111
0
5,222
13,547
4,458
240
1,679
11,808
53,871
0
L
4,662
599
322
1,409
6,903
2,870
253
3,093
3,675
39,746
0
L
Cerberus
y PieTloVisk
Cerberus
7,541
750
0
5,333
13,319
9,943
74
5,660
7,659
25,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
35,252
398
Minions Killed
387
0
Camps Cleared
0
1,390,363
Distance Traveled
1,334,373
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,395
457
69
5
0
269,305
1
W
Zhong Kui
7,821
559
94
7
0
270,529
1
W
Ymir
7,225
516
33
2
0
256,721
1
L
Charybdis
6,887
492
88
6
0
249,010
3
W
Charybdis
6,941
496
75
5
0
247,975
0
L
Thor
7,465
533
84
6
0
275,623
3
W
Chaac
9,114
651
91
7
0
314,007
0
W
Ao Kuang
8,141
582
105
8
0
301,131
1
L
Eset
7,283
520
104
7
0
265,240
3
L
Cerberus
7,222
516
42
3
0
275,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role