Player Matchup

Nu Wa
Nu Wa
AlixIzanami
Nu Wa
Level 24
God Stats
1W - 1L
1,222 SR
Queue Stats
19W - 36L
1,232 Elo+
Solo
Artemis
Artemis
ImAbubadr
Artemis
Level 23
God Stats
77W - 55L
1,571 SR
Queue Stats
117W - 126L
1,327 Elo+
Solo
Artio
Artio
MaxEdev
Artio
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,192 Elo+
Party 2
Gilgamesh
Gilgamesh
dijqk
Gilgamesh
Level 15
God Stats
11W - 9L
1,273 SR
Queue Stats
120W - 128L
1,235 Elo+
Solo
Nemesis
Nemesis
Кайтеро
Nemesis
Level 6
God Stats
3W - 2L
1,628 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 2
Team Averages
Level 15
1,439 SR
1,246 Elo+

VS

Team Averages
Level 16
1,440 SR
1,315 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Damateus
Neith
Level 24
God Stats
1W - 1L
1,473 SR
Queue Stats
11W - 18L
1,269 Elo+
Solo
Hel
Hel
Ftm101
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Imm0rtal012
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,294 Elo+
Solo
Artemis
Artemis
Nora015
Artemis
Level 5
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
10,425
579
10,432
11,350
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ImAbubadr
Artemis
17
16 / 0 / 1
12,029
668
11,119
10,425
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
MaxEdev
Artio
10
0 / 4 / 7
8,190
455
3,537
12,321
12,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
dijqk
Gilgamesh
16
8 / 1 / 5
10,963
609
6,078
8,167
7,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 3
9,706
539
6,163
9,767
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 5 / 1
9,540
530
7,621
17,440
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Damateus
Neith
13
1 / 7 / 3
7,942
441
6,128
14,089
3,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
Ftm101
Hel
11
1 / 10 / 2
7,076
393
4,854
11,803
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
5,261
292
426
2,441
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nora015
Artemis
9
2 / 10 / 0
6,766
376
3,920
9,792
2,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
33
Kills
10
12
Deaths
34
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
5
1
1.3
W
6
4
7
2.38
L
Neith
Damateus
Neith
1
7
3
0.36
L
Hel
Ftm101
Hel
1
10
2
0.2
W
Artemis
ImAbubadr
Artemis
16
0
1
16.5
L
0
2
0
0
W
Artio
MaxEdev
Artio
0
4
7
0.88
L
Artemis
Nora015
Artemis
2
10
0
0.2
W
Gilgamesh
dijqk
Gilgamesh
8
1
5
10.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
22,949
52,030
Taken
55,565
33,987
Mitigated
18,036
12,907
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,621
1,582
0
3,537
17,440
8,261
18
2,667
14,410
614
52,231
W
10,432
1,927
0
1,059
11,350
4,072
2,575
1,256
10,094
46,725
0
L
Neith
Damateus
Neith
6,128
955
0
4,940
14,089
3,836
1,589
4,226
9,394
0
52,566
L
Hel
Ftm101
Hel
4,854
1,778
531
2,479
11,803
3,023
0
2,779
8,879
27,415
0
W
Artemis
ImAbubadr
Artemis
11,119
7,156
0
7,285
10,425
5,446
4,260
461
9,964
0
80,251
L
426
34
0
0
2,441
496
184
1,419
826
5,014
0
W
Artio
MaxEdev
Artio
3,537
291
388
967
12,321
12,242
62
1,949
10,372
11,226
0
L
Artemis
Nora015
Artemis
3,920
1,351
0
545
9,792
2,420
449
1,832
7,830
0
15,151
W
Gilgamesh
dijqk
Gilgamesh
6,078
1,102
0
953
8,167
7,221
3,347
1,884
6,283
2,248
48,670
W
6,163
3,033
0
2,255
9,767
5,006
2,628
203
9,564
0
70,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,313
Gold Earned
36,585
444
Minions Killed
245
0
Camps Cleared
0
1,530,142
Distance Traveled
1,087,805
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,540
530
89
5
0
315,929
1
W
Nu Wa
10,425
579
91
5
0
247,194
0
L
Neith
7,942
441
87
5
0
280,975
3
L
Hel
7,076
393
46
3
0
248,881
0
W
Artemis
12,029
668
127
7
0
285,190
0
L
Thoth
5,261
292
4
0
0
55,409
0
W
Artio
8,190
455
11
1
0
309,096
0
L
Artemis
6,766
376
19
1
0
186,611
2
W
Gilgamesh
10,963
609
100
6
0
285,383
1
W
Nemesis
9,706
539
115
6
0
403,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role