Player Matchup

Ra
Ra
Generic_Asshat
Ra
Level 8
God Stats
0W - 1L
1,383 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 2
Fenrir
Fenrir
Kristian_W_
Fenrir
Level 13
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 4L
1,155 Elo+
Party 2
Aphrodite
Aphrodite
StonedGod1
Aphrodite
Level 17
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 7L
1,338 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,239 Elo+

VS

Team Averages
Level 50
1,445 SR
1,261 Elo+
Kukulkan
Kukulkan
Iammmjp
Kukulkan
Level 7
God Stats
1W - 1L
1,337 SR
Queue Stats
1W - 1L
1,139 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Revenant_TC
Morgan Le Fay
Level 129
God Stats
20W - 23L
1,497 SR
Queue Stats
295W - 325L
1,482 Elo+
Party 1
Serqet
Serqet
xXMoooXx
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 30L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 6
13,467
586
10,332
21,932
12,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
16
6 / 10 / 6
14,216
618
17,589
30,424
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
StonedGod1
Aphrodite
14
1 / 5 / 10
13,115
570
3,809
22,773
28,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Iammmjp
Kukulkan
20
12 / 2 / 9
16,026
697
23,686
9,958
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
Revenant_TC
Morgan Le Fay
20
9 / 0 / 12
15,643
680
38,713
19,021
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
xXMoooXx
Serqet
13
0 / 12 / 9
12,382
538
3,437
16,419
5,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
12
Kills
21
22
Deaths
14
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Kukulkan
Iammmjp
Kukulkan
12
2
9
8.25
L
Fenrir
6
10
6
0.9
W
Morgan Le Fay
Revenant_TC
Morgan Le Fay
9
0
12
15
L
Aphrodite
StonedGod1
Aphrodite
1
5
10
1.2
W
Serqet
xXMoooXx
Serqet
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
65,836
75,129
Taken
45,398
60,786
Mitigated
18,587
29,351
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,332
784
2,357
3,520
21,932
12,895
0
19,531
1,651
52,567
0
W
Kukulkan
Iammmjp
Kukulkan
23,686
2,207
0
1,204
9,958
4,222
1,152
2,673
6,905
66,770
0
L
Fenrir
17,589
2,530
0
4,456
30,424
19,144
90
25,112
5,150
0
33,571
W
Morgan Le Fay
Revenant_TC
Morgan Le Fay
38,713
1,341
0
8,799
19,021
8,394
1,360
5,756
12,800
96,878
0
L
Aphrodite
StonedGod1
Aphrodite
3,809
326
8,153
10,865
22,773
28,747
246
18,445
3,480
26,865
0
W
Serqet
xXMoooXx
Serqet
3,437
301
0
779
16,419
5,971
84
6,625
9,265
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
44,051
167
Minions Killed
238
4
Camps Cleared
9
1,277,598
Distance Traveled
1,238,228
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,467
586
87
4
1
433,805
0
W
Kukulkan
16,026
697
110
5
4
389,272
5
L
Fenrir
14,216
618
44
2
1
442,762
0
W
Morgan Le Fay
15,643
680
102
4
4
466,392
3
L
Aphrodite
13,115
570
36
2
2
401,031
7
W
Serqet
12,382
538
26
1
1
382,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role