Player Matchup

Xing Tian
Xing Tian
HolyPanini
Xing Tian
Level 94
God Stats
1W - 1L
1,306 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Ra
Ra
HolyPanini
Ra
Level 27
God Stats
1W - 0L
1,125 SR
Queue Stats
40W - 25L
1,574 Elo+
Party 1
Artemis
Artemis
emogf
Artemis
Level 45
God Stats
12W - 8L
1,462 SR
Queue Stats
22W - 14L
1,580 Elo+
Party 1
Team Averages
Level 55
1,298 SR
1,513 Elo+

VS

Team Averages
Level 38
1,533 SR
1,456 Elo+
Neith
Neith
Desert_Bearz
Neith
Level 24
God Stats
46W - 37L
1,526 SR
Queue Stats
52W - 52L
1,404 Elo+
Party 2
Bacchus
Bacchus
Fertmen1324
Bacchus
Level 52
God Stats
4W - 4L
1,680 SR
Queue Stats
146W - 131L
1,459 Elo+
Party 2
Charybdis
Charybdis
lennylopolis
Charybdis
Level 39
God Stats
3W - 3L
1,395 SR
Queue Stats
222W - 166L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HolyPanini
Xing Tian
12
1 / 0 / 15
8,984
691
2,233
8,805
7,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 12
9,842
757
9,596
9,122
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
emogf
Artemis
14
11 / 1 / 6
10,732
826
14,983
9,899
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,799
600
5,214
10,233
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Fertmen1324
Bacchus
10
0 / 6 / 2
8,088
622
7,224
13,455
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
lennylopolis
Charybdis
12
2 / 6 / 0
8,452
650
9,382
11,327
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
2
2
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bacchus
Fertmen1324
Bacchus
0
6
2
0.17
W
Xing Tian
HolyPanini
Xing Tian
1
0
15
8.5
W
5
1
12
11
W
Artemis
emogf
Artemis
11
1
6
14
L
Charybdis
lennylopolis
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
21,820
27,826
Taken
35,015
19,368
Mitigated
23,484
13,046
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
2,372
0
976
10,233
3,521
390
3,564
6,669
0
20,005
L
Bacchus
Fertmen1324
Bacchus
7,224
573
0
1,334
13,455
15,267
183
3,898
9,557
20,593
0
W
Xing Tian
HolyPanini
Xing Tian
2,233
348
0
849
8,805
7,061
552
1,933
6,872
10,483
0
W
9,596
1,479
5,099
4,967
9,122
7,232
459
2,825
6,297
45,699
0
W
Artemis
emogf
Artemis
14,983
6,287
698
1,433
9,899
5,075
1,730
3,320
6,579
0
33,223
L
Charybdis
lennylopolis
Charybdis
9,382
3,503
0
2,587
11,327
4,696
2,020
4,730
6,597
0
51,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
24,339
128
Minions Killed
126
4
Camps Cleared
7
726,904
Distance Traveled
621,948
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,799
600
41
3
0
209,414
1
L
Bacchus
8,088
622
15
1
0
211,091
1
W
Xing Tian
8,984
691
24
2
1
254,663
0
W
Ra
9,842
757
73
6
3
256,314
2
W
Artemis
10,732
826
31
2
0
215,927
0
L
Charybdis
8,452
650
70
5
7
201,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role