Player Matchup

Danzaburou
Danzaburou
Shiridari
Danzaburou
Level 64
God Stats
2W - 5L
1,189 SR
Queue Stats
334W - 384L
1,412 Elo+
Party 1
Hera
Hera
Sir Smally
Hera
Level 15
God Stats
13W - 9L
1,359 SR
Queue Stats
33W - 27L
1,408 Elo+
Party 1
Ymir
Ymir
Wesley_SnipesPRO
Ymir
Level 84
God Stats
1W - 0L
1,526 SR
Queue Stats
24W - 42L
1,377 Elo+
Solo
Team Averages
Level 54
1,358 SR
1,399 Elo+

VS

Team Averages
Level 50
1,595 SR
1,409 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PlazmaNoon
Cernunnos
Level 26
God Stats
6W - 5L
1,644 SR
Queue Stats
12W - 15L
1,377 Elo+
Party 2
Neith
Neith
Ponygoat
Neith
Level 22
God Stats
8W - 9L
1,640 SR
Queue Stats
10W - 14L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shiridari
Danzaburou
13
13 / 0 / 3
9,860
986
11,714
7,327
2,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 11
7,962
796
5,638
4,838
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 9
7,986
799
4,558
14,088
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 4 / 2
6,916
692
5,081
10,909
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PlazmaNoon
Cernunnos
9
1 / 6 / 2
6,402
640
5,535
8,693
2,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Ponygoat
Neith
9
0 / 7 / 2
6,059
606
3,382
9,018
3,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
3
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
2
0.75
L
Cernunnos
PlazmaNoon
Cernunnos
1
6
2
0.33
L
Neith
Ponygoat
Neith
0
7
2
0.14
W
Danzaburou
Shiridari
Danzaburou
13
0
3
14.5
W
2
1
11
7.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
13,998
26,253
Taken
28,620
15,555
Mitigated
14,123
7,739
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,081
307
440
2,696
10,909
7,817
0
3,696
7,213
16,280
0
L
Cernunnos
PlazmaNoon
Cernunnos
5,535
3,063
0
565
8,693
2,989
36
2,803
5,890
0
17,620
L
Neith
Ponygoat
Neith
3,382
1,045
0
456
9,018
3,317
33
3,697
5,321
0
16,777
W
Danzaburou
Shiridari
Danzaburou
11,714
6,184
0
1,841
7,327
2,707
1,143
2,402
4,925
0
37,540
W
5,638
705
249
1,176
4,838
1,512
775
1,727
3,111
22,271
0
W
4,558
495
0
4,473
14,088
11,336
291
2,302
11,786
16,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
19,377
112
Minions Killed
92
7
Camps Cleared
2
583,106
Distance Traveled
464,558
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,916
692
21
2
0
170,871
5
L
Cernunnos
6,402
640
39
4
0
138,562
0
L
Neith
6,059
606
32
3
2
155,125
0
W
Danzaburou
9,860
986
54
5
6
201,409
2
W
Hera
7,962
796
42
4
1
202,083
2
W
Ymir
7,986
799
16
2
0
179,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role