Player Matchup

King Arthur
King Arthur
Barbarossa5
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,578 Elo+
Party 3
Bacchus
Bacchus
BerserkerL
Bacchus
Level 60
God Stats
0W - 3L
1,452 SR
Queue Stats
188W - 186L
1,509 Elo+
Party 2
Agni
Agni
Bluesoull
Agni
Level 27
God Stats
0W - 2L
1,470 SR
Queue Stats
183W - 178L
1,475 Elo+
Party 2
Rama
Rama
Junkyard7
Rama
Level 55
God Stats
3W - 2L
1,564 SR
Queue Stats
238W - 217L
1,543 Elo+
Party 2
Discordia
Discordia
XcHmXSparkle
Discordia
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,578 Elo+
Party 3
Team Averages
Level 60
1,497 SR
1,537 Elo+

VS

Team Averages
Level 55
1,587 SR
1,470 Elo+
Neith
Neith
Cinemor
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,290 Elo+
Solo
Hachiman
Hachiman
SlappyMcBalls
Hachiman
Level 107
God Stats
3W - 1L
1,709 SR
Queue Stats
28W - 23L
1,453 Elo+
Party 1
Anubis
Anubis
TheMasterNaterr
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,392 Elo+
Party 1
Vulcan
Vulcan
pepegaL
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,738 Elo+
Party 4
Bastet
Bastet
xXBoystick
Bastet
Level 95
God Stats
2W - 0L
1,726 SR
Queue Stats
218W - 262L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barbarossa5
King Arthur
15
2 / 6 / 6
9,438
590
2,172
13,350
9,441
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
BerserkerL
Bacchus
16
3 / 6 / 7
10,196
637
6,211
17,195
24,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
18
5 / 6 / 5
11,015
688
11,625
11,066
5,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
2 / 4 / 9
10,788
674
7,016
10,171
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
XcHmXSparkle
Discordia
19
6 / 4 / 10
11,550
722
19,877
11,527
4,250
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cinemor
Neith
20
13 / 3 / 11
12,944
809
23,558
14,612
9,002
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
SlappyMcBalls
Hachiman
20
5 / 2 / 16
12,033
752
9,974
13,260
5,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 4 / 13
12,207
763
8,307
13,035
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
pepegaL
Vulcan
16
0 / 5 / 10
10,073
630
5,865
7,521
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
xXBoystick
Bastet
18
4 / 5 / 15
11,121
695
9,915
11,322
6,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
18
Kills
26
26
Deaths
19
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Barbarossa5
King Arthur
2
6
6
0.83
L
Bacchus
BerserkerL
Bacchus
3
6
7
1.08
L
Agni
5
6
5
1.25
W
Neith
Cinemor
Neith
13
3
11
6.17
L
Rama
2
4
9
1.63
W
Hachiman
SlappyMcBalls
Hachiman
5
2
16
6.5
W
4
4
13
2.63
L
Discordia
XcHmXSparkle
Discordia
6
4
10
2.75
W
Vulcan
pepegaL
Vulcan
0
5
10
1
W
Bastet
xXBoystick
Bastet
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
57,619
63,309
Taken
59,750
47,198
Mitigated
30,753
15,196
Healing
26,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Barbarossa5
King Arthur
2,172
320
0
0
13,350
9,441
0
2,094
11,200
0
5,967
L
Bacchus
BerserkerL
Bacchus
6,211
319
1,276
2,476
17,195
24,383
0
4,966
12,009
10,112
0
L
Agni
11,625
523
3,005
1,824
11,066
5,374
0
2,399
8,667
30,267
0
W
Neith
Cinemor
Neith
23,558
8,950
860
4,722
14,612
9,002
2,532
7,086
7,526
0
44,444
L
Rama
7,016
3,468
1,451
1,176
10,171
3,750
535
1,888
8,283
0
26,260
W
Hachiman
SlappyMcBalls
Hachiman
9,974
5,001
1,675
6,296
13,260
5,679
3,601
8,693
4,567
0
35,327
W
8,307
58
1,310
5,743
13,035
6,159
420
10,653
2,382
35,595
0
L
Discordia
XcHmXSparkle
Discordia
19,877
700
1,092
2,896
11,527
4,250
218
2,509
8,978
53,902
0
W
Vulcan
pepegaL
Vulcan
5,865
3,267
0
289
7,521
2,996
180
6,107
1,414
14,584
0
W
Bastet
xXBoystick
Bastet
9,915
2,285
2,809
3,094
11,322
6,917
54
5,174
6,148
0
15,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
58,378
203
Minions Killed
184
0
Camps Cleared
0
1,280,680
Distance Traveled
1,445,846
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,438
590
13
1
0
251,587
5
L
Bacchus
10,196
637
7
0
0
298,322
0
L
Agni
11,015
688
38
2
0
267,922
1
W
Neith
12,944
809
42
3
0
264,045
3
L
Rama
10,788
674
78
5
0
188,593
1
W
Hachiman
12,033
752
52
3
0
299,271
0
W
Anubis
12,207
763
56
4
0
309,242
2
L
Discordia
11,550
722
67
4
0
274,256
1
W
Vulcan
10,073
630
20
1
0
278,161
0
W
Bastet
11,121
695
14
1
0
295,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role