Player Matchup

Fenrir
Fenrir
HormigaVeloz
Fenrir
Level 22
God Stats
26W - 27L
1,367 SR
Queue Stats
51W - 64L
1,318 Elo+
Solo
Cupid
Cupid
HudsonRIIB
Cupid
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,073 Elo+
Solo
Medusa
Medusa
Thegrils
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,394 Elo+
Solo
Bacchus
Bacchus
Vioto11
Bacchus
Level 28
God Stats
3W - 5L
1,534 SR
Queue Stats
13W - 13L
1,424 Elo+
Solo
Odin
Odin
alucard9718
Odin
Level 7
God Stats
2W - 2L
1,439 SR
Queue Stats
2W - 9L
1,226 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,287 Elo+

VS

Team Averages
Level 12
1,492 SR
1,426 Elo+
Ymir
Ymir
KaylanGabriel
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LiVIAnoxxzy
Arachne
Level 19
God Stats
5W - 8L
1,333 SR
Queue Stats
13W - 33L
1,204 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lord Vader9193
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 1
Neith
Neith
MeguminYT
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Janus
Janus
valentinopelotu
Janus
Level 29
God Stats
6W - 3L
1,626 SR
Queue Stats
95W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 1 / 1
4,979
356
1,247
3,970
902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
9
1 / 5 / 1
6,078
434
2,429
7,595
2,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Thegrils
Medusa
8
4 / 5 / 3
6,128
438
7,558
6,884
2,027
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Vioto11
Bacchus
9
5 / 4 / 3
6,782
484
5,510
8,872
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 6 / 0
5,179
370
1,514
8,838
3,208
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,608
472
1,607
11,857
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
LiVIAnoxxzy
Arachne
11
4 / 1 / 4
7,365
526
3,742
6,910
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Lord Vader9193
Cu Chulainn
9
3 / 2 / 5
6,513
465
5,257
8,028
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
MeguminYT
Neith
12
4 / 1 / 4
7,314
522
3,313
3,637
1,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 2 / 4
7,939
567
7,740
4,717
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
19
21
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
1
0.5
L
Cupid
1
5
1
0.3
W
1
5
3
0.5
W
Arachne
LiVIAnoxxzy
Arachne
4
1
4
6
W
Cu Chulainn
Lord Vader9193
Cu Chulainn
3
2
5
2.75
W
Neith
MeguminYT
Neith
4
1
4
6
L
Medusa
Thegrils
Medusa
4
5
3
1.1
L
Bacchus
Vioto11
Bacchus
5
4
3
1.63
L
0
6
0
0
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
21,659
36,159
Taken
35,149
16,547
Mitigated
15,478
3,790
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,247
147
0
0
3,970
902
0
0
3,707
0
8,256
L
Cupid
2,429
1,372
0
1,540
7,595
2,196
0
4,962
2,460
0
16,860
W
1,607
463
0
200
11,857
4,283
120
2,952
8,905
24,393
0
W
Arachne
LiVIAnoxxzy
Arachne
3,742
2,186
42
2,913
6,910
2,658
421
965
5,945
0
21,856
W
Cu Chulainn
Lord Vader9193
Cu Chulainn
5,257
1,015
0
2,333
8,028
6,013
226
333
7,695
3,883
17,415
W
Neith
MeguminYT
Neith
3,313
1,222
0
1,303
3,637
1,102
2,175
677
2,960
0
29,884
L
Medusa
Thegrils
Medusa
7,558
3,461
0
250
6,884
2,027
573
1,627
5,220
0
20,713
L
Bacchus
Vioto11
Bacchus
5,510
1,316
0
408
8,872
8,214
365
2,294
6,502
17,507
0
L
1,514
443
0
1,592
8,838
3,208
532
819
7,860
0
17,667
W
7,740
654
0
532
4,717
1,422
1,158
583
4,134
41,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,146
Gold Earned
35,739
144
Minions Killed
234
0
Camps Cleared
0
1,019,818
Distance Traveled
1,259,778
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,979
356
20
1
0
122,210
0
L
Cupid
6,078
434
43
3
0
226,928
0
W
Ymir
6,608
472
31
2
0
167,877
1
W
Arachne
7,365
526
44
3
0
315,408
0
W
Cu Chulainn
6,513
465
33
2
0
192,043
4
W
Neith
7,314
522
61
4
0
296,736
1
L
Medusa
6,128
438
31
2
0
204,236
1
L
Bacchus
6,782
484
22
2
0
254,560
3
L
Odin
5,179
370
28
2
0
211,884
0
W
Janus
7,939
567
65
5
0
287,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role